Concussion: Difference between revisions
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{{Version|0.16.7.0}} __NOTOC__ | {{Version|0.16.7.0}} __NOTOC__ | ||
= Concussion = | = [[File:Affliction Concussion.png|40px]] Concussion = | ||
Has a '''25%''' chance to increase by '''10''' strength after receiving at least '''5''' [[File:Affliction Internal Damage.png|20px]] [[Internal Damage]], [[File:Affliction Blunt Force Trauma.png|20px]] [[Blunt Force Trauma]], [[File:Affliction Bite Wounds.png|20px]] [[Bite Wounds]] or [[File:Affliction Deep Tissue Injury.png|20px]] [[Deep Tissue Injury]] to the Head. | Has a '''25%''' chance to increase by '''10''' strength after receiving at least '''5''' [[File:Affliction Internal Damage.png|20px]] [[Internal Damage]], [[File:Affliction Blunt Force Trauma.png|20px]] [[Blunt Force Trauma]], [[File:Affliction Bite Wounds.png|20px]] [[Bite Wounds]] or [[File:Affliction Deep Tissue Injury.png|20px]] [[Deep Tissue Injury]] to the Head. | ||
''The patient seems disoriented and has trouble focusing their eyes.'' | ''The patient seems disoriented and has trouble focusing their eyes.'' |
Revision as of 17:22, 28 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Concussion
Has a 25% chance to increase by 10 strength after receiving at least 5 Internal Damage, Blunt Force Trauma, Bite Wounds or Deep Tissue Injury to the Head.
The patient seems disoriented and has trouble focusing their eyes.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Concussion ID: concussion Type: damage
|
No (Shown on Head) |
No | -0.01/s | 0 - 10 | Once every 30 - 60 seconds: +0.1 Stun Visual Effects |
Fentanyl (-75 | -50)* 72 Deusizine (-60 | -40)* 72 Morphine (-50 | 25)* 30 Opium (-20 | -10)* 15 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6.25 | -3.125)* 20 |
N/A |