Supercapacitor: Difference between revisions
From Official Barotrauma Wiki
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==Damage Values== | ==Damage Values== | ||
Unsuccessful attempts to repair the supercapacitor shocks the user. | |||
{{Damage table | {{Damage table | ||
| item = Supercapacitor overload | | item = Supercapacitor overload | ||
| attackdamage = | | attackdamage = {{affliction|Burn}}: 5 | ||
| | {{affliction|Stun}} 5 | ||
| force = 5.0 | | force = 5.0 | ||
}} | }} | ||
Revision as of 18:17, 17 January 2021
Supercapacitor | ||||||||
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Statistics* | ||||||||
Power Capacity | 20 kWm | |||||||
Max Power Output | 2 000 000 kW | |||||||
Max Recharge Speed | 20 kW | |||||||
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Supercapacitors are stationary installations able to store and release electrical power much quicker than conventional batteries, but with limited ability to store up energy.
Function
Supercapacitors are used to provide short bursts of high energetic output to relevant installations, such as the Railgun and Coilgun.
Damage Values
Unsuccessful attempts to repair the supercapacitor shocks the user.
Item |
Attack Damage |
Kinetic Force |
---|---|---|
Supercapacitor overload |
Burn : 5
Stun 5 |
5.0 |
Connection Panel
Connection Panel for Supercapacitor Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
See Also
Installations | |
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Submarine Weapons | |
Small Turrets
|
Large Turrets
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Loaders
| |
Other
| |
Navigation | |
Machines | |
Electrical | |
Structure | |
Other | |
Alien | |