Psilotoad
Data is up-to-date | |
Last updated for version 1.0.8.0 The current game version is 1.5.9.2 |
Psilotoad | ||
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ID: Psilotoad
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Stats | ||
Health
30 |
Sight: 1 | |
Hearing: 1 | ||
Armor
N/A |
Weakpoints
None | |
Immunities
N/A |
Vulnerabilities
Poisons x 3
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Behavior | ||
Walk speed
0.5 walk - 1.27 run |
Swim speed
1.34 slow - 3.64 fast | |
Aggressive?
If owner is attacked |
Can Enter Submarine?
Yes | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
N/A | N/A |
The Psilotoad is a Pet.
Taking care of an onboard Pet is one of the activities to keep the crew occupied when it is not too busy.
Description
The Psilotoad has a face and skin tone similar to that of a toad, however its body is more of a slug. On its back grows some kind of fungus, which forms into a shell of sorts. It also has a transparent tadpole-like tail from behind.
Its Halloween outfit is the wizard costume, which is mainly the wizard hat.
In-Game
The Psilotoad has two inventory slots that can be accessed when alive and grabbed by the player. Any small items can be stored here, but they're mostly for the Pet Name Tag if the player wishes to name the Pet. If it dies, the body will splatter and any contents in its inventory will be destroyed.
It also has two kinds of hidden behaviors that the crew needs to pay attention to: Hunger and Happiness.
Hunger
Every Pet needs to eat to relinquish their Hunger, which increases by 0.03% every second (maximum hunger reached in 3333 seconds or roughly 1 hour). At 30% Hunger, Pets become hungry and the Hunger icon will appear above their head to notify the crew that they need feeding. The player can feed them by dropping an appropriate food item on the ground and the tamed Creature will approach and consume it immediately. It stops requiring food when Hunger is below 30%.
There are four Pet Food types that Pets can consume: type 1, type 2, type 3, and monster food. Corpses can be consumed by the Psilotoad if its hunger is anywhere between 70-100%. Corpses will completely feed the Psilotoad and provide 10 happiness. The Psilotoad can only eat Pet Food type 2, which satiates 50% Hunger and increases 5% Happiness.
Items that are classified as Pet Food type 2 include:
- Fruits: Pomegrenade and Raptor Bane. (NOTE: The Mutated Pomegrenade and the Mutated Raptor Bane are also Pet Food type 2 but are deemed risky and unreliable as the Mutated Pomegrenade explodes on impact when dropped and the Mutated Raptor Bane splatters on impact when dropped)
- Chemical: Ethanol.
- Medical: Saline.
Due to the priority order of behaviors, the Psilotoad will prefer to protect its owner over eating food. This can lead to unintentional pet deaths as a distraught owner tries to feed their pet, unknowingly being the reason the pet refuses to eat. To prevent this, ensure the owner is at least 2 meters from the pet during feeding times.
Happiness
The Happiness is the state of Pets that ensures the occurrence of high quality item production.
The Psilotoad's Happiness decreases by 0.016% every second (maximum duration of 6250 seconds or 104 minutes) and can be increased by being fed or played with. There is a 6 second cooldown before the player can play with it again.
When Happiness is high enough and Hunger is below 30%, the Happy icon will appear above its head. But if Happiness is low enough regardless of Hunger rate, the Sad icon will appear instead.
Production
When well-fed (0-30% Hunger), the Psilotoad will start producing some items at a specific rate, most commonly a pile of Poop. At 50% Happiness and beyond, it may produce the Hallucinogenic Bufotoxin. At 80% Happiness and beyond, there is a 30% chance it will lay the Strange Egg, which can be deconstructed for materials or used to hatch another Psilotoad.
All produced items are dropped on the ground from the respective Pets, which can be harvested simply by picking them up.
Attacks
The Psilotoad is typically peaceful, however it will attack any creature or human that deals 3 damage of any type to its owner.
Attack | Target type | Afflictions on hit | Context | Duration | Cooldown | Kinetic Force |
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Bite | Character | Bite Wounds (1)* Stun (0.1)* |
Ground | 0.5s | 1 | 10 |
Media
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The Psilotoad noise when idle 1
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The Psilotoad noise when idle 2
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The Psilotoad sad noise
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The Psilotoad happy noise
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The Psilotoad noise when hurt 1
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The Psilotoad noise when hurt 2
Creatures | ||
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Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Viperling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
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