Bloodloss: Difference between revisions

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While Bloodloss gradually disappears, a Bleeding wound will accumulate Bloodloss faster than it decays, leading to a constant loss of vitality.
While Bloodloss gradually disappears, a Bleeding wound will accumulate Bloodloss faster than it decays, leading to a constant loss of vitality.


{| class="wikitable" style="text-align:center; width: 100%;"
{{Affliction table
|-
| name = Bloodloss
! style="width: 13%" |Affliction
| identifier = bloodloss
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
| limb = No
! style="width: 5%" |<span class="explain" title="Will vitality loss be a percentage the victim's max vitality?">Scaled to Vitality?</span>
| scaled = Yes
! style="width: 7%" | If left alone
| evolution = With Bleeding:<br />Grows<br />Without Bleeding:<br />Decays (-0.1/s)
! style="width: 7%" |Strength Range
| treatments = {{str|Alien Blood|-120|-60||60}}<br>{{str|Blood Pack|-120|-60||35|12}}<br>{{str|Saline|-50|-35||10|12}}<br>{{str|Deusizine|-45|-30||72}}
! style="width: 20%" |<span class="explain" title="What happens in that strength range?">Effects</span>
| causes = None
! style="width: 16%" |<span class="explain" title="Total affliction strength reduction, Success | Failure">Treatments</span><span style="float:right">Skill</span>
| range1 = 5 - 45
|-
| effect1 = [[File:Orders healandrescue.png|16px]] '''-0 → -0.75%''' vitality per second <span class="explain" title="Proportional to strength">'''&#124;?&#124;'''</span>
| rowspan="2" |[[File:Affliction Bloodloss.png|50px]]<br>[[Bloodloss]]
| range2 = 45 - 100
| rowspan="2" |No
| effect2 = [[File:Orders healandrescue.png|16px]] '''-0.75% → -2.0%''' vitality per second <span class="explain" title="Proportional to strength">'''&#124;?&#124;'''</span>
| rowspan="2" |Yes
}}
| rowspan="2" style="text-align:left;" |With Bleeding:<br />Grows<br />Without Bleeding:<br />Decays (-0.1/s)
|5 - 45
|[[File:Orders healandrescue.png|16px]] '''-0 → -0.75%''' vitality per second <span class="explain" title="Proportional to strength">'''<nowiki>|?|</nowiki>'''</span>
| rowspan="2" style="text-align:left;" |{{str|Alien Blood|-120|-60||60}}<br>{{str|Blood Pack|-120|-60||35|12}}<br>{{str|Saline|-50|-35||10|12}}<br>{{str|Deusizine|-45|-30||72}}
|-
|45 - 100
|[[File:Orders healandrescue.png|16px]] '''-0.75% → -2.0%''' vitality per second <span class="explain" title="Proportional to strength">'''<nowiki>|?|</nowiki>'''</span>
|}
 


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 15:05, 9 January 2022

Data is potentially outdated
Last updated for version 0.13.3.11
Last mentioned in changelog 0.16.6.0
The current game version is 1.4.6.0
See also: Afflictions
The patient is pale and cold. Their heart beats in an alarmingly rapid fashion.


The Bloodloss affliction is how the damage from Bleeding progressively accumulates and directly reduces the Vitality of the afflicted character, by up to 2 damage per second at 100 strength.

The only way to receive Bloodloss is to have suffered from Bleeding for some time.

While Bloodloss gradually disappears, a Bleeding wound will accumulate Bloodloss faster than it decays, leading to a constant loss of vitality.


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Bloodloss
ID: bloodloss
No Yes With Bleeding:
Grows
Without Bleeding:
Decays (-0.1/s)
5 - 45 -0 → -0.75% vitality per second |?| Alien Blood (-120 | -60)* Desirable Medical Skill60
Blood Pack (-120 | -60)* Desirable Medical Skill35
Saline (-50 | -35)* Desirable Medical Skill10
Deusizine (-45 | -30)* Desirable Medical Skill72
None
45 - 100 -0.75% → -2.0% vitality per second |?|
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