Turret Hardpoint: Difference between revisions
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Can be used for making custom submarines that start with optional hardpoints. When placed in the editor, it should be linked with a [[Periscope Base]] and [[Loader Base]]. | Can be used for making custom submarines that start with optional hardpoints. When placed in the editor, it should be linked with a [[Periscope Base]] and [[Loader Base]]. | ||
=See also= | |||
*{{hl|Large Turret Hardpoint|80}} | |||
{{Installations nav}} | {{Installations nav}} | ||
[[Category:Installations]] | [[Category:Installations]] | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Submarine Weapons]] | [[Category:Submarine Weapons]] |
Revision as of 14:18, 11 October 2022
Data is potentially outdated | |
Last updated for version 0.17.15.0 Last mentioned in changelog 0.19.12.0 The current game version is 1.4.6.0 |
Turret Hardpoint | ||||||||||
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An empty weapon station turrets can be installed on. | ||||||||||
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Loader Base | ||||||||||
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Turret Hardpoints are placeholders for a turret to be later mounted on. All vanilla Submarines have one.
Function and usage
The Turret Hardpoint can be upgraded at an outpost to have a turret. This will convert the hardpoint and connected loader to the selected weapon, and the periscope base will become a regular periscope.
It has the same wiring configuration as a normal turret.
Can be used for making custom submarines that start with optional hardpoints. When placed in the editor, it should be linked with a Periscope Base and Loader Base.
See also
Installations | |
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Submarine Weapons | |
Small Turrets
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Large Turrets
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Loaders
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Other
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Navigation | |
Machines | |
Electrical | |
Structure | |
Other | |
Alien | |