Watcher's Gaze: Difference between revisions

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{{version|0.13.3.11}}
{{Version|1.2.6.0}} __NOTOC__
{{See also|Afflictions}}
[[File:Affliction Watcher's Gaze.png|alt=|left|60x60px]]
''Seeming confused and slightly terrified, the patient doesn't look good. Could it be a mental breakdown? A stress reaction? There's not much you can do about it.''


"Watcher's Gaze" is an [[affliction]] that is applied when a [[Watcher]] is nearby. The only cure is to gain distance from the Watcher and wait for the effects to subside.
= [[File:Affliction Watcher's Gaze.png|40px]] Watcher's Gaze =
Inflicted by [[Watcher]]s and [[Psychosis Alien Artifact]].


The [[Afflictions|Affliction]] itself has two distinct stages of intensity, applying multiple other afflictions such as {{Hyperlink|Psychosis|20|Affliction Psychosis}} and {{Hyperlink|Nausea|20|Affliction Nausea}}. along with screen distortions.  
Others: ''"Seeming confused and slightly terrified, the patient doesn't look good. Could it be a mental breakdown? A stress reaction? There's not much you can do about it."''
Self: ''"You can’t shake it. It will always be there, staring. Would tearing out your own eyes make it go away?"''
   
   
The two stages will be referred to as "Indirect" and "Direct", both cause varying levels of the aforementioned afflictions.
Cause of Death: ''"Stared to death by a Watcher."''


The "Indirect" stage normally occurs when the Watcher is outside the submarine with the player being inside, this stage applies minor Nausea and Psychosis, along with small screen distortions. Said distortions resemble warped glass, with objects and items being changed appearance-wise as the player's camera moves around.
{{Affliction table
| name = Watcher's Gaze
| identifier = watchersgaze
| type = gaze
| limb = '''No'''<br>(Shown on Head)
| scaled = '''No'''
| evolution = 0 - 50:<br>'''-4/s'''<br><br>50 - 60:<br>'''-7/s'''<br><br>60 - 100:<br>'''-19/s'''
| treatments = {{str|Cigar|-125|||-}}
| range1 = 0 - 50
| effect1 = <span class="explain" title="Crawlers, Mudraptors, Unarmored Mudraptors, Mudraptor Veterans, Tiger Threshers & Bone Threshers.">Creatures</span>:<br>'''+10%''' Movement Speed<br>'''+50%''' Max [[Vitality]]<br><br>Humans:<br>Visual Effects
| range2 = 50 - 60
| effect2 = <span class="explain" title="Crawlers, Mudraptors, Unarmored Mudraptors, Mudraptor Veterans, Tiger Threshers & Bone Threshers.">Creatures</span>:<br>'''+20%''' Movement Speed<br>'''+100%''' Max [[Vitality]]<br><br>Humans:<br>'''2%''' chance every second for[[File:Affliction Nausea.png|20px]]'''+20''' [[Nausea]]<br>'''2%''' chance every second for[[File:Affliction Psychosis.png|20px]]'''+20''' [[Psychosis]]<br>Visual Effects
| range3 = 60 - 100
| effect3 = <span class="explain" title="Crawlers, Mudraptors, Unarmored Mudraptors, Mudraptor Veterans, Tiger Threshers & Bone Threshers.">Creatures</span>:<br>'''+30%''' Movement Speed<br>'''+200%''' Max [[Vitality]]<br><br>Humans:<br>'''-80%''' Movement Speed<br>[[File:Affliction Nausea.png|20px]]'''+2''' [[Nausea]] per second<br>[[File:Affliction Psychosis.png|20px]]'''+3''' [[Psychosis]] per second<br>Visual Effects
}}
*Watcher's Gaze is afflicted at a rate of 5/sec within a 50m radius of a [[Watcher]], and a rate of 25/sec within a 15m radius.
*This affliction is unable to kill characters, however has death messages defined in the game code.


The "Direct" stage most often occurs when the player is outside the submarine and the Watcher approaches to observe them. This stage is much more extreme, involving heavy Nausea and Psychosis and causing extreme screen distortion, making it almost impossible to see clearly. It should be noted that while this affliction by itself is harmless, the Nausea that comes from it will slowly inflict {{Hyperlink|Organ Damage|20|Affliction Organ Damage}}.
This affliction's stages are based on range, so it is entirely possible to get the extreme "Direct" stage while still inside the submarine if the Watcher is very close.
{| class="wikitable" style="text-align:center; width: 100%;"
|-
! style="width: 13%" | Affliction
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
! style="width: 5%" |<span class="explain" title="Will vitality loss be a percentage the victim's max vitality?">Scaled to Vitality?</span>
! style="width: 7%" |If left alone
! style="width: 7%" |Strength Range
! style="width: 20%" |<span class="explain" title="What happens in that strength range?">Effects</span>
! style="width: 16%" |<span class="explain" title="Total affliction strength reduction, Success | Failure">Treatments</span><span style="float:right">Skill</span>
|-
| rowspan="3" |[[File:Affliction Watcher's Gaze.png|50px]]<br>[[Watcher's Gaze]]
| rowspan="3" |No
| rowspan="3" |No
| style="text-align:left;" |Decays (-4/s)
| 0 - 50
| <span class="explain" title="Crawlers, Mudraptors, Bone Threshers and Tiger Threshers">Creatures:</span>+10% speed, +50% vitality<br>Humans: slight screen distortion
| rowspan=3 | None
|-
| style="text-align:left;" |Decays (-7/s)
|50 - 60
|<span class="explain" title="Crawlers, Mudraptors, Bone Threshers and Tiger Threshers">Creatures:</span>+20% speed, +100% vitality<br>Humans: {{Hyperlink|Nausea|20|Affliction Nausea}} 20 (2% chance /sec), {{Hyperlink|Psychosis|20|Affliction Psychosis}} 20 (2% chance /sec), screen distortion and blur
|-
| style="text-align:left;" |Decays (-19/s)
|60 - 100
| <span class="explain" title="Crawlers, Mudraptors, Bone Threshers and Tiger Threshers">Creatures:</span>+30% speed, +200% vitality<br>Humans: {{Hyperlink|Nausea|20|Affliction Nausea}} 2/sec, {{Hyperlink|Psychosis|20|Affliction Psychosis}} 3/sec, screen distortion, blur and chromatic aberration
|}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 22:03, 14 December 2023

Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.6.0

Watcher's Gaze

Inflicted by Watchers and Psychosis Alien Artifact.

Others: "Seeming confused and slightly terrified, the patient doesn't look good. Could it be a mental breakdown? A stress reaction? There's not much you can do about it."
Self: "You can’t shake it. It will always be there, staring. Would tearing out your own eyes make it go away?"

Cause of Death: "Stared to death by a Watcher."


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Watcher's Gaze
ID: watchersgaze
Type: gaze
No
(Shown on Head)
No 0 - 50:
-4/s

50 - 60:
-7/s

60 - 100:
-19/s
0 - 50 Creatures:
+10% Movement Speed
+50% Max Vitality

Humans:
Visual Effects
Cigar (-125)* Desirable Medical Skill- N/A
50 - 60 Creatures:
+20% Movement Speed
+100% Max Vitality

Humans:
2% chance every second for+20 Nausea
2% chance every second for+20 Psychosis
Visual Effects
60 - 100 Creatures:
+30% Movement Speed
+200% Max Vitality

Humans:
-80% Movement Speed
+2 Nausea per second
+3 Psychosis per second
Visual Effects
  • Watcher's Gaze is afflicted at a rate of 5/sec within a 50m radius of a Watcher, and a rate of 25/sec within a 15m radius.
  • This affliction is unable to kill characters, however has death messages defined in the game code.


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