Combat Stimulant (Affliction): Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
mNo edit summary
mNo edit summary
Line 17: Line 17:
| range2 = 10 - 100
| range2 = 10 - 100
| effect2 = [[File:Affliction Stun.png|20px]]'''45% → 50%''' [[Stun]] Resistance<br>[[File:Affliction Internal Damage.png|20px]]'''-2''' <span class="explain" title="All afflictions with type 'damage'>Damage</span>* per second<br>[[File:Affliction Burn.png|20px]]'''-2''' <span class="explain" title="All afflictions with type 'burn'>Burn</span>* per second<br>[[File:Affliction Bloodloss.png|20px]]'''-2''' [[Bloodloss]] per second<br>[[File:Affliction Bleeding.png|20px]]'''-2''' [[Bleeding]] per second<br>[[File:Affliction Chem Withdrawal.png|20px]]'''-2''' [[Chem Withdrawal]] per second
| effect2 = [[File:Affliction Stun.png|20px]]'''45% → 50%''' [[Stun]] Resistance<br>[[File:Affliction Internal Damage.png|20px]]'''-2''' <span class="explain" title="All afflictions with type 'damage'>Damage</span>* per second<br>[[File:Affliction Burn.png|20px]]'''-2''' <span class="explain" title="All afflictions with type 'burn'>Burn</span>* per second<br>[[File:Affliction Bloodloss.png|20px]]'''-2''' [[Bloodloss]] per second<br>[[File:Affliction Bleeding.png|20px]]'''-2''' [[Bleeding]] per second<br>[[File:Affliction Chem Withdrawal.png|20px]]'''-2''' [[Chem Withdrawal]] per second
| linkoverride = Combat Stimulant (Affliction)
}}
}}



Revision as of 19:34, 4 April 2022

Data is potentially outdated
Last updated for version 0.16.7.0
The current game version is 1.4.6.0

Combat Stimulant

Caused by using Combat Stimulant.

Gaining combat-based performance-boosting abilities.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Combat Stimulant
ID: combatstimulant
Type: talentbuff
No
(Shown on Torso)
No -1/s 0 - 10 0% → 45% Stun Resistance
-1 Damage* per second
-1 Burn* per second
-1 Bloodloss per second
-1 Bleeding per second
-1 Chem Withdrawal per second
N/A Combat Stimulant (+75)* Desirable Medical Skill-
10 - 100 45% → 50% Stun Resistance
-2 Damage* per second
-2 Burn* per second
-2 Bloodloss per second
-2 Bleeding per second
-2 Chem Withdrawal per second

Related Talents

Talent Tier Description

Combat Medic
Medical Doctor
Medic Tier 3
Unlock recipe: Combat Stimulant.
Gain an additional percentage to Movement Speed, Ranged Fire Rate and Melee Attack Speed equal to 30% of your Medical skill.

Scavenger
Security Officer
Specialist Tier 2
Whenever you open a container outside your submarine for the first time, you have a 20% chance of finding additional items.
Gain an additional 50% Buff Duration.
v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)