Bleeding: Difference between revisions
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{{Version| | {{Version|1.4.4.1}} __NOTOC__ | ||
= [[File:Affliction Bleeding.png|40px]] Bleeding = | = [[File:Affliction Bleeding.png|40px]] Bleeding = | ||
Line 16: | Line 16: | ||
| scaled = '''No''' | | scaled = '''No''' | ||
| evolution = '''-0.1/s''' | | evolution = '''-0.1/s''' | ||
| treatments = {{str|Antibiotic Glue|-100|-75||55}}<br>{{str|Plastiseal|-50|-37.5|| | | treatments = {{str|Antibiotic Glue|-100|-75||55}}<br>{{str|Plastiseal|-50|-37.5||25}}<br>{{str|Bandage|-30|-22.5||40}} | ||
| range1 = 0 - | | range1 = 0 - 20 | ||
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -10''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+ | | effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+0 → +0.33''' [[Bloodloss]] per Second | ||
| range2 = 20 - 40 | |||
| effect2 = [[File:Orders healandrescue.png|20px]]'''-2 → -4''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+0.33 → +0.67''' [[Bloodloss]] per Second<br><br>If [[Campaign_Settings#Presets|World Hostility]] is High or Hellish:<br>2.5% chance every 5 seconds: '''+5''' {{hl|Infected Wound|20px|Affliction Infected Wound}} | |||
| range3 = 40 - 60 | |||
| effect3 = [[File:Orders healandrescue.png|20px]]'''-4 → -6''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+0.67 → +1''' [[Bloodloss]] per Second<br><br>If [[Campaign_Settings#Presets|World Hostility]] is High or Hellish:<br>5% chance every 5 seconds: '''+5''' {{hl|Infected Wound|20px|Affliction Infected Wound}} | |||
| range4 = 60 - 100 | |||
| effect4 = [[File:Orders healandrescue.png|20px]]'''-6 → -10''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+1 → +1.67''' [[Bloodloss]] per Second<br><br>If [[Campaign_Settings#Presets|World Hostility]] is High or Hellish:<br>8% chance every 5 seconds: '''+5''' {{hl|Infected Wound|20px|Affliction Infected Wound}} | |||
}} | }} | ||
*Characters with the [[Crusty Seaman]] talent recover from '''Bleeding''' at a rate of '''-1/s''' instead of '''-0.1/s'''. | *Characters with the [[Crusty Seaman]] talent recover from '''Bleeding''' at a rate of '''-1.1/s''' instead of '''-0.1/s'''. | ||
* | *{{PAGENAME}} can be reduced at a rate of -0.05/sec by sleeping in a [[Bunk]], or -0.075/s in a Hospital Bed. | ||
== Related Talents == | == Related Talents == |
Latest revision as of 12:09, 1 May 2024
Data is up-to-date | |
Last updated for version 1.4.4.1 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Bleeding
Inflicted by most Creatures and Weapons.
0-20: "Blood is slowly dripping out from the wound." 20-60: "Blood pours freely from this ragged and particularly nasty open wound." 60-100: "Blood is gushing out at an alarming rate." Cause of Death: "Bled to death." Cause of Death (Self): "You have bled to death."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bleeding ID: bleeding Type: bleeding
|
Yes | No | -0.1/s | 0 - 20 | -0 → -2 Vitality +0 → +0.33 Bloodloss per Second |
Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 25 Bandage (-30 | -22.5)* 40 |
N/A |
20 - 40 | -2 → -4 Vitality +0.33 → +0.67 Bloodloss per Second If World Hostility is High or Hellish: 2.5% chance every 5 seconds: +5 Infected Wound | ||||||
40 - 60 | -4 → -6 Vitality +0.67 → +1 Bloodloss per Second If World Hostility is High or Hellish: 5% chance every 5 seconds: +5 Infected Wound | ||||||
60 - 100 | -6 → -10 Vitality +1 → +1.67 Bloodloss per Second If World Hostility is High or Hellish: 8% chance every 5 seconds: +5 Infected Wound |
- Characters with the Crusty Seaman talent recover from Bleeding at a rate of -1.1/s instead of -0.1/s.
- Bleeding can be reduced at a rate of -0.05/sec by sleeping in a Bunk, or -0.075/s in a Hospital Bed.
Related Talents
Talent | Tree | Description |
---|---|---|
The Waiting List ID: thewaitinglist
|
Assistant Grayshirt Spec. 1 |
When waiting for CPR, your vitality bar decreases 75% slower. |
Crusty Seaman ID: crustyseaman
|
Security Officer Enforcer Spec. 3 |
Recover from bleeding much more quickly. |
Inordinate Exsanguination ID: inordinateexsanguination
|
Security Officer Enforcer Spec. 3 |
Inflict 100% more Bleeding damage. |
See Also