Wrecks: Difference between revisions
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{{Version|1.4.5.0|stub=yes|stubnote=Requires more up-to-date information.}} | |||
{{Version | |||
'''Wrecks''' are sunken, deteriorated versions of [[Submarine]]s or [[Shuttle]]s. They contain a wealth of material loot, and often have [[Creatures]] lurking inside. | |||
Wrecks | |||
{{hl|Wreck Salvage||Mission Wreck salvage|Missions#Salvage}} missions require you to explore a wreck and secure a special [[Logbook]]. | |||
= Mechanics = | |||
Wrecks can spawn randomly on the sea floor. They can appear in the [[Cold Caverns]], but only in the "transition" level-type. Any further biome can generate them anywhere. They consist of parts of submarines or shuttles, including their crewmembers and loot. | |||
Most doors and hatches on wrecks can be opened with the use of [[ID Card]]s found on the wreck. However, some are completely inoperable and require the use of a [[Plasma Cutter]] or [[Crowbar]] to open. Some secure cabinets may require ID cards to open as well. | |||
Sometimes, a wreck can be infected by [[Thalamus|Thalami]] – A sentient colony of [[Ballast Flora]], that has been left to sit on the sea floor for a long time. Thalami can take control of a ship's turrets to shoot submarines and approaching crewmembers, which makes them extremely dangerous to unsuspecting players. To eliminate the threat completely, the Thalamus brain on board the wreck must be destroyed, but beware the defensive measures it might unleash once you enter it. | |||
== | = List of Wrecks = | ||
== | == Wrecked [[Hemulen]] == | ||
[[File:Hemulen Wrecked.png|600px]] | |||
*The wreck can be entered from the aft or upper aft, using the broken airlock or the hull breach in the Electrical room. | |||
*All doors require no special ID to access, although every hatch is rusted shut and can only be opened with plasma cutters or crowbars. | |||
*Enemies are able to spawn in every room except for the Airlock, Engine room and Aft Ballast Tank. | |||
*Corpses can spawn in the Aft Ballast Tank, Periscope room and Command room. | |||
*There are 3 supplies cabinets, 1 large steel cabinet, 2 diving suit lockers and 2 oxygen tank shelves to obtain loot from. | |||
=== | === Thalamus Hemulen === | ||
[[File:Hemulen Wrecked Thalamus.png|600px]] | |||
=== Wreck 1 === | *The previously open hull breach is now blocked by a thalamus wall, however the airlock is still functional. | ||
*A fleshgun has nested itself on top of the upper docking port, and is connected to an ammo sack in the room below. | |||
*Additionally, a cell spawn organ has manifested itself in the shuttle's Electrical room. | |||
*The brain can only spawn in the shuttle's Periscope room. | |||
*An extra Organ spawns in the Aft Ballast Tank. | |||
== Wrecked [[Venture]] == | |||
[[File:Venture Wrecked.png|600px]] | |||
=== Thalamus Venture === | |||
[[File:Venture Wrecked Thalamus.png|600px]] | |||
== Wrecked [[Barsuk]] == | |||
[[File:Barsuk Wrecked.png|600px]] | |||
=== Thalamus Barsuk === | |||
[[File:Barsuk Wrecked Thalamus.png|600px]] | |||
== Wrecked [[Berilia]] == | |||
[[File:Berilia Wrecked.png|600px]] | |||
=== Thalamus Berilia === | |||
[[File:Berilia Wrecked Thalamus.png|600px]] | |||
== Wrecked [[Camel]] == | |||
[[File:Camel Wrecked.png|600px]] | |||
=== Thalamus Camel === | |||
[[File:Camel Wrecked Thalamus.png|600px]] | |||
== Wrecked [[Dugong]] == | |||
[[File:Dugong Wrecked.png|600px]] | |||
=== Thalamus Dugong === | |||
[[File:Dugong Wrecked Thalamus.png|600px]] | |||
== Wrecked [[Humpback]] == | |||
[[File:Humpback Wrecked.png|600px]] | |||
=== Thalamus Humpback === | |||
[[File:Humpback Wrecked Thalamus.png|600px]] | |||
== Wrecked [[Kastrull]] == | |||
[[File:Kastrull Wrecked.png|600px]] | |||
=== Thalamus Kastrull === | |||
[[File:Kastrull Wrecked Thalamus.png|600px]] | |||
== Wrecked [[R-29]] == | |||
[[File:R-29 Wrecked.png|600px]] | |||
=== Thalamus R-29 === | |||
[[File:R-29 Wrecked Thalamus.png|600px]] | |||
== Wrecked [[Remora]] == | |||
[[File:Remora Wrecked.png|600px]] | |||
=== Thalamus Remora === | |||
[[File:Remora Wrecked Thalamus.png|600px]] | |||
== Wrecked [[Typhon 2]] == | |||
[[File:Typhon2 Wrecked.png|600px]] | |||
=== Thalamus Typhon 2 === | |||
[[File:Typhon2 Wrecked Thalamus.png|600px]] | |||
== Wreck 1 == | |||
[[File:Wreck1.png|600px]] | |||
=== Thalamus Wreck 1 === | |||
[[File:Wreck1 Thalamus.png|600px]] | |||
{{Environment Nav}} | |||
[[Category:Environment]] |
Latest revision as of 23:27, 28 April 2024
Data is up-to-date | |
Last updated for version 1.4.5.0 The current game version is 1.4.5.0 Stub Notes: Requires more up-to-date information. |
Wrecks are sunken, deteriorated versions of Submarines or Shuttles. They contain a wealth of material loot, and often have Creatures lurking inside.
Wreck Salvage missions require you to explore a wreck and secure a special Logbook.
Mechanics
Wrecks can spawn randomly on the sea floor. They can appear in the Cold Caverns, but only in the "transition" level-type. Any further biome can generate them anywhere. They consist of parts of submarines or shuttles, including their crewmembers and loot.
Most doors and hatches on wrecks can be opened with the use of ID Cards found on the wreck. However, some are completely inoperable and require the use of a Plasma Cutter or Crowbar to open. Some secure cabinets may require ID cards to open as well.
Sometimes, a wreck can be infected by Thalami – A sentient colony of Ballast Flora, that has been left to sit on the sea floor for a long time. Thalami can take control of a ship's turrets to shoot submarines and approaching crewmembers, which makes them extremely dangerous to unsuspecting players. To eliminate the threat completely, the Thalamus brain on board the wreck must be destroyed, but beware the defensive measures it might unleash once you enter it.
List of Wrecks
Wrecked Hemulen
- The wreck can be entered from the aft or upper aft, using the broken airlock or the hull breach in the Electrical room.
- All doors require no special ID to access, although every hatch is rusted shut and can only be opened with plasma cutters or crowbars.
- Enemies are able to spawn in every room except for the Airlock, Engine room and Aft Ballast Tank.
- Corpses can spawn in the Aft Ballast Tank, Periscope room and Command room.
- There are 3 supplies cabinets, 1 large steel cabinet, 2 diving suit lockers and 2 oxygen tank shelves to obtain loot from.
Thalamus Hemulen
- The previously open hull breach is now blocked by a thalamus wall, however the airlock is still functional.
- A fleshgun has nested itself on top of the upper docking port, and is connected to an ammo sack in the room below.
- Additionally, a cell spawn organ has manifested itself in the shuttle's Electrical room.
- The brain can only spawn in the shuttle's Periscope room.
- An extra Organ spawns in the Aft Ballast Tank.
Wrecked Venture
Thalamus Venture
Wrecked Barsuk
Thalamus Barsuk
Wrecked Berilia
Thalamus Berilia
Wrecked Camel
Thalamus Camel
Wrecked Dugong
Thalamus Dugong
Wrecked Humpback
Thalamus Humpback
Wrecked Kastrull
Thalamus Kastrull
Wrecked R-29
Thalamus R-29
Wrecked Remora
Thalamus Remora
Wrecked Typhon 2
Thalamus Typhon 2
Wreck 1
Thalamus Wreck 1
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