Junction Box: Difference between revisions
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==Usage== | ==Usage== | ||
In order to edit the connections on a junction box, a [[Screwdriver|screwdriver]] must be equipped in one of the two hand slots, and then the Junction Box left-clicked when highlighted. To add a wire to a connection, a wire must be equipped in the other hand, either before or after the Junction Box has been left-clicked. | In order to edit the connections on a junction box, a [[Screwdriver|screwdriver]] must be equipped in one of the two hand slots, and then the Junction Box {{key|mouse|left}} left-clicked when highlighted. To add a wire to a connection, a wire must be equipped in the other hand, either before or after the Junction Box has been left-clicked. | ||
==Damage Values== | ==Damage Values== |
Revision as of 10:37, 15 April 2021
Data is potentially outdated | |
Last updated for version 0.12.0.3 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 |
Junction Box | ||||||||
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The Junction Box is an installation which serves as a hub for power distribution and relaying signals between devices. For this reason, it is usually a crucial part of the submarine's wiring.
Function
The Junction Box can take five different wires each connected to the one power output and the four signal outputs. If junction boxes are provided with 4.000 power units more than used by the connected devices or submerged in water, they overload and become unusable until repaired. This is a potentially dangerous situation, as important installations and items can thus become unpowered during an emergency situation. For this reason, it is usually unwise to connect more than one reactor to a chain of junction boxes without taking precautions. As well, it is best to keep the junction boxes away from water as much as possible. A way to avoid overload its by connecting one or more junction boxes to a battery.
Alternatively the power to certain junction boxes can be disabled entirely, as they won't take damage while underwater in an inactive state.
Usage
In order to edit the connections on a junction box, a screwdriver must be equipped in one of the two hand slots, and then the Junction Box left-clicked when highlighted. To add a wire to a connection, a wire must be equipped in the other hand, either before or after the Junction Box has been left-clicked.
Damage Values
Unsuccessfully attempting to repair a Junction Box damages the user.
Item |
Attack Damage |
Kinetic Force |
---|---|---|
Unsuccessful Repair |
Burn : 5
Stun : 5 |
2.0 |
Junction Boxes take damage while in water, and if they are overvolted beyond their overvolt protection limit:
Cause | Damage rate |
---|---|
Submerged in water | 0.25/second |
Overvolted beyond limit | 10.0/second |
I/O Interface
Connection Panel for Junction Box Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
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