Crafting Materials: Difference between revisions
From Official Barotrauma Wiki
(→Rare Materials: added data) |
(up to date) |
||
Line 1: | Line 1: | ||
{{Version|0.10.5.1}} | |||
'''Crafting Materials''' are used in making different kinds of [[:Category:Items|items]] in the [[Fabricator]]. | '''Crafting Materials''' are used in making different kinds of [[:Category:Items|items]] in the [[Fabricator]]. | ||
Revision as of 00:05, 11 October 2020
![]() |
Data is up-to-date |
Last updated for version 0.10.5.1 Last mentioned in changelog 0.9.1.0 The current game version is 1.4.6.0 |
Crafting Materials are used in making different kinds of items in the Fabricator.
Raw Mineral Materials
Raw Minerals are obtained by deconstructing certain Minerals.
Material | Price Research | Price Military | Price Colony | Price Habitation | Price Mine | Description | Source |
---|---|---|---|---|---|---|---|
![]() Aluminium |
42 | 42 | 42 | 42 | 29 | Most commonly used in the manufacture of tanks and ammunition boxes. | ![]() ![]() ![]() ![]() |
![]() Calcium |
31 | 31 | 31 | 31 | 21 | Used to manufacture Tonic Liquid. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Carbon |
10 | N/A | 10 | 10 | 7 | Most commonly used in the manufacture of steel and plastic. | ![]() ![]() ![]() ![]() |
![]() Chlorine |
11 | 11 | 11 | N/A | 7 | Most commonly used saline, a common treatment for blood loss, and Chloral hydrate, a powerful sedative. | ![]() ![]() |
![]() Copper |
22 | 22 | 22 | 22 | 15 | Most commonly used in the manufacture of electrical wiring. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Iron |
5 | 5 | 5 | 5 | 3 | Can be used in the manufacture of simple tools, or refined into steel by mixing it with Carbon. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Lead |
18 | 18 | 18 | 18 | 12 | Most commonly used in the manufacture of various types of ammunition. | ![]() ![]() ![]() ![]() |
![]() Lithium |
88 | 88 | 88 | 88 | 61 | Most commonly used in the manufacture of batteries and antipsychotic drugs. Reacts violently when in contact with water. | ![]() ![]() ![]() ![]() |
![]() Magnesium |
65 | 65 | 65 | 65 | 45 | Used in the manufacture of explosives and medical compounds. Reacts violently when in contact with water. | ![]() ![]() |
![]() Phosphorus |
15 | 15 | 15 | 15 | 10 | Used in the manufacture of lamps, explosives and some medical compounds. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Potassium |
10 | 10 | 10 | 10 | 7 | Used in the manufacture of explosives and medical compounds. Reacts violently when in contact with water. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Silicon |
31 | 31 | 31 | 31 | 21 | Used as an ingredient in aluminium alloys, plastic and various electrical components. | ![]() ![]() ![]() ![]() |
![]() Sodium |
33 | 33 | 33 | 33 | 23 | Medical fabricators can combine sodium and chloride to create a saline solution, which can be used as a treatment for blood loss or as an ingredient for more complex medicine. Reacts violently when in contact with water. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Thorium |
125 | 125 | 125 | 125 | 87 | Used to manufacture long-lasting Fuel Rods, and Radiotoxin. | ![]() ![]() ![]() ![]() |
![]() Tin |
11 | 11 | 11 | 11 | 7 | Most commonly used in the manufacture of various electrical components. | ![]() ![]() ![]() ![]() |
![]() Titanium |
65 | 65 | 65 | 65 | 45 | Used to manufacture Ballistic Fiber, Piercing Ammunition Box, and Titanium-Aluminium Alloy. | ![]() ![]() ![]() ![]() |
![]() Uranium |
50 | 50 | 50 | 50 | 35 | Can be refined in a fabricator to create fuel rods for a nuclear reactor, or used in the manufacture of nuclear weapons. | ![]() ![]() |
![]() Zinc |
26 | 26 | 26 | 26 | 18 | Most commonly used in the manufacture of batteries and Tonic Liquid. | ![]() ![]() ![]() ![]() |
Raw Organic Materials
Organic Materials are obtained by deconstructing certain Plants or as loot from Creatures.
Material | Price Colony | Price Habitation | Price Military | Price Mining | Price Research | Notes | Source |
---|---|---|---|---|---|---|---|
![]() Adrenaline Gland |
275 | N/A | N/A | N/A | 300 | Deconstructs into 4 Adrenaline, which is used to craft Fentanyl. | ![]() |
![]() Alien Blood |
N/A | N/A | N/A | N/A | 144 | Inefficient blood subsitute to treat Bloodloss, used to craft the more efficient Blood Pack. | ![]() ![]() ![]() |
![]() Broad-spectrum Antibiotics |
36 | 40 | N/A | N/A | 36 | Used to treat Husk Parasite and to craft its upgrade, Calyxanide. | ![]() |
![]() Elastin |
36 | N/A | N/A | N/A | 36 | Used to craft Plastiseal and Antibiotic Glue. | ![]() |
![]() Ethanol |
54 | 60 | 66 | 66 | 54 | Provides Psychosis Resistance for 10mn and used to craft Welding Fuel Tanks. Also used as fuel for the Sprayer to clean walls or remove paint. |
![]() |
![]() Opium |
36 | 40 | N/A | N/A | 36 | The first stage opioid, used to treat Internal Damage and Burns and to craft the more efficient Morphine. | ![]() |
![]() Organic Fiber |
37 | 39 | 27 | 27 | 30 | Used to craft Bandages. | ![]() |
![]() Swim Bladder |
250 | N/A | N/A | N/A | 275 | Deconstructs into 2 Stabilozine and 3 Saline, useful medical components. | ![]() ![]() ![]() |
Processed Materials
Processed Materials can be made by using certain raw materials in the Fabricator or Medical Fabricator.
Material | Price Research | Price Military | Price Colony | Price Habitation | Price Mine | Notes | Crafting Materials | Mechanical Skill |
---|---|---|---|---|---|---|---|---|
![]() Ballistic Fiber |
125 | 125 | 125 | 110 | N/A | Used for manufacturing Security Gear. | ![]() ![]() |
40 |
![]() Flash Powder |
120 | 120 | N/A | N/A | N/A | Used for crafting Flares, Sufforin, Compound N, Stun Grenades. Explodes if it impacts a surface hard enough. | ![]() ![]() |
None |
![]() Plastic |
40 | 40 | 40 | 40 | N/A | Used for manufacturing certain tools, weapons, equipment, FPGA Circuits and C-4 Blocks. | ![]() ![]() |
20 |
![]() Rubber |
10 | 10 | 10 | 20 | N/A | Used to craft Diving Suits, Diving Masks and Wires. | Deconstruction of Diving Suits and Masks, Wires and Paint canisters is the only source. | N/A |
![]() Titanium-Aluminium Alloy |
200 | 175 | 200 | 200 | 122 | Used for manufacturing the Diving Suit. | ![]() ![]() |
30 |
![]() Steel Bar |
25 | 25 | 25 | 30 | 17 | Used for manufacturing tools, weapons, fuel rods, equipment and sirens. | ![]() ![]() |
20 |
Rare Materials
Rare Materials can only be purchased from Research and Mine Outposts or acquired by deconstructing Alien Artifacts and other alien items.
Material | Price Mine | Price Research | Description | Source |
---|---|---|---|---|
![]() Dementonite Bar |
180 | 200 | Used to craft Deliriumine. | ![]() |
![]() Fulgurium Bar |
180 | 200 | Used to craft Fulgurium Battery Cells and Fuel Rods. | ![]() |
![]() Incendium Bar |
180 | 200 | Used to craft Incendium Fuel Tanks and Incendium Grenades. The bar itself can explode if it impacts a surface hard enough. | ![]() |
![]() Oxygenite Shard |
180 | 230 | Deconstructs into Liquid Oxygenite, which can then be used to craft Oxygenite Tank and Deusizine. | ![]() ![]() |
![]() Physicorium Bar |
180 | 200 | Used to craft physicorium variants of Railgun Shells, Coilgun Ammunition Boxes and Harpoons. | ![]() ![]() |
![]() Paralyxis |
180 | 200 | Used to craft Paralyzant, which can then be used to craft Anaparalyzant. | ![]() |
![]() Sulphurite Shard |
180 | 230 | Deconstructs into Sulphuric Acid, which can then be used to craft Sufforin and Morbusine. | ![]() |