User contributions for 31percent
27 October 2020
- 12:4712:47, 27 October 2020 diff hist +25 Hammerhead updated drops display
- 12:4512:45, 27 October 2020 diff hist −1 Husk No edit summary
- 12:3912:39, 27 October 2020 diff hist −17 Crawler updated drops display
- 12:3612:36, 27 October 2020 diff hist +79 Template:Creatures infobox added info about asterisks to point out mutually exclusive drops
- 12:3112:31, 27 October 2020 diff hist −129 Mudraptor test with the new infobox drops layout seems good
- 12:2812:28, 27 October 2020 diff hist +804 Template:Creatures infobox test for multiple rows of drops if they're specified, hide otherwise (1 row per item/chance)
26 October 2020
- 19:5019:50, 26 October 2020 diff hist −45 Mudraptor No edit summary
- 19:4719:47, 26 October 2020 diff hist +26 Mudraptor data is up to date, the ingame section needs rewriting and the gallery needs new pics
- 19:1919:19, 26 October 2020 diff hist +346 m Afflictions →Data Table: Don't make any drastic modifications to this table, I'm currently working on making it more readable with thicker borders between afflictions and no borders between treatments etc, it just takes time because this table is an absolute nightmare to update and the wikitable standard means I'll have to do it cell by cell x_x. Thanks <3
25 October 2020
- 16:2216:22, 25 October 2020 diff hist +917 Crawler updated
- 15:2315:23, 25 October 2020 diff hist +1 m Hammerhead 100% armor on head
- 15:2215:22, 25 October 2020 diff hist 0 m Hammerhead No edit summary
- 15:2115:21, 25 October 2020 diff hist +1 Template:Creatures infobox fixed inverted definition of armor in tooltip
- 15:1715:17, 25 October 2020 diff hist +238 Husk updated
- 14:0714:07, 25 October 2020 diff hist +443 Afflictions →Data Table: added stabilozine for rad, opiates and drunk, rearranged a bit
- 13:4513:45, 25 October 2020 diff hist −36 m Psychosis No edit summary
- 13:4313:43, 25 October 2020 diff hist +804 Psychosis moved contents from List of Known Psychosis Effects
- 13:3513:35, 25 October 2020 diff hist −32 Crafting Materials →Raw Organic Materials: removed hammerhead matriarch in swim bladder sources, removed medium and large mudraptor eggs since they can't be deconstructed even though they have deconstructor yields
24 October 2020
- 11:5711:57, 24 October 2020 diff hist +844 Hammerhead updated
23 October 2020
- 16:1616:16, 23 October 2020 diff hist +59 m Moloch →Variants
- 02:3102:31, 23 October 2020 diff hist −5 m Moloch No edit summary
- 02:2802:28, 23 October 2020 diff hist −12 m Template:Universal nav No edit summary
- 02:2602:26, 23 October 2020 diff hist +5 m Moloch Undo revision 12862 by 31percent (talk)
- 02:2502:25, 23 October 2020 diff hist +12 m Template:Universal nav No edit summary
- 02:2002:20, 23 October 2020 diff hist −5 m Moloch No edit summary
- 02:1602:16, 23 October 2020 diff hist +21 m Tiger Thresher No edit summary
- 02:1502:15, 23 October 2020 diff hist +110 Tiger Thresher No edit summary
- 01:4501:45, 23 October 2020 diff hist +91 Moloch I'm only adding 1 ogg file for the baby because there's already a lot of audio files on this page. I suggest removing most of the oggs, maybe just 1 sample of each type?
22 October 2020
- 18:1918:19, 22 October 2020 diff hist +186 Moloch updated. There's still the black moloch png to add, and maybe baby molochs ogg
- 16:3516:35, 22 October 2020 diff hist 0 m Moloch No edit summary
21 October 2020
- 15:1015:10, 21 October 2020 diff hist +745 Moloch updated damage info and fixed english a little. Todo: rewrite the entire in-game section, add a variants section (baby, boss, black), update the infobox image
20 October 2020
- 18:1418:14, 20 October 2020 diff hist +124 Skills helm skill impacts engines output. I searched precise values, steering.cs line 470 seems to be it (20%/100% bonus from skill 1 to 100? or 80%-0% penalty?) but I'm no C# expert, pm me if you are :p
19 October 2020
- 23:4723:47, 19 October 2020 diff hist +77 m Default Submarines →General Characteristics: speed values tooltip info
- 01:2401:24, 19 October 2020 diff hist 0 m Afflictions No edit summary
- 01:2201:22, 19 October 2020 diff hist −1 m Afflictions →Data Table
- 01:0701:07, 19 October 2020 diff hist −15 m Afflictions →Data Table: link
18 October 2020
- 14:0014:00, 18 October 2020 diff hist −36 Template:Afflictions Nav centered title, removed ifeq
- 13:5913:59, 18 October 2020 diff hist −53 Template:Materials nav centered title, removed the ifeq statement (it's only useful in universal nav to collapse everything but the current category), and mineral is more accurate than inorganic and it fits the way it's called in crafting materials
17 October 2020
- 18:5018:50, 17 October 2020 diff hist +873 Chemicals adding white/red values notes for mobile
- 18:2718:27, 17 October 2020 diff hist 0 m Chemicals fixed weird copypaste mistake
- 18:0018:00, 17 October 2020 diff hist +27 m Chemicals No edit summary
- 17:5817:58, 17 October 2020 diff hist +2,314 Chemicals it should work.
- 17:3017:30, 17 October 2020 diff hist +106 Chemicals test for mobile functional ref/notes. I'll apply it to the whole page if it works, undo otherwise
- 15:5915:59, 17 October 2020 diff hist −13 Template:Afflictions Nav no reason to have it collapsed by default?
- 05:3905:39, 17 October 2020 diff hist −75 Containers I was lied to, shamelessly. Fixed fake news
16 October 2020
- 17:0117:01, 16 October 2020 diff hist −50 m Containers No edit summary
- 16:3516:35, 16 October 2020 diff hist +8 Template:Universal nav added containers general link. Dunno if we should have each individual container one by one, all linking to the same page? I put 3 different images to make it clear it's a general page
- 15:4015:40, 16 October 2020 diff hist −3 Containers there are very few medium items, so referring to them by name brings less confusion, since the medium items definition is explained top of the page
- 15:3715:37, 16 October 2020 diff hist +48 Containers all chems and meds are small, but not all small items are chems or meds. Clarification
- 15:3215:32, 16 October 2020 diff hist −39 m Containers →Dedicated Containers: last link fixing
- 15:3015:30, 16 October 2020 diff hist +4 m Containers →Portable Containers: removing old anchors
- 15:2715:27, 16 October 2020 diff hist +63 Dedicated Containers all containers data should now be in Containers
- 15:2715:27, 16 October 2020 diff hist −35 m Containers No edit summary
- 15:2515:25, 16 October 2020 diff hist −8 m Duffel Bag new link
- 15:2515:25, 16 October 2020 diff hist −1 m Crates new link
- 15:2415:24, 16 October 2020 diff hist −10 m Fire Extinguisher new link
- 15:2415:24, 16 October 2020 diff hist +24 N General Containers 31percent moved page General Containers to Containers: This page contains all containers that can contain contents, including other containers containing contents
- 15:2415:24, 16 October 2020 diff hist 0 m Containers 31percent moved page General Containers to Containers: This page contains all containers that can contain contents, including other containers containing contents
- 15:2215:22, 16 October 2020 diff hist −265 m Containers No edit summary
- 15:2115:21, 16 October 2020 diff hist +3,477 Containers In the Land of Europa where the Shadows lie. One Page to rule them all, One Page to find them, One Page to bring them all and in the container bind them. In the Land of Europa where the Shadows lie.
15 October 2020
- 19:1219:12, 15 October 2020 diff hist +69 Dedicated Containers added oxygenite tanks
- 16:1416:14, 15 October 2020 diff hist +78 Dedicated Containers added weapon holder
- 16:0916:09, 15 October 2020 diff hist +173 m Dedicated Containers →Properties: small precision
- 15:5215:52, 15 October 2020 diff hist +11,267 N Containers Grouping containers. Copied some content from Steel Cabinet, added the rest of the regular containers. I left the big useless table from steel cabinet, not sure if it should stay or not
- 15:5115:51, 15 October 2020 diff hist +4,030 N Dedicated Containers Regrouping containers
14 October 2020
- 13:1513:15, 14 October 2020 diff hist −19 m Bloodloss No edit summary
- 13:1313:13, 14 October 2020 diff hist −15 m Internal Damage No edit summary
- 00:4000:40, 14 October 2020 diff hist +19 N Psychosis Resistance Redirected page to Buffs
- 00:3900:39, 14 October 2020 diff hist +72 m Template:Afflictions Nav psycho resistance
- 00:3500:35, 14 October 2020 diff hist −3 m Afflictions →Data Table
- 00:1700:17, 14 October 2020 diff hist −28,657 Afflictions Removed the big list since all pages are up, removed the big table collapsible since the big list is gone. A new era begins.
- 00:1100:11, 14 October 2020 diff hist +19 N Pressure Resistance Redirected page to Buffs
- 00:1100:11, 14 October 2020 diff hist +19 N Paralysis Resistance Redirected page to Buffs
- 00:1100:11, 14 October 2020 diff hist +19 N Husk Infection Resistance Redirected page to Buffs
- 00:1100:11, 14 October 2020 diff hist +19 N Vigor Redirected page to Buffs
- 00:1100:11, 14 October 2020 diff hist +19 N Hyperactivity Redirected page to Buffs
- 00:1100:11, 14 October 2020 diff hist +19 N Slow Metabolism Redirected page to Buffs
13 October 2020
- 23:2723:27, 13 October 2020 diff hist −1 m Template:Afflictions Nav renamed misc to Side Effects for lack of a better term. (opiate afflictions, psycho, drunk, nausea and space herpes) Tell me if you have ideas on how to organize this better
- 23:1623:16, 13 October 2020 diff hist +32 N Opiate Addiction Redirected page to Opiate Afflictions
- 23:1623:16, 13 October 2020 diff hist +32 N Opiate Overdose Redirected page to Opiate Afflictions
- 23:1623:16, 13 October 2020 diff hist +32 N Opiate Withdrawal Redirected page to Opiate Afflictions
- 23:0023:00, 13 October 2020 diff hist +192 m Template:Afflictions Nav forgot about the opiates
- 22:5722:57, 13 October 2020 diff hist +2,141 N Psychosis Created page with "{{See also|Afflictions}} 60x60px|left ''The patient rants and mutters in an agitated fashion, a steady commentary of unseen events.'' The..."
- 22:5722:57, 13 October 2020 diff hist +2,613 N Drunk Created page with "{{See also|Afflictions}} 60x60px|left ''The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to f..."
- 22:5722:57, 13 October 2020 diff hist +1,419 N Nausea Created page with "{{See also|Afflictions}} 60x60px|left ''The skin is clammy and the patient is vomiting periodically.'' '''Nausea''' is a periodic non-lethal..."
- 22:5722:57, 13 October 2020 diff hist +1,595 N Space Herpes Created page with "{{See also|Afflictions}} 60x60px|left ''The patient's face is covered with nasty-looking blisters and ulcers.'' '''Space Herpes''' is a..."
- 22:4222:42, 13 October 2020 diff hist +1,944 N Morbusine Poisoning Created page with "{{See also|Afflictions}} 60x60px|left ''The patient can't breathe at all, and their heartrate is slowing rapidly.'' '''Morbusine..."
- 22:4222:42, 13 October 2020 diff hist +1,837 N Sufforin Poisoning Created page with "{{See also|Afflictions}} 60x60px|left ''Without prompt treatment, sufforine poisoning leads to delusions and rapid death.'' '''Su..."
- 22:4222:42, 13 October 2020 diff hist +1,603 Deliriumine Poisoning Removed redirect to Afflictions#Deliriumine Poisoning
- 22:4222:42, 13 October 2020 diff hist +2,143 N Cyanide Poisoning Created page with "{{See also|Afflictions}} 60x60px|left ''The patient is confused and has trouble breathing. Their skin is red and they have occasiona..."
- 22:3522:35, 13 October 2020 diff hist +3,962 N Husk Infection Created page with "{{See also|Afflictions}} 60x60px|left ''Something dark and unpleasant moves in the mouth. They are rendered completely mute, save for o..."
- 22:3522:35, 13 October 2020 diff hist +2,131 N Paralysis Created page with "{{See also|Afflictions}} alt=|left|60x60px ''The patient has trouble moving.'' '''Paralysis''' is caused by being injected with Chemical..."
- 22:2922:29, 13 October 2020 diff hist +2,112 N Radiation Sickness Created page with "{{See also|Afflictions}} 60x60px|left ''Burns and sores can be seen on patient's skin. They seem to be spreading.'' '''Radiation S..."
- 22:2922:29, 13 October 2020 diff hist +2,101 N High Pressure Created page with "{{See also|Afflictions}} 60x60px|left ''There is obvious massive organ damage and the blood vessels of the eye have burst, creating an unnerv..."
- 22:2922:29, 13 October 2020 diff hist +2,766 N Oxygen Low Created page with "{{See also|Afflictions}} 60x60px|left ''The skin is pale and clammy, and the lips turning blue.'' The '''Oxygen Low''' affliction represe..."
- 13:1813:18, 13 October 2020 diff hist −28 m Bleeding No edit summary
- 12:4912:49, 13 October 2020 diff hist +2,440 N Bloodloss Created page with "{{See also|Afflictions}} 60x60px|left ''The patient is pale and cold. Their heart beats in an alarmingly rapid fashion.'' The '''Bloodloss..."
- 12:3912:39, 13 October 2020 diff hist +2,475 N Burn Created page with "{{See also|Afflictions}} 60x60px|left ''The area is blistered and red, and skin is already beginning to peel away in sheets. The patient is in a..."
- 12:3112:31, 13 October 2020 diff hist +2,143 N Bleeding Created page with "<span id="Bleeding"><big>'''Bleeding'''</big></span> 60x60px|left ''Blood pours freely from this ragged and particularly nasty open wound.''..."
- 12:2612:26, 13 October 2020 diff hist 0 m Stun No edit summary
- 12:2512:25, 13 October 2020 diff hist +47 m Stun navbox
- 12:2312:23, 13 October 2020 diff hist +4,871 N Internal Damage Created page with "{{See also|Afflictions}} 60x60px|left ''There are signs of burst blood vessels and of organ damage.'' The '''Internal Damage''' aff..."
- 12:2112:21, 13 October 2020 diff hist +1,745 N Template:Afflictions Nav Created page with "{{Navbox |name = Afflictions |title = Afflictions |bodyclass = hlist |state = {{{state<includeonly>|autocollapse</includeonly>}}} |group1 = Combat |l..."
- 00:5000:50, 13 October 2020 diff hist +6 m Iron No edit summary
- 00:4100:41, 13 October 2020 diff hist −409 Iron homogenized icon sizes, replaced crowbar sprite with icon, fixed data. Other than that, what's the point of having the deconstruction yields twice on the same page? I think it could be removed from the fabricator category
12 October 2020
- 20:5720:57, 12 October 2020 diff hist +168 m Afflictions fixed sefl-closing tags
- 20:4820:48, 12 October 2020 diff hist +186 Afflictions categorized afflictions, added padding for readability, left IDs so they'll still show up in search
- 15:1715:17, 12 October 2020 diff hist +1 Thorium →Acquisition
- 15:1715:17, 12 October 2020 diff hist +6 m Thorium →Acquisition
- 15:1515:15, 12 October 2020 diff hist +100 Thorium →Acquisition: important note about the rod's deconstruction yield
- 13:2313:23, 12 October 2020 diff hist +32 m Crafting Materials for some materials there's really nothing alse to say than what's here, so I'm not sure they deserve a page (thinking of elastin, adrenaline gland, even the rare materials...)
- 13:2013:20, 12 October 2020 diff hist +83 Crafting Materials added links for when they all have their page.
- 13:0913:09, 12 October 2020 diff hist −25 m Template:Materials nav rubber not a mineral, it's now in processed materials
- 05:1605:16, 12 October 2020 diff hist +16,935 Afflictions added a small table. Tiny table that takes no place a all.
11 October 2020
- 17:0317:03, 11 October 2020 diff hist +2,548 Afflictions added info about mechanics. Page indeed still needs refreshing, but at least it's up to date and has most info
- 13:1013:10, 11 October 2020 diff hist +2 m CPR No edit summary
- 02:4402:44, 11 October 2020 diff hist +1,239 Template:Weapon table applying the change made to damage table here as well, for separators. Didn't touch mobileonly
- 02:2902:29, 11 October 2020 diff hist −160 m Template:Damage table No edit summary
- 02:2702:27, 11 October 2020 diff hist +1,920 Template:Damage table yeah that should do it. There's probably a more elegant way to do it, but you know, if we were elegant, we wouldn't be here. And I think it's for the best. If you're reading this, have a great day!
- 02:2302:23, 11 October 2020 diff hist +21 Template:Damage table test
- 02:2002:20, 11 October 2020 diff hist +11 Template:Damage table test
- 02:1602:16, 11 October 2020 diff hist +585 Template:Damage table test
- 02:1402:14, 11 October 2020 diff hist +38 m Template:Damage table test
- 01:4801:48, 11 October 2020 diff hist +167 m Moloch arranged drops info
- 01:4601:46, 11 October 2020 diff hist +13 Template:Creatures infobox test
- 01:3401:34, 11 October 2020 diff hist +138 m Mudraptor No edit summary
- 01:2901:29, 11 October 2020 diff hist −45 m Crafting Materials →Raw Organic Materials: when you think it's over, more sneaks in
- 01:1301:13, 11 October 2020 diff hist 0 Crafting Materials →Raw Mineral Materials: fixed icons size
- 01:0901:09, 11 October 2020 diff hist −17 Crafting Materials →Raw Mineral Materials: fixed prices
- 00:5600:56, 11 October 2020 diff hist −1,777 Crafting Materials →Raw Mineral Materials: removed prices other than mining since they're not sold anywhere else, which makes room for a wider source column and shorter rows
- 00:4200:42, 11 October 2020 diff hist +288 Template:Materials nav No edit summary
- 00:4100:41, 11 October 2020 diff hist +54 N Adrenaline Gland Redirected page to Crafting Materials#Raw Organic Materials
- 00:0500:05, 11 October 2020 diff hist +21 Crafting Materials up to date
- 00:0500:05, 11 October 2020 diff hist +616 Crafting Materials →Rare Materials: added data
10 October 2020
- 23:2123:21, 10 October 2020 diff hist +418 Crafting Materials →Processed Materials: added data
- 23:0423:04, 10 October 2020 diff hist +4 m Crafting Materials →Raw Organic Materials
- 23:0223:02, 10 October 2020 diff hist +82 m Chemicals →Basic Chemicals: links
- 22:5822:58, 10 October 2020 diff hist −24 m Afflictions →Psychosis Resistance: 10 minutes not seconds
- 22:3822:38, 10 October 2020 diff hist +1,889 Crafting Materials →Raw Organic Materials: added data
- 21:0221:02, 10 October 2020 diff hist +2,774 Crafting Materials added mineral sources. It makes the page a bit crowded but... I think it's relevant info here. Tell me what you think. (be advised I put 4 *non-breaking* spaces between mineral sprites that are on the same line to separate them; sketchy, but it works)
- 20:0620:06, 10 October 2020 diff hist +5,413 Crafting Materials Added distinction between organic and mineral materials and various formatting fixes, removed "marks" on every price to improve readability (added as a tooltip), I'm currently adding sources
- 16:2716:27, 10 October 2020 diff hist +1,209 Nuclear Reactor added fuel rods info, since all fuel rods redirect to this page
- 14:5814:58, 10 October 2020 diff hist +735 Mudraptor →Damage Values: updated attacks stats
- 14:2814:28, 10 October 2020 diff hist −21 Template:Damage table my eyes are bleeding help
- 14:0814:08, 10 October 2020 diff hist +15 Template:Damage table I hate doing this. What's the meaning of life?
- 13:5913:59, 10 October 2020 diff hist +1,643 Template:Damage table added context (for creatures attacks) and afflictions, various updates and fixes
- 12:2812:28, 10 October 2020 diff hist +15 m Crafting Materials No edit summary
- 12:2512:25, 10 October 2020 diff hist +570 Crafting Materials →List of Rare Metals: added oxy sulphu and paralyxis and updated prices
- 12:0312:03, 10 October 2020 diff hist −42 m Crafting Materials →List of Processed Materials: can't craft shotguns or grenade launchers, TiAl is only used in the diving suit
- 11:5411:54, 10 October 2020 diff hist +20 m Crafting Materials new outpost names
- 11:5111:51, 10 October 2020 diff hist +55 m Potassium materials nav
- 11:5111:51, 10 October 2020 diff hist +5 m Thorium new outpost names
- 11:4811:48, 10 October 2020 diff hist +23 m Copper new outpost names & materials nav
- 11:4711:47, 10 October 2020 diff hist +23 m Chlorine new outpost names & materials nav
- 11:4711:47, 10 October 2020 diff hist +60 m Carbon new outpost names & materials nav
- 11:4611:46, 10 October 2020 diff hist +18 m Calcium materials nav
- 11:4511:45, 10 October 2020 diff hist +5 m Calcium new outpost names
- 11:4511:45, 10 October 2020 diff hist +5 m Aluminum new outpost names
9 October 2020
- 23:2123:21, 9 October 2020 diff hist +33 Grenade Launcher →Damage Values
- 22:5922:59, 9 October 2020 diff hist +510 Frag Grenade v0.10.5.1
- 22:4822:48, 9 October 2020 diff hist +528 Template:Weapon table added force (knockback) and fixed mobile title for isEMP
- 21:4421:44, 9 October 2020 diff hist +250 Flamer v0.10.5.1
- 15:2515:25, 9 October 2020 diff hist −6 m Template:Weapon table No edit summary
- 14:3614:36, 9 October 2020 diff hist −43 Template:Weapon table (reverted) don't look at me, I wasn't there, I don't even know what this place is
- 14:3514:35, 9 October 2020 diff hist +17 Template:Weapon table lol
- 14:3214:32, 9 October 2020 diff hist +32 Template:Weapon table attempt n°42
- 14:2214:22, 9 October 2020 diff hist −24 Template:Weapon table Undo revision 12210 by 31percent (talk)
- 14:2214:22, 9 October 2020 diff hist +24 Template:Weapon table ok check this out
- 14:1114:11, 9 October 2020 diff hist −14 Template:Weapon table well nevermind, I'm getting old I guess. If you know how to make it work, separating rows visually will improve pages where various ammo have lots of different afflictions (eg grenade launcher)
- 14:0814:08, 9 October 2020 diff hist +2 Template:Weapon table one last try
- 14:0414:04, 9 October 2020 diff hist 0 Template:Weapon table trying again?
- 14:0314:03, 9 October 2020 diff hist +12 Template:Weapon table adding a horizontal divider between lines for readability
- 13:3013:30, 9 October 2020 diff hist +236 Grenade Launcher v0.10.5.1
- 13:0613:06, 9 October 2020 diff hist +15 m Diving Knife items nav
- 13:0513:05, 9 October 2020 diff hist +493 Diving Knife v0.10.5.1
- 12:4912:49, 9 October 2020 diff hist −33 m Harpoon Gun No edit summary
- 12:4612:46, 9 October 2020 diff hist +174 Stun Gun v0.10.5.1
- 12:2312:23, 9 October 2020 diff hist +336 Syringe Gun chems used with the syringe gun have the unskilled effects
- 12:0012:00, 9 October 2020 diff hist +189 Syringe Gun added cost tooltip details and handicap
- 11:5711:57, 9 October 2020 diff hist −45 Template:Items infobox specific outposts shown upon hovering over the price
8 October 2020
- 19:0419:04, 8 October 2020 diff hist +155 Stun Baton added cost tooltip details
- 19:0219:02, 8 October 2020 diff hist +155 Revolver added cost tooltip details
- 19:0119:01, 8 October 2020 diff hist +205 Harpoon Gun added cost tooltip details
- 18:5718:57, 8 October 2020 diff hist +155 Riot Shotgun added cost tooltip details
- 18:5618:56, 8 October 2020 diff hist +155 SMG added cost tooltip details
- 14:3514:35, 8 October 2020 diff hist +1,717 Default Submarines →Berilia: I don't know how I'm only thinking of this now, but I'm starting to question the purpose of having a detailed description of an image here. Oh well.
- 13:3313:33, 8 October 2020 diff hist +1,276 Default Submarines →Azimuth
- 12:4312:43, 8 October 2020 diff hist −108 Default Submarines replaced heading with big bold text on sub categories to free up the contents table, removed links to random containers/cabinets that are unlikely to get their own page (?) and various small fixes ("its" ≠ "is"!! :) ).
- 00:1500:15, 8 October 2020 diff hist 0 Default Submarines →General Charasteristics
- 00:1400:14, 8 October 2020 diff hist +4,105 Default Submarines added a table listing general stats for default subs. Tested speeds in the editor. Each sub has custom battery settings.
7 October 2020
- 09:4009:40, 7 October 2020 diff hist +2,262 Skills updated for 0.10.5.1. I left the repair tables even though most values are identical between installations now, because I thought having tables would be better visually, as a list, since it lets us keep the icons
- 07:2707:27, 7 October 2020 diff hist −97 SMG updated for 0.10.5.1, english
- 06:5606:56, 7 October 2020 diff hist +102 Stun Baton updated for 0.10.5.1
- 06:4806:48, 7 October 2020 diff hist +100 Template:Damage table stun values are seconds not damage
6 October 2020
- 12:4212:42, 6 October 2020 diff hist +848 Orders added icons. If you have suggestions on page layout, text alignment etc I'm all for it, I can't seem to make it look ok
- 10:4110:41, 6 October 2020 diff hist +647 Orders No edit summary
- 09:5309:53, 6 October 2020 diff hist +4 Template:Installations infobox added space for readability
- 09:5209:52, 6 October 2020 diff hist +11 Template:Installations infobox added /min to kW values when it's about input/output, even though they haven't fixed it ingame yet
5 October 2020
- 17:2117:21, 5 October 2020 diff hist −213 Orders My bad.
- 17:1917:19, 5 October 2020 diff hist +213 m Orders No edit summary
- 17:0617:06, 5 October 2020 diff hist +5,878 Orders Updated for 0.10.5.1
- 10:5210:52, 5 October 2020 diff hist +276 Harpoon Gun updated for 0.10.5.1. regular and physicorium ammo damage have two stun values, one in <attack> and the other in <affliction>; does it add up, like projectile+explosion does, or is the highest (<affliction> here) applied only?
- 10:0610:06, 5 October 2020 diff hist +22 m Revolver Round redirecting to revolver since all info on the round is found there
4 October 2020
- 16:5416:54, 4 October 2020 diff hist +52 Template:Items infobox Changed hover tooltip for the item cost entry to be useful + new outpost names. I tried to look up how to include the specific selling outposts only to no avail, we'd need to either parse that from the Store page or add a cursor:help on all items I guess? :/
- 16:3416:34, 4 October 2020 diff hist −3 m Riot Shotgun No edit summary
- 16:3416:34, 4 October 2020 diff hist −35 m Revolver No edit summary
- 16:2616:26, 4 October 2020 diff hist +1 Revolver 0.10.5.1
- 13:0813:08, 4 October 2020 diff hist +949 Afflictions →Paralysis: 0.10.5.1
- 12:3712:37, 4 October 2020 diff hist +20 m Afflictions →Radiation Sickness: consistency
- 11:1911:19, 4 October 2020 diff hist +403 Afflictions Following up on the antibiotic glue thing, I take back what I said, my bad - I must've sniffed too much antibiotic glue when I made that edit. Glue is indeed dogsh*t compared to plastiseal which is made from elastin you get from recycling glue. Added those points, thanks
- 08:4008:40, 4 October 2020 diff hist +2 m Afflictions →Opiate Addiction
- 08:4008:40, 4 October 2020 diff hist +172 Afflictions →Opiate Addiction: 0.10.5.1
- 08:2408:24, 4 October 2020 diff hist −31 Afflictions →Opiate Overdose: 0.10.5.1, removed adresses to the reader
- 08:1908:19, 4 October 2020 diff hist +156 Afflictions →Opiate Withdrawal: 0.10.5.1 (chat messages from this, psychosis and drunk doesn't only apply to the bots)
- 08:0908:09, 4 October 2020 diff hist 0 m Chemicals →Basic Chemicals
- 08:0608:06, 4 October 2020 diff hist +126 m Afflictions →Stun
- 08:0108:01, 4 October 2020 diff hist +439 Afflictions →Psychosis: 0.10.5.1
- 07:4007:40, 4 October 2020 diff hist +386 Afflictions →Husk Infection: consistency with the format used previously
- 07:3307:33, 4 October 2020 diff hist −9 m Afflictions →Barotrauma/Pressure: english stuff
- 07:2407:24, 4 October 2020 diff hist +362 Afflictions →Bloodloss: 0.10.5.1
- 07:0307:03, 4 October 2020 diff hist −44 Afflictions →Burn: removed the subjective assessment about antibio glue. Crafting deusizine requires Medical 70, only 3 levels lower than to use the glue without organ damage. It also requires fentanyl, which could instead be used after the glue to negate the organ damage (even when used unskilled). In other words, using glue + fentanyl (+liquid oxygenite) is better than to use deusizine, requires less skill, no added crafting time and doesn't cause burns
- 06:5406:54, 4 October 2020 diff hist 0 m Afflictions →Burn: fixed value mistake
- 05:3305:33, 4 October 2020 diff hist −222 Riot Shotgun fixed english, updated for 0.10.5.1
- 03:1303:13, 4 October 2020 diff hist −45 CPR correction/clarification/consistency
3 October 2020
- 00:2300:23, 3 October 2020 diff hist +2 m CPR No edit summary
- 00:1700:17, 3 October 2020 diff hist +318 m CPR moar detailsss, moar
2 October 2020
- 22:5622:56, 2 October 2020 diff hist −161 m Skills →Medical: grammar, link
- 22:0922:09, 2 October 2020 diff hist −2 m CPR No edit summary
- 22:0522:05, 2 October 2020 diff hist +1,039 CPR More details
- 18:5518:55, 2 October 2020 diff hist +1,621 N CPR Created page with " '''CPR''' (Cardio-Pulmonary Resuscitation) is an emergency procedure which purpose is to bring back a crewmember that has been rendered unconcious after sustaining major inj..."
- 13:5313:53, 2 October 2020 diff hist +746 Afflictions →Oxygen Low: v0.10.5.1 added details
- 13:1913:19, 2 October 2020 diff hist +38 Afflictions →List of Afflictions: consistency
- 13:1113:11, 2 October 2020 diff hist +709 Afflictions →Burn: v0.10.5.1 added details
1 October 2020
- 22:5422:54, 1 October 2020 diff hist −5 m Pomegrenade (minor fix) sorry for the value mistake from my last edit, I somehow confused it with the pomegrenade extract and got the values there. Thanks for fixing it :)
- 16:5516:55, 1 October 2020 diff hist +2 m Medical Items No edit summary
- 16:5316:53, 1 October 2020 diff hist +71 Medical Items updated for 0.10.5.1. Added the versioning thingy, I hope that's ok.
- 16:3716:37, 1 October 2020 diff hist +303 Afflictions →Bleeding: updated for 0.10.5.1
- 16:2016:20, 1 October 2020 diff hist +20 m Afflictions →Internal Damage
- 16:0116:01, 1 October 2020 diff hist +9 m Afflictions →Internal Damage
- 15:5815:58, 1 October 2020 diff hist +477 Afflictions →Internal Damage: updated for 0.10.5.1
- 14:2014:20, 1 October 2020 diff hist +622 Chemicals Last few updates to 0.10.5.1, added the versioning thingy, I hope that's ok
- 13:1013:10, 1 October 2020 diff hist +731 Afflictions →Husk Infection: added details about the infection. Also, Antibiotics actually work even in the middle stage in 0.10.5.1 (tested, see medical.xml), not sure if that was changed by mistake or by design, so I left it as a note
29 September 2020
- 17:4717:47, 29 September 2020 diff hist +84 Gardening links
- 17:2017:20, 29 September 2020 diff hist +23 Pomegrenade No edit summary
- 15:3015:30, 29 September 2020 diff hist +1,885 Chemicals →Medicines: added syringe gun values when different from unskilled (purple), even though some of them are clearly not intended by the devs. May be best to add a "bugs" section at the bottom of the page, idk
- 12:4412:44, 29 September 2020 diff hist +10 m Chemicals →Basic Chemicals
- 12:2012:20, 29 September 2020 diff hist +576 Chemicals →Basic Chemicals: updated for 0.10.5.1
- 10:5910:59, 29 September 2020 diff hist +261 Chemicals →Medicines: updated for 0.10.5.1
28 September 2020
- 17:2017:20, 28 September 2020 diff hist +248 m Chemicals syringes shot with the gun or manually (outside of the health GUI) will have the unskilled effects no matter what
- 17:0417:04, 28 September 2020 diff hist +648 Chemicals →Antidotes: updated values for v0.10.5.1 medical.xml. Didn't touch store prices because I don't know exactly how they're calculated (min/max, RP etc) but they were also changed