Morphine: Difference between revisions
m (not 4) |
m (comment out) |
||
Line 67: | Line 67: | ||
*{{hl|Combat Stimulant|30}} - A useful buff that greatly improves survivability. | *{{hl|Combat Stimulant|30}} - A useful buff that greatly improves survivability. | ||
=Overdose, Addiction, and Withdrawal= | <!--=Overdose, Addiction, and Withdrawal=--> | ||
<!-- Information will be migrated to relevant affliction pages at a later date, but will remain here for now--> | <!-- Information will be migrated to relevant affliction pages at a later date, but will remain here for now--> | ||
<!--When applied, {{PAGENAME}} will increase [[Opiate Overdose]] by 10, [[Opiate Addiction]] by 5, and decrease [[Opiate Withdrawal]] by 30. When applying opiates, ([[Opium]], {{PAGENAME}} & [[Fentanyl]]) great care should be taken to not apply too much too quickly. Overdosing can become an issue if several opiates are taken with a few seconds, and can kill extremely quickly. (Opiate Overdose decreases passively by 0.5/s, and so the effects of one dose of {{PAGENAME}} will disappear after 20 seconds.) Opiate overdosing is even more dangerous if the opiate is being applied by a character with low [[Skills#Medical|Medical Skill]]. (If the skill requirement is not met, applying 4 {{PAGENAME}} in quick succession will reach maximum overdose.) If opiates are being applied repeatedly over a longer period of time, Opiate Addiction may become a problem. (Opiate Addiction decreases passively at a rate of 0.05/s, and so the effects of one dose of {{PAGENAME}} will disappear after 100 seconds.) A character with high Opiate Addiction will start developing Opiate Withdrawal, which can be quite dangerous at high levels. <br> | <!--When applied, {{PAGENAME}} will increase [[Opiate Overdose]] by 10, [[Opiate Addiction]] by 5, and decrease [[Opiate Withdrawal]] by 30. When applying opiates, ([[Opium]], {{PAGENAME}} & [[Fentanyl]]) great care should be taken to not apply too much too quickly. Overdosing can become an issue if several opiates are taken with a few seconds, and can kill extremely quickly. (Opiate Overdose decreases passively by 0.5/s, and so the effects of one dose of {{PAGENAME}} will disappear after 20 seconds.) Opiate overdosing is even more dangerous if the opiate is being applied by a character with low [[Skills#Medical|Medical Skill]]. (If the skill requirement is not met, applying 4 {{PAGENAME}} in quick succession will reach maximum overdose.) If opiates are being applied repeatedly over a longer period of time, Opiate Addiction may become a problem. (Opiate Addiction decreases passively at a rate of 0.05/s, and so the effects of one dose of {{PAGENAME}} will disappear after 100 seconds.) A character with high Opiate Addiction will start developing Opiate Withdrawal, which can be quite dangerous at high levels. <br> |
Latest revision as of 03:04, 3 May 2024
Data is up-to-date | |
Last updated for version 1.4.6.0 The current game version is 1.4.6.0 |
Main article: Medical Items
Morphine | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Medical: 50
| ||||||||||||||||||||||||||||||||||
Handicap | Risk of failure proportional to the skill level. | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Medical Fabricator Requirements |
Skill: Medical: 18
| ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 100 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Morphine is an extremely useful Medicine used to treat many common injuries.
Function
Morphine treats Damage and, to an extremely small extent, Burns.
Applying Morphine to a character will decrease Damage by 40. Morphine can be applied to any limb, and its effects will be spread to all limbs equally.
Morphine does heal Burns, however since the effects are negligibly small, it should not be used as a treatment. Bandages or Plastiseal should be used for the treatment of Burns instead.
Usage
Like all Medical Items, Morphine can be applied through the Health GUI (Default Key ). See this page for more information on usage.
Morphine can be loaded into a Syringe Gun, and can also be swung from the hand to apply its effects to whatever it hits.
Morphine is used to craft some advanced medicines:
- Fentanyl - A more powerful version of Morphine.
- Combat Stimulant - A useful buff that greatly improves survivability.
Since Morphine works on most Creatures, it can be used in a Syringe Gun to quickly heal Pets.
"Damage" refers to the follow group of afflictions:
- Internal Damage
- Lacerations
- Blunt Force Trauma
- Organ Damage
- Gunshot Wound
- Bite Wounds
- Deep Tissue Injury
- Concussion
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Adrenaline (x2) Morphine |
Talent: Super Soldiers 55 |
Combat Stimulant |
20 | Adrenaline Opium |
Medical Items | |
---|---|
Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |