Combat Stimulant (Affliction): Difference between revisions
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{{ | {{Version|1.1.18.1}} __NOTOC__ | ||
[[File:Affliction Combat Stimulant.png| | = [[File:Talent Affliction Combat Stimulant.png|40px]] Combat Stimulant = | ||
Gained by injecting {{hl|Combat Stimulant|20}}. | |||
''Gaining combat-based performance-boosting abilities.'' | ''Gaining combat-based performance-boosting abilities.'' | ||
{{Affliction table | |||
| icon = Talent Affliction Combat Stimulant | |||
| name = Combat Stimulant | |||
| identifier = combatstimulant | |||
| type = talentbuff | |||
| limb = '''No'''<br>(Shown on Torso) | |||
| scaled = '''No''' | |||
| evolution = '''-1/s''' | |||
| causes = {{str|Combat Stimulant|+75|||-}} | |||
| range1 = 0 - 10 | |||
| effect1 = [[File:Affliction Stun.png|20px]]'''0% → 45%''' [[Stun]] Resistance<br>[[File:Affliction Internal Damage.png|20px]]'''-1''' <span class="explain" title="All afflictions with type 'damage'>Damage</span>* per second<br>[[File:Affliction Burn.png|20px]]'''-1''' <span class="explain" title="All afflictions with type 'burn'>Burn</span>* per second<br>[[File:Affliction Bloodloss.png|20px]]'''-1''' [[Bloodloss]] per second<br>[[File:Affliction Bleeding.png|20px]]'''-1''' [[Bleeding]] per second<br>[[File:Affliction Chem Withdrawal.png|20px]]'''-1''' [[Chem Withdrawal]] per second | |||
| range2 = 10 - 100 | |||
| effect2 = [[File:Affliction Stun.png|20px]]'''45% → 50%''' [[Stun]] Resistance<br>[[File:Affliction Internal Damage.png|20px]]'''-2''' <span class="explain" title="All afflictions with type 'damage'>Damage</span>* per second<br>[[File:Affliction Burn.png|20px]]'''-2''' <span class="explain" title="All afflictions with type 'burn'>Burn</span>* per second<br>[[File:Affliction Bloodloss.png|20px]]'''-2''' [[Bloodloss]] per second<br>[[File:Affliction Bleeding.png|20px]]'''-2''' [[Bleeding]] per second<br>[[File:Affliction Chem Withdrawal.png|20px]]'''-2''' [[Chem Withdrawal]] per second | |||
| linkoverride = Combat Stimulant (Affliction) | |||
}} | |||
== Related Talents == | |||
{{RelatedTalents|Super Soldiers|True Potential|Buff}} | |||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Latest revision as of 21:01, 28 October 2023
Data is up-to-date | |
Last updated for version 1.1.18.1 The current game version is 1.4.5.0 |
Combat Stimulant
Gained by injecting Combat Stimulant.
Gaining combat-based performance-boosting abilities.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Combat Stimulant ID: combatstimulant Type: talentbuff
|
No (Shown on Torso) |
No | -1/s | 0 - 10 | 0% → 45% Stun Resistance -1 Damage* per second -1 Burn* per second -1 Bloodloss per second -1 Bleeding per second -1 Chem Withdrawal per second |
N/A | Combat Stimulant (+75)* - |
10 - 100 | 45% → 50% Stun Resistance -2 Damage* per second -2 Burn* per second -2 Bloodloss per second -2 Bleeding per second -2 Chem Withdrawal per second |
Related Talents
Talent | Tree | Description |
---|---|---|
True Potential ID: truepotential
|
Assistant Clown Spec. 4 |
Hitting an unconscious ally with a Toy Hammer revives them with a Combat Stimulant applied for 15 seconds. Requires Clown Power. Unlock recipe: Funbringer 3000. |
Super Soldiers ID: supersoldiers
|
Medical Doctor Chemist Spec. 3 |
Buffs you apply last 25% longer. Unlock recipe: Combat Stimulant. |
Buff ID: buff
|
Security Officer General Tier 1 |
Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance. |