Combat Stimulant: Difference between revisions
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{{Version|0.20.16.1}}{{Main|Medical Items}} | {{Version|0.20.16.1|stub=true}}{{Main|Medical Items}} | ||
{{Medical infobox | {{Medical infobox | ||
| description = A highly advanced stimulant that makes the user rapidly recover from physical injuries and bloodloss. | | description = A highly advanced stimulant that makes the user rapidly recover from physical injuries and bloodloss. | ||
<!-- | <!-- Afflictions --> | ||
| skill = 35 | | skill = 35 | ||
| duration = 5 | | duration = 5 | ||
| combatstimulant = 15 | | combatstimulant = 15 | combatstimulantfail = 15 | ||
| combatstimulantfail = 15 | | chemaddiction = 4 | chemaddictionfail = 8 | ||
| chemaddiction = 4 | |||
| chemaddictionfail = 8 | |||
<!-- Crafting --> | <!-- Crafting --> | ||
| fabricator = no | | fabricator = no | ||
| medicalfabricator = yes | | medicalfabricator = yes | ||
| fabricatortime = 55 | | fabricatortime = 55 | ||
| talent = [[Super Soldiers]] | | talent = [[Super Soldiers]] | ||
| fabricatorskilllevel = 40 | | fabricatorskilllevel = 40 | ||
| fabricatormaterials = {{hl|Sulphurite Shard}}<br>{{hl|Morphine}} | | fabricatormaterials = {{hl|Sulphurite Shard}}<br>{{hl|Morphine}} | ||
| deconstructor = yes | | deconstructor = yes | ||
| deconstructortime = 20 | | deconstructortime = 20 | ||
| deconstructormaterials = {{hl|Sulphuric Acid}}<br>{{hl|Opium}} | | deconstructormaterials = {{hl|Sulphuric Acid}}<br>{{hl|Opium}} | ||
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| tags = smallitem, chem, medical, syringe | | tags = smallitem, chem, medical, syringe | ||
| type = stimulant | | type = stimulant | ||
| sort = 4 | |||
}} | }} | ||
'''{{PAGENAME}}''' is a [[Medical Items#Stimulants|stimulant]]. | '''{{PAGENAME}}''' is a [[Medical Items#Stimulants|stimulant]]. | ||
= | =Function= | ||
{{PAGENAME}} can only be crafted when a [[Medical Doctor]] unlocks the [[Super Soldiers]] talent. | {{PAGENAME}} can only be crafted when a [[Medical Doctor]] unlocks the [[Super Soldiers]] talent. | ||
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=Related Talents= | =Related Talents= | ||
{{RelatedTalents|Super Soldiers}} | {{RelatedTalents|Super Soldiers|Macrodosing}} | ||
{{Medical nav}} | {{Medical nav}} |
Revision as of 17:30, 16 January 2023
Data is up-to-date | |
Last updated for version 0.20.16.1 Last mentioned in changelog 0.15.20.0 The current game version is 1.4.6.0 |
Main article: Medical Items
Combat Stimulant | |||||||||||||||||
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A highly advanced stimulant that makes the user rapidly recover from physical injuries and bloodloss. | |||||||||||||||||
Medical Usage | |||||||||||||||||
Desirable Medical Skill | 35 | ||||||||||||||||
Crafting | |||||||||||||||||
Required Talent | Super Soldiers | ||||||||||||||||
Fabricator Skill | Medical 40 | ||||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||
Store | |||||||||||||||||
Outpost | Sell | ||||||||||||||||
Habitation | 102 mk | ||||||||||||||||
Colony | 91 mk | ||||||||||||||||
Research | 91 mk | ||||||||||||||||
Military | 112 mk | ||||||||||||||||
Mining | 112 mk | ||||||||||||||||
Medical Merchant | 102 mk | ||||||||||||||||
Engineer Merchant | 102 mk | ||||||||||||||||
Armory Merchant | 102 mk | ||||||||||||||||
Clown Merchant | 102 mk | ||||||||||||||||
Husk Merchant | 102 mk | ||||||||||||||||
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Combat Stimulant is a stimulant.
Function
Combat Stimulant can only be crafted when a Medical Doctor unlocks the Super Soldiers talent.
Grants +75 Combat Stimulant. This grants a total of -140 to Internal Damage, Burn, Bloodloss, Bleeding, and Chem Withdrawal each over its duration.
As a side effect, it also increases Chem Addiction.
Related Talents
Talent | Tree | Description |
---|---|---|
Super Soldiers ID: supersoldiers
|
Medical Doctor Chemist Spec. 3 |
Buffs you apply last 25% longer. Unlock recipe: Combat Stimulant. |
Macrodosing ID: macrodosing
|
Medical Doctor Chemist Spec. 4 |
Buffs you apply last 25% longer. Poisons and Acid deals 25% more damage. Unlock recipe: Endocrine Booster. This medical contraption, when used, bestows the user with permanent performance enhancement. |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |