Vitamin Supplements (Affliction): Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (ver)
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Version|0.21.6.0}} __NOTOC__
{{Version|1.0.7.0}} __NOTOC__


= [[File:Talent Affliction Vitamin Supplements.png|40px]] Vitamin Supplements (Affliction) =
= [[File:Talent Affliction Vitamin Supplements.png|40px]] Vitamin Supplements (Affliction) =
Line 13: Line 13:
| evolution = '''0/s'''
| evolution = '''0/s'''
| range1 = 0 - 60
| range1 = 0 - 60
| causes = [[File:Talent_vitaminsupplements.png|40px]][[Vitamin Supplements]]
| causes = {{hl|Vitamin Supplements|40|Talent vitaminsupplements}}
| effect1 = '''+20%''' Maximum [[Health]]
| effect1 = '''+20%''' Maximum [[Health]]
}}
}}

Latest revision as of 21:30, 3 June 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0

Vitamin Supplements (Affliction)

Caused by receiving medicine from a medic with the Vitamin Supplements Talent.

The subject is feeling very healthy.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Vitamin Supplements
ID: bedsidemanner
Type: talentbuff
No
(Shown on Torso)
No 0/s 0 - 60 +20% Maximum Health N/A Vitamin Supplements
  • This affliction is removed when transitioning levels, and must be reapplied.

Related Talents

Talent Tree Description

Vitamin Supplements
ID: vitaminsupplements
Medical Doctor
Medic
Spec. 3
Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission.


v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)