Stun: Difference between revisions
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== Related Talents == | == Related Talents == | ||
{{TalentTable|{{CaptainTalent|drunken sailor}}}} | {{TalentTable | ||
|{{CaptainTalent|drunken sailor}} | |||
|{{CaptainTalent|inspire to battle}} | |||
}} | |||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 03:53, 29 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Stun
Inflicted by many Weapons.
The patient is dazed and unresponsive.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Stun ID: stun Type: stun
|
No | No | -1/s | 0 - 30 | Character Unconscious | Hyperzine (-54 | -15)* 50 Methamphetamine (-22.5)* - |
N/A |
Related Talents
Talent | Tier | Description |
---|---|---|
Drunken Sailor |
Captain Gunslinger Tier 3 |
Gain 25% physical damage resistance and 50% stun resistance while drunk. When you play a Harmonica, a random ally on your current submarine has a 4% chance to gain a random skill point every second. |
Inspire to Battle |
Captain Shipmaster Tier 3 |
In addition to other Inspiration bonuses, the ordered character also gains the following attributes: +30% Stun Resistance +30% Melee Attack Speed +20% Ranged Fire Rate +20% Turret Fire Rate |