Drunk (No Debuffs): Difference between revisions

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{{Version|0.20.16.1}} __NOTOC__
{{Version|1.4.4.1}} __NOTOC__


= [[File:Affliction Drunk.png|40px]] Drunk =
= [[File:Affliction Drunk.png|40px]] Drunk =
Inflicted by [[Ethanol]] and [[Rum]], if the user has the [[Drunken Sailor]] [[Talent]].
Inflicted by [[Ethanol]] and [[Rum]], if the user has the [[Drunken Sailor]] [[Talent]].


   0-40 (Other):''"This crewmate is in high spirits, perhaps a bit too high to operate complex machinery."''
   0-40 (Others):''"This crewmate is in high spirits, perhaps a bit too high to operate complex machinery."''
   40-80 (Other):''"The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus."''
   40-80 (Others):''"The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus."''
  80-100 (Other):''"This crewmate has departed this world mentally, with a grin on their face. You fear the crewmate's life functions will soon depart as well."''
  80-100 (Others):''"This crewmate has departed this world mentally, with a grin on their face. You fear the crewmate's life functions will soon depart as well."''
   
   
   0-80 (Self):''"After all… why not? Why shouldn’t you have another drink?"''
   0-80 (Self):''"After all… why not? Why shouldn’t you have another drink?"''
  80-100 (Self):''"Is it time to lie down? Oh the infinite bliss of drowning out your sorrow…"''
  80-100 (Self):''"Is it time to lie down? Oh the infinite bliss of drowning out your sorrow…"''
   
   
Cause of death: '''"Died of alcohol poisoning."'''
        Cause of death: ''"Died of alcohol poisoning."''
  Cause of death (Self): '''"You have died of alcohol poisoning."'''
  Cause of death (Self): ''"You have died of alcohol poisoning."''


{{Affliction table
{{Affliction table
Line 20: Line 20:
| limb = '''No'''<br>(Shown on Head)
| limb = '''No'''<br>(Shown on Head)
| scaled = '''No'''
| scaled = '''No'''
| evolution = 0-20:<br>'''0/s'''<br><br>20 - 40:<br>'''-0.1/s'''<br><br>40 - 100:<br>'''-0.2/s'''
| evolution = 0-20:<br>'''-0.1/s'''<br><br>20 - 40:<br>'''-0.1/s'''<br><br>40 - 100:<br>'''-0.2/s'''
| treatments = {{str|Stabilozine|-30|-15||30}}
| causes = {{str|Ethanol|+20|||-}}<br>{{str|Rum|+90|||-|x30px}}
| causes = {{str|Ethanol|+20|||-}}<br>{{str|Rum|+90|||-|x30px}}
| range1 = 0 - 20
| range1 = 0 - 20
Line 28: Line 27:
| effect2 = '''-100''' {{hl|drunk|30px}}<br>Visual Effects
| effect2 = '''-100''' {{hl|drunk|30px}}<br>Visual Effects
| range3 = 40 - 80
| range3 = 40 - 80
| effect3 = [[File:Orders healandrescue.png|20px]]'''-0 → -10''' [[Vitality]]<br>'''-100''' {{hl|drunk|30px}}<br>Visual Effects
| effect3 = '''-100''' {{hl|drunk|30px}}<br>Visual Effects
| range4 = 80 - 100
| range4 = 80 - 100
| effect4 = [[File:Orders healandrescue.png|20px]]'''-10 → -50''' [[Vitality]]<br>'''-100''' {{hl|drunk|30px}}<br>Visual Effects
| effect4 = '''-100''' {{hl|drunk|30px}}<br>Visual Effects
}}
}}
*When a character with the Drunken Sailor Talent is afflicted with the [[Drunk]] affliction, it will be replaced with this affliction.
*When a character with the Drunken Sailor Talent is afflicted with the [[Drunk]] affliction, it will be replaced with this affliction.
*This affliction appears identically to the regular Drunk affliction in both the health GUI and the [[Health Scanner HUD]], but has less severe effects.
*This affliction appears identical to the regular Drunk affliction in both the health GUI and the [[Health Scanner HUD]], but has no negative vitality or speed modifiers.
**It does not override the character's animations with Drunken Walk or Drunken Run.


{{RelatedTalents|Drunken Sailor}}
{{RelatedTalents|Drunken Sailor}}

Latest revision as of 03:00, 25 April 2024

Data is up-to-date
Last updated for version 1.4.4.1
The current game version is 1.4.6.0

Drunk

Inflicted by Ethanol and Rum, if the user has the Drunken Sailor Talent.

  0-40 (Others):"This crewmate is in high spirits, perhaps a bit too high to operate complex machinery."
 40-80 (Others):"The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus."
80-100 (Others):"This crewmate has departed this world mentally, with a grin on their face. You fear the crewmate's life functions will soon depart as well."

  0-80 (Self):"After all… why not? Why shouldn’t you have another drink?"
80-100 (Self):"Is it time to lie down? Oh the infinite bliss of drowning out your sorrow…"

       Cause of death: "Died of alcohol poisoning."
Cause of death (Self): "You have died of alcohol poisoning."


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Drunk
ID: drunknodebuffs
Type: debuff
No
(Shown on Head)
No 0-20:
-0.1/s

20 - 40:
-0.1/s

40 - 100:
-0.2/s
0 - 20 None N/A Ethanol (+20)* Desirable Medical Skill-
Rum (+90)* Desirable Medical Skill-
20 - 40 -100 Drunk
Visual Effects
40 - 80 -100 Drunk
Visual Effects
80 - 100 -100 Drunk
Visual Effects
  • When a character with the Drunken Sailor Talent is afflicted with the Drunk affliction, it will be replaced with this affliction.
  • This affliction appears identical to the regular Drunk affliction in both the health GUI and the Health Scanner HUD, but has no negative vitality or speed modifiers.
    • It does not override the character's animations with Drunken Walk or Drunken Run.


Talent Tree Description

Drunken Sailor
ID: drunkensailor
Captain
Gunslinger
Spec. 3
Gain 75% stun resistance while drunk and immunity to the negative effects of drunkenness.

Unlock recipe: Rum.


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