Drunk: Difference between revisions

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{{Version|0.16.7.0}} __NOTOC__
{{Version|1.2.6.0}} __NOTOC__


= [[File:Affliction Drunk.png|40px]] Drunk =
= [[File:Affliction Drunk.png|40px]] Drunk =
Inflicted by [[Ethanol]].
Inflicted by [[Ethanol]] and [[Rum]].
''The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus.''
 
  0-40 (Others):''"This crewmate is in high spirits, perhaps a bit too high to operate complex machinery."''
  40-80 (Others):''"The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus."''
80-100 (Others):''"This crewmate has departed this world mentally, with a grin on their face. You fear the crewmate's life functions will soon depart as well."''
  0-80 (Self):''"After all… why not? Why shouldn’t you have another drink?"''
80-100 (Self):''"Is it time to lie down? Oh the infinite bliss of drowning out your sorrow…"''
        Cause of death: ''"Died of alcohol poisoning."''
Cause of death (Self): ''"You have died of alcohol poisoning."''
 
{{Affliction table
{{Affliction table
| name = Drunk
| name = Drunk
| identifier = drunk
| identifier = drunk
| type = poison
| type = debuff
| limb = '''No'''<br>(Shown on Head)
| limb = '''No'''<br>(Shown on Head)
| scaled = '''No'''
| scaled = '''No'''
| evolution = 0 - 20:<br>'''None'''<br><br>20 - 40:<br>'''-0.1/s'''<br><br>40 - 100:<br>'''-0.2/s'''
| evolution = 0 - 40:<br>'''-0.1/s'''<br><br>40 - 100:<br>'''-0.2/s'''
| treatments = {{str|Stabilozine|-30|-15||30}}
| causes = {{str|Ethanol|+20|||-}}<br>{{str|Rum|+90|||-|x30px}}
| causes = {{str|Ethanol|+20|||-}}
| range1 = 0 - 20
| range1 = 0 - 20
| effect1 = None
| effect1 = None
| range2 = 20 - 40
| range2 = 20 - 40
| effect2 = '''-20%''' Movement Speed<br>[[File:Orders healandrescue.png|20px]]'''-0 → -10''' [[Vitality]]<br>Visual Effects
| effect2 = '''-0 → -20%''' Movement Speed<br>[[File:Orders healandrescue.png|20px]]'''-0 → -10''' [[Vitality]]<br>Visual Effects
| range3 = 40 - 80
| range3 = 40 - 80
| effect3 = '''-30%''' Movement Speed<br>[[File:Orders healandrescue.png|20px]]'''-10 → -30''' [[Vitality]]<br>'''2%''' chance every second for[[File:Affliction Nausea.png|20px]]'''+10''' [[Nausea]]<br>Visual Effects
| effect3 = '''-20% → -30%''' Movement Speed<br>[[File:Orders healandrescue.png|20px]]'''-10 → -30''' [[Vitality]]<br>'''5%''' chance every second for[[File:Affliction Nausea.png|20px]]'''+10''' [[Nausea]]<br>Visual Effects
| range4 = 80 - 100
| range4 = 80 - 100
| effect4 = '''-50%''' Movement Speed<br>[[File:Orders healandrescue.png|20px]]'''-30 → -100''' [[Vitality]]<br>'''7.5%''' chance every second for[[File:Affliction Nausea.png|20px]]'''+20''' [[Nausea]]<br>Visual Effects
| effect4 = '''-30% → -50%''' Movement Speed<br>[[File:Orders healandrescue.png|20px]]'''-30 → -100''' [[Vitality]]<br>'''15%''' chance every second for[[File:Affliction Nausea.png|20px]]'''+20''' [[Nausea]]<br>Visual Effects
}}
}}
*If a character has the Drunken Sailor [[Talent]], drinking Ethanol or Rum will instead afflict [[Drunk (No Debuffs)]].
{{RelatedTalents|Drunken Sailor}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 22:03, 14 December 2023

Data is potentially outdated
Last updated for version 1.2.6.0
Last mentioned in changelog 1.2.7.0
The current game version is 1.4.5.0

Drunk

Inflicted by Ethanol and Rum.

  0-40 (Others):"This crewmate is in high spirits, perhaps a bit too high to operate complex machinery."
 40-80 (Others):"The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus."
80-100 (Others):"This crewmate has departed this world mentally, with a grin on their face. You fear the crewmate's life functions will soon depart as well."

  0-80 (Self):"After all… why not? Why shouldn’t you have another drink?"
80-100 (Self):"Is it time to lie down? Oh the infinite bliss of drowning out your sorrow…"

       Cause of death: "Died of alcohol poisoning."
Cause of death (Self): "You have died of alcohol poisoning."


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Drunk
ID: drunk
Type: debuff
No
(Shown on Head)
No 0 - 40:
-0.1/s

40 - 100:
-0.2/s
0 - 20 None N/A Ethanol (+20)* Desirable Medical Skill-
Rum (+90)* Desirable Medical Skill-
20 - 40 -0 → -20% Movement Speed
-0 → -10 Vitality
Visual Effects
40 - 80 -20% → -30% Movement Speed
-10 → -30 Vitality
5% chance every second for+10 Nausea
Visual Effects
80 - 100 -30% → -50% Movement Speed
-30 → -100 Vitality
15% chance every second for+20 Nausea
Visual Effects


Talent Tree Description

Drunken Sailor
ID: drunkensailor
Captain
Gunslinger
Spec. 3
Gain 75% stun resistance while drunk and immunity to the negative effects of drunkenness.

Unlock recipe: Rum.


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