Bleeding
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Bleeding
Inflicted by most Creatures, and some sharp Weapons. Characters with the Crusty Seaman talent recover from Bleeding at a rate of -1/s instead of -0.1/s.
Blood pours freely from this ragged and particularly nasty open wound.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bleeding ID: bleeding Type: bleeding
|
Yes | No | -0.1/s | 0 - 100 | -0 → -10 Vitality +0 → +1.67 Bloodloss per Second |
Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 22 Bandage (-30 | -22.5)* 10 |
N/A |
Bleeding (Nonstop)
Same as Bleeding, but does not decay passively. Notably used to inflict consistent bleeding on abyssal creatures when their limbs are severed.
Blood pours freely from this ragged and particularly nasty open wound.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bleeding ID: bleedingnonstop Type: bleeding
|
Yes | No | None | 0 - 100 | -0 → -10 Vitality +0 → +1.67 Bloodloss per Second |
Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 22 Bandage (-30 | -22.5)* 10 |
N/A |
Related Talents
Talent | Tree | Description |
---|---|---|
Crusty Seaman ID: crustyseaman
|
Security Officer Enforcer Spec. 3 |
Recover from bleeding much more quickly. |
Inordinate Exsanguination ID: inordinateexsanguination
|
Security Officer Enforcer Spec. 3 |
Inflict 100% more Bleeding damage. |