Combat Stimulant (Affliction): Difference between revisions

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{{version|0.15.22.1}}
{{Version|1.1.18.1}} __NOTOC__
{{See also|Afflictions}}
 
[[File:Affliction Combat Stimulant.png|60x60px|left]]
= [[File:Talent Affliction Combat Stimulant.png|40px]] Combat Stimulant =
Gained by injecting {{hl|Combat Stimulant|20}}.
  ''Gaining combat-based performance-boosting abilities.''
  ''Gaining combat-based performance-boosting abilities.''
{{Affliction table
| icon = Talent Affliction Combat Stimulant
| name = Combat Stimulant
| identifier = combatstimulant
| type = talentbuff
| limb = '''No'''<br>(Shown on Torso)
| scaled = '''No'''
| evolution = '''-1/s'''
| causes = {{str|Combat Stimulant|+75|||-}}
| range1 = 0 - 10
| effect1 = [[File:Affliction Stun.png|20px]]'''0% → 45%''' [[Stun]] Resistance<br>[[File:Affliction Internal Damage.png|20px]]'''-1''' <span class="explain" title="All afflictions with type 'damage'>Damage</span>* per second<br>[[File:Affliction Burn.png|20px]]'''-1''' <span class="explain" title="All afflictions with type 'burn'>Burn</span>* per second<br>[[File:Affliction Bloodloss.png|20px]]'''-1''' [[Bloodloss]] per second<br>[[File:Affliction Bleeding.png|20px]]'''-1''' [[Bleeding]] per second<br>[[File:Affliction Chem Withdrawal.png|20px]]'''-1''' [[Chem Withdrawal]] per second
| range2 = 10 - 100
| effect2 = [[File:Affliction Stun.png|20px]]'''45% → 50%''' [[Stun]] Resistance<br>[[File:Affliction Internal Damage.png|20px]]'''-2''' <span class="explain" title="All afflictions with type 'damage'>Damage</span>* per second<br>[[File:Affliction Burn.png|20px]]'''-2''' <span class="explain" title="All afflictions with type 'burn'>Burn</span>* per second<br>[[File:Affliction Bloodloss.png|20px]]'''-2''' [[Bloodloss]] per second<br>[[File:Affliction Bleeding.png|20px]]'''-2''' [[Bleeding]] per second<br>[[File:Affliction Chem Withdrawal.png|20px]]'''-2''' [[Chem Withdrawal]] per second
| linkoverride = Combat Stimulant (Affliction)
}}


== Related Talents ==
{{RelatedTalents|Super Soldiers|True Potential|Buff}}


The '''Combat Stimulant''' [[Affliction]] is a '''Buff''' gained from using [[Combat Stimulant]].
{| class="wikitable" style="text-align:center; width: 100%;"
|-
! style="width: 13%" |Affliction
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
! style="width: 5%" |<span class="explain" title="Will vitality loss be a percentage the victim's max vitality?">Scaled to Vitality?</span>
! style="width: 7%" | If left alone
! style="width: 7%" |Strength Range
! style="width: 20%" |<span class="explain" title="What happens in that strength range?">Effects</span>
|-
| rowspan="2" |[[File:Affliction Combat Stimulant.png|50px]]<br>'''Combat Stimulant'''
| rowspan="2" |No
| rowspan="2" |No
| rowspan="2" |Decays (-1/s)
|0 - 10
|[[File:Affliction Internal Damage.png|16px]] '''-1%''' Internal Damage per second<br>[[File:Affliction Burn.png|16px]] '''-1%''' Burn per second<br>[[File:Affliction Bloodloss.png|16px]] '''-1%''' Bloodloss per second<br>[[File:Affliction Bleeding.png|16px]] '''-1%''' Bleeding per second<br>[[File:Affliction Chem Withdrawl.png|16px]] '''-1%''' Chem Withdrawl per second
|-
|10 - 100
|[[File:Affliction Internal Damage.png|16px]] '''-2%''' Internal Damage per second<br>[[File:Affliction Burn.png|16px]] '''-2%''' Burn per second<br>[[File:Affliction Bloodloss.png|16px]] '''-2%''' Bloodloss per second<br>[[File:Affliction Bleeding.png|16px]] '''-2%''' Bleeding per second<br>[[File:Affliction Chem Withdrawl.png|16px]] '''-2%''' Chem Withdrawl per second
|}




{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 21:01, 28 October 2023

Data is up-to-date
Last updated for version 1.1.18.1
The current game version is 1.4.5.0

Combat Stimulant

Gained by injecting Combat Stimulant.

Gaining combat-based performance-boosting abilities.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Combat Stimulant
ID: combatstimulant
Type: talentbuff
No
(Shown on Torso)
No -1/s 0 - 10 0% → 45% Stun Resistance
-1 Damage* per second
-1 Burn* per second
-1 Bloodloss per second
-1 Bleeding per second
-1 Chem Withdrawal per second
N/A Combat Stimulant (+75)* Desirable Medical Skill-
10 - 100 45% → 50% Stun Resistance
-2 Damage* per second
-2 Burn* per second
-2 Bloodloss per second
-2 Bleeding per second
-2 Chem Withdrawal per second

Related Talents

Talent Tree Description

True Potential
ID: truepotential
Assistant
Clown
Spec. 4
Hitting an unconscious ally with a Toy Hammer revives them with a Combat Stimulant applied for 15 seconds. Requires Clown Power.

Unlock recipe: Funbringer 3000.


Super Soldiers
ID: supersoldiers
Medical Doctor
Chemist
Spec. 3
Buffs you apply last 25% longer. Unlock recipe: Combat Stimulant.

Buff
ID: buff
Security Officer
General
Tier 1
Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance.


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