Fractal Guardian: Difference between revisions
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Revision as of 20:38, 14 June 2022
Data is potentially outdated | |
Last updated for version 0.17.16.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 Stub Notes: Add attacks, add combat strategies, transfer to new info format, check description and in-game for validity, update damage_modifiers.PNG to make Torso a weakpoint and include the stinger (clean up definitions as well). |
Fractal Guardian | ||
---|---|---|
Stats | ||
Health
400 |
Sight: 2 | |
Hearing: 1 | ||
Armor
Arms, Tail, Stinger (see Defense values below) |
Weakpoints
Sensor, Torso | |
Immunities | Vulnerabilities
N/A | |
Behavior | ||
Walk speed
N/A |
Swim speed
2 slow - 5 fast | |
Aggressive?
Always (Humans) |
Can Enter Submarine?
Yes | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
None | N/A |
The Fractal Guardian is a Europan creature. Its origins is unknown to the most seasoned of sailors.
Description
The Fractal Guardian is a mechanical entity which roams the hallways of Alien Ruins. It is capable of opening ruin doors, and navigates the ruins with ease. It possesses a blade-like spear which can be shot at intruders, human or otherwise. It is incredibly aggressive towards anything aside from husks and other Ruin Guardians. It is much larger than a person and is completely capable of besting one in combat if they catch them unaware.
In-game
Rather uniquely, Fractal Guardians will attack and kill crew members, but will ignore submarines. However, they only spawn in Alien Ruins, meaning one must confront them in person. The Fractal Guardians will not attempt to enter maintenance vents found in the ruins.
While multiple Fractal Guardians can spawn in any given Alien Ruin, they typically do not spawn in close proximity.
As Fractal Guardians possess an extremely small attack delay, it is prudent to bring medical support on ruin expeditions, and vital to bring some means of defense.
When under 30% of its maximum health, the Fractal Guardian's head will flash red and emit a siren-like sound. It will attempt to retreat to a Guardian Pod and enter it for a short while. While in a pod, the guardian is slowly treated with Vigor.
Fractal Guardians can't bleed, and are completely immune to Stun.
Combat strategies
Attacks
Defense
Limb | Burn | Damage (all) | Lacerations | Bite Wounds |
---|---|---|---|---|
Sensor | x 0.25 | x 1.25 | x 1 | x 0.5 |
Torso | x 0.25 | x 1.25 | x 0.5 | x 0.5 |
Arms | x 0.1 | x 0.75 | x 0.5 | x 0.5 |
Tail | x 0.1 | x 0.75 | x 0.5 | x 0.5 |
Trivia
- An NPC conversation mentions that fractal guardians are, quote, "not organic - closer to a robot than an animal". This could explain how they survived the presumed extinction of the alien species behind ruins.
Media
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Note the Fractal Guardian's limbs propelling it through the water
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A Fractal Guardian compared with a Human
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Idle 1
-
Idle 2
-
Attack 1
-
Damage 1
-
Death 1
-
Panic loop
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
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