Bleeding

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Revision as of 10:52, 23 February 2023 by Vyk (talk | contribs) (bunk)
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Data is potentially outdated
Last updated for version 0.21.6.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0

Bleeding

Inflicted by most Creatures and Weapons.

  0-20: "Blood is slowly dripping out from the wound."
 20-60: "Blood pours freely from this ragged and particularly nasty open wound."
60-100: "Blood is gushing out at an alarming rate."

       Cause of Death: "Bled to death."
Cause of Death (Self): "You have bled to death."
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Bleeding
ID: bleeding
Type: bleeding
Yes No -0.1/s 0 - 100 -0 → -10 Vitality
+0 → +1.67 Bloodloss per Second
Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill22
Bandage (-30 | -22.5)* Desirable Medical Skill10
N/A
  • Characters with the Crusty Seaman talent recover from Bleeding at a rate of -1/s instead of -0.1/s.
  • Bleeding can be reduced at a rate of -0.05/sec by sleeping in a Bunk.

Related Talents

Talent Tree Description

The Waiting List
ID: thewaitinglist
Assistant
Grayshirt
Spec. 1
When waiting for CPR, your vitality bar decreases 75% slower.

Crusty Seaman
ID: crustyseaman
Security Officer
Enforcer
Spec. 3
Recover from bleeding much more quickly.

Inordinate Exsanguination
ID: inordinateexsanguination
Security Officer
Enforcer
Spec. 3
Inflict 100% more Bleeding damage.

See Also


v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)