Hammerhead Spawn: Difference between revisions
Wheatley1001 (talk | contribs) (Migrated all references of the Hammerhead Spawn to the Hammerhead Spawn page. Removed redirect to Hammerhead Matriarch) Tag: Removed redirect |
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The '''Hammerhead Spawn''' is a Europan creature birthed from the [[Hammerhead Matriarch]]. | The '''Hammerhead Spawn''' is a Europan creature birthed from the [[Hammerhead Matriarch]]. | ||
=Description= | |||
The '''Hammerhead Spawn''' hatching from those eggs have the shape of a standard [[Hammerhead]], only much smaller and sharing the Matriarch's dark-red shade. | The '''Hammerhead Spawn''' hatching from those eggs have the shape of a standard [[Hammerhead]], only much smaller and sharing the Matriarch's dark-red shade. | ||
=In-game= | |||
Hammerhead Spawn are weak and may not be hard to kill individually, but their numbers can quickly become problematic to an unprepared crew. Should other hostile creatures still be attacking the submarine, such as [[Hammerhead]]s that were defending the Matriarch, dealing with both inside and outside creatures can be a challenge. The spawn are easily dispatched with melee weapons like wrenches or knives, and incendiary weapons are highly effective. Being unable to move or attack outside of water, fixing the breaches and pumping the water out will leave them defenseless and quickly kill them. | Hammerhead Spawn are weak and may not be hard to kill individually, but their numbers can quickly become problematic to an unprepared crew. Should other hostile creatures still be attacking the submarine, such as [[Hammerhead]]s that were defending the Matriarch, dealing with both inside and outside creatures can be a challenge. The spawn are easily dispatched with melee weapons like wrenches or knives, and incendiary weapons are highly effective. Being unable to move or attack outside of water, fixing the breaches and pumping the water out will leave them defenseless and quickly kill them. | ||
The spawn aren't capable of damaging the hull, but the strength of their mother's assault is likely to have caused a breach right where they are released.<br> | The spawn aren't capable of damaging the hull, but the strength of their mother's assault is likely to have caused a breach right where they are released.<br> | ||
Killing the Matriarch before it has a chance to ram the submarine may prevent the spawn from entering. | Killing the Matriarch before it has a chance to ram the submarine may prevent the spawn from entering. | ||
=Combat strategies= | |||
=Attacks= | |||
{{Damage table | {{Damage table | ||
| item = Head | | item = Head | ||
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}} | }} | ||
=Trivia= | |||
*The Hammerhead Spawn is the weakest creature in the game. | *The Hammerhead Spawn is the weakest creature in the game. | ||
=Media= | |||
<gallery widths=280 heights=200> | <gallery widths=280 heights=200> | ||
File:hammerhead_spawn_attacking.PNG|Hammerhead Spawn attacking a Typhon 2 after the Matriarch died | File:hammerhead_spawn_attacking.PNG|Hammerhead Spawn attacking a Typhon 2 after the Matriarch died |
Revision as of 13:41, 18 June 2022
Data is up-to-date | |
Last updated for version 0.16.7.0 Last mentioned in changelog 0.13.0.11 The current game version is 1.4.5.0 Stub Notes: Add page content. |
Hammerhead Spawn | ||
---|---|---|
Stats | ||
Health
5 |
Sight: 1 | |
Hearing: 1 | ||
Armor
N/A |
Weakpoints
None | |
Immunities
N/A |
Vulnerabilities
N/A | |
Behavior | ||
Walk speed
N/A |
Swim speed
1.6 slow - 3 fast | |
Aggressive?
Always |
Can Enter Submarine?
Yes | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
None | N/A |
The Hammerhead Spawn is a Europan creature birthed from the Hammerhead Matriarch.
Description
The Hammerhead Spawn hatching from those eggs have the shape of a standard Hammerhead, only much smaller and sharing the Matriarch's dark-red shade.
In-game
Hammerhead Spawn are weak and may not be hard to kill individually, but their numbers can quickly become problematic to an unprepared crew. Should other hostile creatures still be attacking the submarine, such as Hammerheads that were defending the Matriarch, dealing with both inside and outside creatures can be a challenge. The spawn are easily dispatched with melee weapons like wrenches or knives, and incendiary weapons are highly effective. Being unable to move or attack outside of water, fixing the breaches and pumping the water out will leave them defenseless and quickly kill them.
The spawn aren't capable of damaging the hull, but the strength of their mother's assault is likely to have caused a breach right where they are released.
Killing the Matriarch before it has a chance to ram the submarine may prevent the spawn from entering.
Combat strategies
Attacks
Item |
Afflictions on Hit |
Structure Damage |
Stun Duration |
Attack Duration |
Cooldown |
---|---|---|---|---|---|
Head |
Bite Wounds 2 |
0 |
0 |
0.5 Seconds |
2 Seconds |
Trivia
- The Hammerhead Spawn is the weakest creature in the game.
Media
-
Hammerhead Spawn attacking a Typhon 2 after the Matriarch died
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling • Mantis | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
|