Husk: Difference between revisions
(Undo revision 8664 by Arwav the gamer (talk)) |
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{{ | {{Stub|Steam version images needed}} | ||
{{Creatures infobox | {{Creatures infobox | ||
| image = Husk.png | | image = Husk.png | ||
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Due to the broken [[Diving Suit]], the parasite must be capable of adapting both the human body and its organs to withstand the cold temperatures and high pressures exerted by the ocean. | Due to the broken [[Diving Suit]], the parasite must be capable of adapting both the human body and its organs to withstand the cold temperatures and high pressures exerted by the ocean. | ||
Husks tend to appear in small groups of 2-3 individuals, compensating for their individual frailty. | Husks tend to appear in small groups of 2-3 individuals, compensating for their individual frailty, they are usually found in [[Alien Ruins|ruins]]. | ||
== In-game == | == In-game == | ||
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Husks are unable to be inflicted with [[Status effects#Bleeding|bleeding]] but are otherwise no more resilient than a normal human; being relatively fragile, they are easily dispatched. | Husks are unable to be inflicted with [[Status effects#Bleeding|bleeding]] but are otherwise no more resilient than a normal human; being relatively fragile, they are easily dispatched. | ||
Upon being attacked by a Husk, the player will be quickly infected with an instance of the Husk parasite (also known as Velonaceps Calyx Eggs). The infection can be temporarily slowed by infecting other players, "appeasing" the parasite, although there are two ways to truly rid oneself of the parasite, one is to ingest [[Chemicals#Calyxanide|Calyxanide]] while the infection is still young, or ingest [[Chemicals#Broad-spectrum_Antibiotics|Broad Spectrum Antibiotics]]. | Upon being attacked by a Husk, the player will be quickly infected with an instance of the Husk parasite (also known as Velonaceps Calyx Eggs). The infection can be temporarily slowed by infecting other players, "appeasing" the parasite, although there are two ways to truly rid oneself of the parasite, one is to ingest [[Chemicals#Calyxanide|Calyxanide]] while the infection is still young, or ingest [[Chemicals#Broad-spectrum_Antibiotics|Broad Spectrum Antibiotics]]. To cure in high stages, one [[Chemicals#Calyxanide|Calyxanide]] wont be enough, and using [[Chemicals#Broad-spectrum_Antibiotics|Broad Spectrum Antibiotics]] its almost impossible, as the internal damage that it causes would be too high, and taking multiple opiates would be almost fatal, if not used properly with naloxone. | ||
Husks can also occasionally be found inside [[Alien Ruins]]. | Husks can also occasionally be found inside [[Alien Ruins]]. | ||
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| damagetype = Slash | | damagetype = Slash | ||
| duration = 0.5 Seconds | | duration = 0.5 Seconds | ||
| cooldown = | | cooldown = 1.0 Seconds | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* Regalis has mentioned the possibility that Husks could take on a more subtle role as a non-human traitor in [[Traitor Mode]]. They would posses unusual abilities and the potential to pass off as regular humans. | * Regalis has mentioned the possibility that Husks could take on a more subtle role as a non-human traitor in [[Traitor Mode]]. They would posses unusual abilities and the potential to pass off as regular humans. Such as resistance against the pressure outside the submarine and the ability to breath underwater. | ||
==Gallery== | ==Gallery== | ||
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==Audio== | ==Audio== | ||
<gallery widths="280" heights="150"> | <gallery widths="280" heights="150"> | ||
Husk | HUSK idle1.ogg|Husk Idle 1 | ||
Husk Attack 2.ogg| | HUSK idle2.ogg|Husk Idle 2 | ||
Husk | HUSK idle3.ogg|Husk Idle 3 | ||
HUSK idle4.ogg|Husk Idle 4 | |||
</gallery> | |||
<gallery widths="280" heights="150"> | |||
HUSK attack1.ogg|Husk Attack 1 | |||
HUSK attack2.ogg|Husk Attack 2 | |||
HUSK attack3.ogg|Husk Attack 3 | |||
</gallery> | |||
<gallery widths="280" heights="150"> | |||
HUSK damage1.ogg|Husk Damage 1 | |||
HUSK damage2.ogg|Husk Damage 2 | |||
HUSK damage3.ogg|Husk Damage 3 | |||
</gallery> | |||
<gallery widths="280" heights="150"> | |||
HUSK death1.ogg|Husk Death 1 | |||
HUSK death2.ogg|Husk Death 2 | |||
</gallery> | </gallery> | ||
Revision as of 07:26, 28 January 2020
Husk | ||
---|---|---|
Stats | ||
Health
100 |
Sight: 0.5 | |
Hearing: 1 | ||
Armor
N/A |
Weakpoints
None | |
Immunities
N/A |
Vulnerabilities
N/A | |
Behavior | ||
Walk speed
1.2 |
Swim speed
2.5 | |
Aggressive?
Always |
Can Enter Submarine?
Yes | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
N/A | N/A |
The Velonaceps Calyx parasite, colloquially referred to as the Husk, is a human-based enemy that can manifest in Barotrauma.
Description
As their name implies, Husks take on the form of human divers which have become infected and taken over by an instance of Velonaceps Calyx. Their appearance is equivalent to that of a regular crew member wearing a Diving Suit, with the biggest difference being a small spike protruding from their fractured heads.
Due to the broken Diving Suit, the parasite must be capable of adapting both the human body and its organs to withstand the cold temperatures and high pressures exerted by the ocean.
Husks tend to appear in small groups of 2-3 individuals, compensating for their individual frailty, they are usually found in ruins.
In-game
Husks act primarily as disruptive enemies. They are small enough to enter the submarine's corridors and attack crew members therein, which they have a strong compulsion to do. They are easily distinguished from normal diving suit-wearing crew due to the tendril in their headgear, as well as the rusted, grimy look of the outer layer of the suit.
Husks are unable to be inflicted with bleeding but are otherwise no more resilient than a normal human; being relatively fragile, they are easily dispatched.
Upon being attacked by a Husk, the player will be quickly infected with an instance of the Husk parasite (also known as Velonaceps Calyx Eggs). The infection can be temporarily slowed by infecting other players, "appeasing" the parasite, although there are two ways to truly rid oneself of the parasite, one is to ingest Calyxanide while the infection is still young, or ingest Broad Spectrum Antibiotics. To cure in high stages, one Calyxanide wont be enough, and using Broad Spectrum Antibiotics its almost impossible, as the internal damage that it causes would be too high, and taking multiple opiates would be almost fatal, if not used properly with naloxone.
Husks can also occasionally be found inside Alien Ruins.
Damage Values
Item |
Attack Damage |
Bleeding Damage |
Structure Damage |
Stun Duration |
Damage Type |
Attack Duration |
Cooldown |
---|---|---|---|---|---|---|---|
Facial Spike |
10 |
3 |
30 |
0.1 |
Slash |
0.5 Seconds |
1.0 Seconds |
Trivia
- Regalis has mentioned the possibility that Husks could take on a more subtle role as a non-human traitor in Traitor Mode. They would posses unusual abilities and the potential to pass off as regular humans. Such as resistance against the pressure outside the submarine and the ability to breath underwater.
Gallery
-
A Husk attacking a crew member.
-
A Husk swimming around outside of a submarine.
Audio
-
Husk Idle 1
-
Husk Idle 2
-
Husk Idle 3
-
Husk Idle 4
-
Husk Attack 1
-
Husk Attack 2
-
Husk Attack 3
-
Husk Damage 1
-
Husk Damage 2
-
Husk Damage 3
-
Husk Death 1
-
Husk Death 2
References
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
|