Bleeding
From Official Barotrauma Wiki
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Data is up-to-date |
Last updated for version 1.4.4.1 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Bleeding
Inflicted by most Creatures and Weapons.
0-20: "Blood is slowly dripping out from the wound." 20-60: "Blood pours freely from this ragged and particularly nasty open wound." 60-100: "Blood is gushing out at an alarming rate." Cause of Death: "Bled to death." Cause of Death (Self): "You have bled to death."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
![]() Bleeding ID: bleeding Type: bleeding
|
Yes | No | -0.1/s | 0 - 20 | ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
N/A |
20 - 40 | ![]() ![]() If World Hostility is High or Hellish: 2.5% chance every 5 seconds: +5 ![]() | ||||||
40 - 60 | ![]() ![]() If World Hostility is High or Hellish: 5% chance every 5 seconds: +5 ![]() | ||||||
60 - 100 | ![]() ![]() If World Hostility is High or Hellish: 8% chance every 5 seconds: +5 ![]() |
- Characters with the Crusty Seaman talent recover from Bleeding at a rate of -1.1/s instead of -0.1/s.
- Bleeding can be reduced at a rate of -0.05/sec by sleeping in a Bunk, or -0.075/s in a medical bunk.
Related Talents
Talent | Tree | Description |
---|---|---|
![]() The Waiting List ID: thewaitinglist
|
![]() Grayshirt Spec. 1 |
When waiting for CPR, your vitality bar decreases 75% slower. |
![]() Crusty Seaman ID: crustyseaman
|
![]() Enforcer Spec. 3 |
Recover from bleeding much more quickly. |
![]() Inordinate Exsanguination ID: inordinateexsanguination
|
![]() Enforcer Spec. 3 |
Inflict 100% more Bleeding damage. |
See Also