Husk: Difference between revisions
BTGamepedia>@DeletedUser40580494 m (don't bleed) |
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{{Creatures infobox | {{Creatures infobox | ||
| image = | | image = Husks.png | ||
| hp = 100 | | hp = 100 | ||
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[[ | '''Husks''' are human-based enemies that can manifest in ''[[Barotrauma]]''. | ||
== Description == | == Description == | ||
As their name | As their name implies, Husks take on the form of human divers which have become infested and taken over by a parasitic lifeform. Their appearance is the equivalent of a regular crew member wearing a [[Diving Suit]], with their most obvious difference being a small tentacle protruding from their shattered visor. | ||
Due to the broken visor, the parasite must be capable of adapting the human man body to withstand both the cold temperatures and high pressures exerted by the ocean. | |||
== In-game == | == In-game == | ||
Husks act as disruptive enemies, small enough to enter the submarine's corridors and attack players therein. They are easily recognizable by the small tentacle emerging from the broken visor of their suit. They are quite fragile and can be dispatched in two [[Harpoon Gun|harpoon]] shots or a single [[Railgun|railgun]] hit. | |||
Husks don't [[Status effects#Bleeding|bleed]], although this is unlikely to matter. | Husks don't [[Status effects#Bleeding|bleed]], although this is unlikely to matter. | ||
==Damage Values== | ==Damage Values== | ||
{{Damage table | {{Damage table | ||
| item = Facial | | item = Facial Tentacle | ||
| attackdamage = 10 | | attackdamage = 10 | ||
| | | stundamage = 0.1 | ||
| bleedingdamage = 3 | | bleedingdamage = 3 | ||
| structuredamage = 30 | | structuredamage = 30 | ||
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}} | }} | ||
==Trivia== | |||
*Regalis has mentioned the possibility that husks could take on a more subtle role as a non-human traitor in [[Traitor Mode]]. They would posses unusual abilities and the potential to pass off as humans.<ref>https://boards.fireden.net/vg/thread/131843521/#132276738</ref> | |||
==References== | |||
<references /> | <references /> | ||
{{Creatures nav}} | {{Creatures nav}} | ||
[[Category:Creatures]] | [[Category:Creatures]] |
Revision as of 13:31, 29 February 2016
Template:Stub Template:Images needed
Husk | ||
---|---|---|
![]() | ||
Stats | ||
Health
100 |
Sight: 1 | |
Hearing: 1 | ||
Armor
N/A |
Weakpoints
None | |
Immunities
N/A |
Vulnerabilities
N/A | |
Behavior | ||
Walk speed
1 |
Swim speed
1 | |
Aggressive?
Always |
Can Enter Submarine?
No | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
N/A | N/A |
Husks are human-based enemies that can manifest in Barotrauma.
Description
As their name implies, Husks take on the form of human divers which have become infested and taken over by a parasitic lifeform. Their appearance is the equivalent of a regular crew member wearing a Diving Suit, with their most obvious difference being a small tentacle protruding from their shattered visor.
Due to the broken visor, the parasite must be capable of adapting the human man body to withstand both the cold temperatures and high pressures exerted by the ocean.
In-game
Husks act as disruptive enemies, small enough to enter the submarine's corridors and attack players therein. They are easily recognizable by the small tentacle emerging from the broken visor of their suit. They are quite fragile and can be dispatched in two harpoon shots or a single railgun hit.
Husks don't bleed, although this is unlikely to matter.
Damage Values
Item |
Attack Damage |
Bleeding Damage |
Structure Damage |
Stun Duration |
Damage Type |
Stick to Entities? |
---|---|---|---|---|---|---|
Facial Tentacle |
10 |
3 |
30 |
0.1 |
Slash |
For 0.5 seconds. |
Trivia
- Regalis has mentioned the possibility that husks could take on a more subtle role as a non-human traitor in Traitor Mode. They would posses unusual abilities and the potential to pass off as humans.[1]
References
Creatures | ||
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Pets | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Small | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Large | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Abyssal | ![]() ![]() ![]() | |
Ending |
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