Bleeding: Difference between revisions
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{{TalentTable | {{TalentTable | ||
|{{SecurityTalent|expert commando}} | |{{SecurityTalent|expert commando}} | ||
|{{AssistantTalent|still kicking}} | |||
}} | }} | ||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 04:37, 29 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Bleeding
Inflicted by most Creatures, and some sharp Weapons. Characters with the Expert Commando talent recover from Bleeding at a rate of -1/s instead of -0.1/s.
Blood pours freely from this ragged and particularly nasty open wound.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bleeding ID: bleeding Type: bleeding
|
Yes | No | -0.1/s | 0 - 100 | -0 → -10 Vitality +0 → +100 Bloodloss per Second |
Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 22 Bandage (-30 | -22.5)* 10 |
N/A |
Bleeding (Nonstop)
Same as Bleeding, but does not decay passively.
Blood pours freely from this ragged and particularly nasty open wound.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bleeding ID: bleedingnonstop Type: bleeding
|
Yes | No | None | 0 - 100 | -0 → -10 Vitality +0 → +100 Bloodloss per Second |
Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 22 Bandage (-30 | -22.5)* 10 |
N/A |
Related Talents
Talent | Tier | Description |
---|---|---|
Expert Commando |
Security Officer Soldier Tier 3 |
When firing a ranged weapon while crouched, you gain 70% reduction to spread and your attacks are 20% more powerful, but your firing rate is 30% slower. Recover from Bleeding much more quickly. |
Still Kicking |
Assistant Grayshirt Tier 3 |
Whenever you fall below 0 health, rapidly heal normal damage types and remove stun over a short duration. This effect can only occur once per life each round. |