Supercapacitor: Difference between revisions
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==Function== | ==Function== | ||
Supercapacitors are used to provide short bursts of high energetic output to relevant installations, such as the [[Railgun]] | Supercapacitors are used to provide short bursts of high energetic output to relevant installations, such as the [[Railgun]] and [[Coilgun]]. | ||
==Damage Values== | ==Damage Values== | ||
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{{Connection panel | {{Connection panel | ||
| input1 = power_in | | input1 = power_in | ||
| input1tt = | | input1tt = Stores inputted power in the supercapacitor. | ||
| output1 = power_out | | output1 = power_out | ||
| output1tt = | | output1tt = Outputs supercapacitor's stored power to anything connected. | ||
| output2 = charge_out | |||
| output2tt = Outputs current amount of stored power. | |||
| output3 = charge_% | |||
| output3tt = Outputs percentage of the currently stored power. | |||
| output4 = charge_rate_out | |||
| output4tt = Outputs current charge rate. | |||
}} | }} | ||
Revision as of 12:35, 9 July 2019
Template:Outdated Template:Stub
Supercapacitor | ||||||||
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Statistics* | ||||||||
Power Capacity | 20 kWm | |||||||
Max Power Output | 2000000 kW | |||||||
Max Recharge Speed | 20 kW | |||||||
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Supercapacitors are stationary installations able to store and release electrical power much quicker than conventional batteries, but with limited ability to store up energy.
Function
Supercapacitors are used to provide short bursts of high energetic output to relevant installations, such as the Railgun and Coilgun.
Damage Values
Item |
Attack Damage |
Stun Duration |
Kinetic Force |
Explosion Radius (m) |
---|---|---|---|---|
Supercapacitor overload |
30 |
20 |
5.0 |
100 |
I/O Interface
Connection Panel for Supercapacitor Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
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