Jove: Difference between revisions
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{{version|}} | {{version|1.0.9.0|stub=yes|stubnote=Intro line, description, in-game, combat strategies, attacks, images.}} | ||
{{Creatures infobox | {{Creatures infobox | ||
| species = Jove | |||
| combatstrength = 10000 | |||
| species = | | hp = 10000 | ||
| combatstrength = | | swimspeed = 0.1 Slow - 1 Fast | ||
| hp = | | walkspeed = N/A | ||
| swimspeed = | | weakpoints = None | ||
| walkspeed = | | armorval = None | ||
| weakpoints = | | sight = 1 | ||
| armorval = | | hearing = 1 | ||
| sight = | | behavior = When awoken | ||
| hearing = | |||
| behavior = | |||
| entersub = No | | entersub = No | ||
| stunimmunity = | | stunimmunity = 1 | ||
| poisonimmunity = | | poisonimmunity = 1 | ||
| limb1 = | | limb1 = Shield | ||
| limb1alldamage = | | limb1alldamage = 0 | ||
| limb1burn = 0 | |||
| limb1burn = | | limb1bleeding = 0 | ||
| | | limb1note = Removed once all Pylons are destroyed. Deflects projectiles. Once severed, it deals 1 {{affliction|Internal Damage}} in a range of 5m <!--5000-->which causes the Ancients to flee. | ||
| | |||
| | |||
| attack1 = | | attack1 = | ||
Line 75: | Line 53: | ||
| attack4force = | | attack4force = | ||
}} | }} | ||
<!--A short, simple description of the creature.--> | <!--A short, simple description of the creature.--> | ||
__TOC__ | |||
=Description= | =Description= | ||
'''Jove''' is the final boss of Barotrauma that was introduced in 1.0.7.0. An ancient god-like creature found in the Eye of Europa, it is worshipped by [[Ancient]]s. It has a shield that blocks projectiles and all damage, and pylons must be destroyed to disable the shield. <!--Used its song in the far away past to lure Ancients into worshipping it, stagnating and eventually withering out their civilization. Few Ancients remain, and nearly all of them besides one specific member who speaks to the human crew worship Jove. NOTE: I'm nearly certain this is false based on the lore document Regalis dropped.--> Ancients refer to Jove as YOH-WEY. | |||
=In-Game= | =In-Game= | ||
=Combat Strategies= | =Combat Strategies= | ||
To damage Jove, you must destroy the three pylons located around the final location in order to get through its shield. Destroying each pylon will inflict {{Affliction|Doom of Jove|4=10|icon=Internal Damage|8=20}} to Jove, reducing its health by 10%. Once two pylons are destroyed, Jove will begin emitting a 200m EMP blast every 60 seconds which can cause damage to electronic installations. Once the final pylon is destroyed, the shield protecting Jove will disappear making it vulnerable. Once vulnerable, Jove will begin to fire anomaly projectiles at the submarine. Damaging Jove at certain health ranges will cause various Guardians to spawn: | |||
{| | |||
! Health | |||
! Enemy | |||
|- | |||
| 51% - 68% | |||
| Fractal Guardian (EMP) | |||
|- | |||
| 41% - 60% | |||
| Portal Guardian | |||
|- | |||
| 0% - 50% | |||
| Fractal Guardian (Ancient Weapon) | |||
|- | |||
| 0% - 40% | |||
| Fractal Guardian (Ancient Weapon) | |||
|- | |||
| 0% - 30% | |||
| Fractal Guardian (EMP) | |||
|- | |||
| 0% - 20% | |||
| Portal Guardian | |||
|- | |||
| 0% - 10% | |||
| Portal Guardian | |||
|} | |||
=Attacks= | =Attacks= | ||
<!--{{Attacks}} Section hidden until attack values are added in infobox--> | <!--{{Attacks}} Section hidden until attack values are added in infobox--> | ||
=Defense= | =Defense= | ||
{{Damage multipliers|imagewidth = 700|hideimage = yes}} | |||
=Trivia= | =Trivia= | ||
<!-- | *Jove is hinted at throughout the game in various subtle ways. The bot line ''"Why is it 'Jovian'? Why not 'Jupiterian'? What the hell is Jove?"'' is more direct than others, whilst the sounds Jove makes can be heard in some of the music tracks played throughout the game. <!--WHICH ONES???--> | ||
*Despite only having one death sound file, it is titled "JOVE_dead1.ogg" which implies there were alternative sound files that could've played during Jove's death. | |||
=See Also= | =See Also= | ||
*{{hl|Ancient}} | |||
*{{hl|Cyborg Worm|80}} | |||
*{{hl|Portal Guardian}} | |||
=Media= | =Media= | ||
<!--Images--> | <!--Images - add an image of the Pylon and possibly Portal Guardians protecting Jove during the final fight. Perhaps the EMP attack would be a good photo too if you can grab it--> | ||
<gallery widths=280 heights=200> | <gallery widths=280 heights=200> | ||
File:Ancients_Surrounding_Jove.PNG|Jove sleeping in its resting place | |||
</gallery> | </gallery> | ||
<!--Audio--> | <!--Audio--> | ||
<gallery widths=200 heights=100> | <gallery widths=200 heights=100> | ||
FILE:JOVE_damage1.ogg|Damage 1 | |||
FILE:JOVE_damage4.ogg|Damage 2 | |||
FILE:JOVE_damage6.ogg|Damage 3 | |||
FILE:JOVE_collapse.ogg|Collapse | |||
FILE:JOVE_dead1.ogg|Dead | |||
FILE:JOVE_emp.ogg|EMP | |||
FILE:JOVE_idle1.ogg|Idle 1 | |||
FILE:JOVE_idle3.ogg|Idle 2 | |||
FILE:JOVE_projectile3.ogg|Projectile 1 | |||
FILE:JOVE_projectile4.ogg|Projectile 2 | |||
FILE:JOVE_projectileLoop.ogg|Projectile loop | |||
FILE:JOVE_pylonDestroyed.ogg|Pylon destroyed | |||
FILE:JOVE_sleepingLoop.ogg|Sleeping loop | |||
</gallery> | </gallery> | ||
{{Creatures nav}} | {{Creatures nav}} | ||
[[Category:Creatures]] | [[Category:Creatures]] |
Latest revision as of 19:46, 19 April 2023
Data is up-to-date | |
Last updated for version 1.0.9.0 The current game version is 1.4.6.0 Stub Notes: Intro line, description, in-game, combat strategies, attacks, images. |
Jove | ||
---|---|---|
ID: Jove
| ||
Stats | ||
Health
10,000 |
Sight: 1 | |
Hearing: 1 | ||
Armor
None |
Weakpoints
None | |
Immunities | Vulnerabilities
N/A | |
Behavior | ||
Walk speed
N/A |
Swim speed
0.1 Slow - 1 Fast | |
Aggressive?
When awoken |
Can Enter Submarine?
No | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
N/A | N/A |
Description
Jove is the final boss of Barotrauma that was introduced in 1.0.7.0. An ancient god-like creature found in the Eye of Europa, it is worshipped by Ancients. It has a shield that blocks projectiles and all damage, and pylons must be destroyed to disable the shield. Ancients refer to Jove as YOH-WEY.
In-Game
Combat Strategies
To damage Jove, you must destroy the three pylons located around the final location in order to get through its shield. Destroying each pylon will inflict Doom of Jove (10)* to Jove, reducing its health by 10%. Once two pylons are destroyed, Jove will begin emitting a 200m EMP blast every 60 seconds which can cause damage to electronic installations. Once the final pylon is destroyed, the shield protecting Jove will disappear making it vulnerable. Once vulnerable, Jove will begin to fire anomaly projectiles at the submarine. Damaging Jove at certain health ranges will cause various Guardians to spawn:
Health | Enemy |
---|---|
51% - 68% | Fractal Guardian (EMP) |
41% - 60% | Portal Guardian |
0% - 50% | Fractal Guardian (Ancient Weapon) |
0% - 40% | Fractal Guardian (Ancient Weapon) |
0% - 30% | Fractal Guardian (EMP) |
0% - 20% | Portal Guardian |
0% - 10% | Portal Guardian |
Attacks
Defense
Limb | Burn | Bleeding | Damage (all) | Note |
---|---|---|---|---|
Shield | x 0 | x 0 | x 0 | Removed once all Pylons are destroyed. Deflects projectiles. Once severed, it deals 1 Internal Damage in a range of 5m which causes the Ancients to flee. |
Trivia
- Jove is hinted at throughout the game in various subtle ways. The bot line "Why is it 'Jovian'? Why not 'Jupiterian'? What the hell is Jove?" is more direct than others, whilst the sounds Jove makes can be heard in some of the music tracks played throughout the game.
- Despite only having one death sound file, it is titled "JOVE_dead1.ogg" which implies there were alternative sound files that could've played during Jove's death.
See Also
Media
-
Jove sleeping in its resting place
-
Damage 1
-
Damage 2
-
Damage 3
-
Collapse
-
Dead
-
EMP
-
Idle 1
-
Idle 2
-
Projectile 1
-
Projectile 2
-
Projectile loop
-
Pylon destroyed
-
Sleeping loop
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
|