Sodium: Difference between revisions
From Official Barotrauma Wiki
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| wikidescription = Medical fabricators can combine sodium and chloride to create a [[saline]] solution, which can be used as a treatment for blood loss or as an ingredient for more complex medicine. Reacts violently when in contact with water. | | wikidescription = Medical fabricators can combine sodium and chloride to create a [[saline]] solution, which can be used as a treatment for blood loss or as an ingredient for more complex medicine. Reacts violently when in contact with water. | ||
| sources = [[File:Sylvite_Mineral.png|90px]] {{hl|Sylvite|50px}} x1 [[File:Cryolite_Mineral.png|90px]] {{hl|Cryolite|50px}} x2 [[File:Amblygonite_Mineral.png|90px]] {{hl|Amblygonite|50px}} x1 | | sources = [[File:Sylvite_Mineral.png|90px]] {{hl|Sylvite|50px}} x1 [[File:Cryolite_Mineral.png|90px]] {{hl|Cryolite|50px}} x2 [[File:Amblygonite_Mineral.png|90px]] {{hl|Amblygonite|50px}} x1 | ||
| triggers = '''Water:''' 3 second delay. Resets if no longer in water. | |||
| note = If its contained within {{hl|Railgun Shell||Railgun Shell|Railgun|s=s}} or {{hl|Depth Charge||Depth Charge Shell|Depth Charge Tube|s=s}} it will explode from contact with water 3 seconds after they were launched, but not on impact. | |||
<!-- Afflictions --> | |||
| explosionrange = 1.5 | |||
| explosionafflictions = | |||
burn = 25; | |||
stun = 5; | |||
| explosionballastfloradamage = 20 | |||
<!-- Crafting --> | <!-- Crafting --> | ||
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<!-- Technical --> | <!-- Technical --> | ||
| identifier = sodium | | identifier = sodium | ||
| category = Material | |||
| tags = smallitem, explodesinwater | | tags = smallitem, explodesinwater | ||
| | | materialtype = mineral | ||
}} | }} | ||
=Description= | =Description= | ||
'''{{PAGENAME}}''' explodes when in contact with water. This can be prevented by placing it in a [[Crate|medical, chemical or explosive crate]], or a [[Containers|Storage Container]]. | '''{{PAGENAME}}''' explodes when in contact with water. This can be prevented by placing it in a [[Crate|medical, chemical or explosive crate]], or a [[Containers|Storage Container]]. | ||
If its contained within {{hl|Railgun Shell||Railgun Shell|Railgun|s=s}} or {{hl|Depth Charge||Depth Charge Shell|Depth Charge Tube|s=s}} it will explode from contact with water 3 seconds after they were launched, but not on impact. | |||
= Crafting = | |||
{{Recipes|fabricator}} | {{Recipes|fabricator}} | ||
{{Recipes|medicalfabricator}} | {{Recipes|medicalfabricator}} | ||
{{Recipes|deconstructor|allowfab=1}} | {{Recipes|deconstructor|allowfab=1}} | ||
{{Materials Nav}} | {{Materials Nav}} |
Latest revision as of 21:21, 24 May 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.19.7.0 The current game version is 1.4.6.0 |
Sodium | |||||||||||||||||||||||||||||||||||
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Medical fabricators can combine sodium and chloride to create a saline solution, which can be used as a treatment for blood loss or as an ingredient for more complex medicine. Reacts violently when coming into contact with water. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Triggers | Water: 3 second delay. Resets if no longer in water. | ||||||||||||||||||||||||||||||||||
Explosion Radius | 1.5 m | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 20 (Explosion)
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Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 33 mk | ||||||||||||||||||||||||||||||||||
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Description
Sodium explodes when in contact with water. This can be prevented by placing it in a medical, chemical or explosive crate, or a Storage Container.
If its contained within Railgun Shells or Depth Charges it will explode from contact with water 3 seconds after they were launched, but not on impact.
Crafting
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Steel Bar Sodium Phosphorus |
Mechanical 35 Talent: Hull Fixer 20 |
Fixfoam Grenade |
10 | Steel Bar Sodium (100%) |
Sodium Phosphorus |
Weapons 50 20 |
UEX |
Cannot be deconstructed | |
Aluminum Sodium (x2) |
Mechanical 20 10 |
Fire Extinguisher |
10 | Aluminum Sodium (50%) |
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Sodium Chlorine (x2) (produces 2 items) |
Medical 5 15 |
Saline |
1 | none (for 1 deconstructed item) |
Chloral Hydrate Sodium (x3) |
60 | Cyanide |
20 | Chloral Hydrate Sodium (x2) |
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Saline (x2) Alien Blood (x2) Stabilozine (produces 2 items) |
Medical 31 25 |
Blood Pack |
20 | Sodium Stabilozine (for 1 deconstructed item) |
Iron UEX |
Weapons 60 20 |
Frag Grenade |
10 | Iron Sodium |
Iron UEX |
Weapons 30 10 |
40mm Grenade |
5 | Iron Sodium |
C-4 Block Zinc (x2) or Copper (x2) Aluminum |
Weapons 50 20 |
Exploding Ammunition Box |
10 | Sodium (≥95%) Aluminum |
Alternate recipe: C-4 Block Zinc (x2) or Copper (x2) Exploding Ammunition Box (≤10%) |
Weapons 40 15 | |||
40mm Mini Nuke |
5 | Iron Sodium | ||
Amblygonite |
5 | 1 Lithium 1 Aluminum 1 Sodium | ||
Sylvite |
5 | 1 Sodium 2 Potassium | ||
Salt Bulb |
35 | 1 Sodium 1 Salt Vine Seed | ||
Cryolite |
5 | 2 Sodium |
Crafting Materials | |
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Raw Mineral Materials | |
Raw Organic Materials | |
Processed Materials | |
Rare Materials |