Burn: Difference between revisions
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{{Affliction table | {{Affliction table | ||
| name = Burn | | name = Burn | ||
| identifier = burn | |||
| limb = Yes | | limb = Yes | ||
| scaled = Yes | | scaled = Yes |
Revision as of 23:21, 8 January 2022
Data is potentially outdated | |
Last updated for version 0.15.21.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
- See also: Afflictions
The area is blistered and red, and skin is already beginning to peel away in sheets. The patient is in a great deal of pain.
The Burn affliction represents the damage caused by heat sources, and directly reduces the Vitality of the afflicted character.
Burn damage is commonly caused by accidents involving a Welding Tool or the Plasma Cutter, doing electrical repairs with insufficient skill, fires and explosions, and ingestion of Deusizine, Sulphuric Acid or Radiotoxin, as well as Hyperzine if used with insufficient skill.
This affliction can affect any limb.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Burn ID: burn
|
Yes | Yes | -0.075/s | 0 - 100 | -1% vitality per strength | Antibiotic Glue (-75 | -50)* 55 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Plastiseal (-36 | -18)* 22 Opium (-20 | -10)* 15 Bandage (-18 | -12)* 10 Pomegrenade Extract (-6 | -3)* 20 |
Deusizine (+3.75 | +15)* 72 Hyperzine (+0 | +7.5)* 50 |