Radiation Sickness: Difference between revisions

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m (linkify "affliction")
(replaced description; added note on dirty bomb; slight rewording; fixed link and replaced with hyperlink; updated table; changed tooltip of "scaled to vitality" to fit, we need a proper template for this anyway)
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{{version}}
{{version|0.15.13.0}}
{{See also|Afflictions}}
{{See also|Afflictions}}
[[File:affliction_Radiation Sickness.png|60x60px|left]]
[[File:affliction_Radiation Sickness.png|60x60px|left]]
  ''The patient's skin is red and blistering.''
  ''Burns and sores can be seen on patient's skin. They seem to be spreading.''




'''Radiation Sickness''' is a rare but very dangerous [[affliction]] that can be inflicted by being too close to a '''Nuclear Explosion''', by being poisoned by [[Radiotoxin]], or by being in [[Jovian Radiation]] in the [[Campaign]].
'''Radiation Sickness''' is a rare but very dangerous [[affliction]] that can be inflicted by being too close to a nuclear explosion (such as from [[Railgun#Ammunition|nuclear shells]], or [[Depth_Charge#Damage_Values|nuclear septh charges]]), being inside the lasting area of effect of a [[Dirty Bomb]], being poisoned by [[Radiotoxin]], or being in [[Jovian Radiation]] in the [[Campaign]].


Radiation Sickness will cause progressively worse [[#Burn|Burns]] on all limbs, leading to quickly accumulating damage.
Radiation Sickness will cause progressively worse {{hyperlink|Burn}} damage on all limbs, leading to quickly accumulating damage.


Radiation Sickness does not decay overtime.
Radiation Sickness does not decay overtime.
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! style="width: 13%" | Affliction
! style="width: 13%" | Affliction
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
! style="width: 5%" |<span class="explain" title="Will vitality loss be a percentage the victim's max vitality?">Scaled to Vitality?</span>
! style="width: 5%" |<span class="explain" title="Will vitality loss and/or afflictions gain be a percentage the victim's max vitality?">Scaled to Vitality?</span>
! style="width: 7%" |If left alone
! style="width: 7%" |If left alone
! style="width: 7%" |Strength Range
! style="width: 7%" |Strength Range
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! style="width: 15%" |<span class="explain" title="Total affliction strength increase, Success | Failure. Weapons and creature attacks not included.">Causes</span><span style="float:right">Skill</span>
! style="width: 15%" |<span class="explain" title="Total affliction strength increase, Success | Failure. Weapons and creature attacks not included.">Causes</span><span style="float:right">Skill</span>
|-  
|-  
| rowspan="4" |[[File:Affliction Radiation Sickness.png|50px]]<br>[[Radiation Sickness]]
| rowspan="7" |[[File:Affliction Radiation Sickness.png|50px]]<br>[[Radiation Sickness]]
| rowspan="4" |
| rowspan="7" |
| rowspan="4" |
| rowspan="7" | Yes
| rowspan="4" style="text-align:left;" |Stays
| rowspan="7" style="text-align:left;" |Stays
| 5 - 25
| 25 - 50
|[[File:Affliction Burn.png|16px]] +0.0025 Burn per second
| [[File:Affliction Burn.png|16px]] +0.01 Burn per second
| rowspan="4" style="text-align:left;" |{{str|Antirad|-100|-25||5}}<br>{{str|Stabilozine|-30|-15||20}}
| rowspan="7" style="text-align:left;" |{{str|Antirad|-100|-25||5}}<br>{{str|Stabilozine|-30|-15||20}}
| rowspan="4" style="text-align:left;border-left:1px solid #767D71;" |{{str|Radiotoxin|+40||| - }} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(+20)*'''</span></span>
| rowspan="7" style="text-align:left;border-left:1px solid #767D71;" |{{str|Radiotoxin|+40||| - }} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(+20)*'''</span></span>
|-
|-
|25 - 50
| 50 - 75
|[[File:Affliction Burn.png|16px]] +0.005 Burn per second
| [[File:Affliction Burn.png|16px]] +0.04 Burn per second
[[File:Affliction Nausea.png|16px]] <abbr title="nausea decreases by 1 per second, so effectively this increases it by 0.05/s">+1.05 Nausea per second</abbr>
|-
|-
|50 - 75
| 75 - 100
|[[File:Affliction Burn.png|16px]] +0.01 Burn per second<br>[[File:Affliction Nausea.png|16px]] <abbr title="nausea decreases by 1 per second, so effectively this increases it by 0.05/s">+1.05 Nausea per second</abbr>
| [[File:Affliction Burn.png|16px]] +0.16 Burn per second
[[File:Affliction Nausea.png|16px]] <abbr title="nausea decreases by 1 per second, so effectively this increases it by 0.1/s">+1.1 Nausea per second</abbr>
|-
|-
|75 - 100
| 100 - 125
|[[File:Affliction Burn.png|16px]] +0.02 Burn per second<br>[[File:Affliction Nausea.png|16px]] <abbr title="nausea decreases by 1 per second, so effectively this increases it by 0.1/s">+1.1 Nausea per second</abbr>
| [[File:Affliction Burn.png|16px]] +0.32 Burn per second
[[File:Affliction Nausea.png|16px]] <abbr title="nausea decreases by 1 per second, so effectively this increases it by 0.2/s">+1.2 Nausea per second</abbr>
|-
| 125 - 150
| [[File:Affliction Burn.png|16px]] +0.48 Burn per second
[[File:Affliction Nausea.png|16px]] <abbr title="nausea decreases by 1 per second, so effectively this increases it by 0.4/s">+1.4 Nausea per second</abbr>
|-
| 150 - 175
| [[File:Affliction Burn.png|16px]] +0.64 Burn per second
[[File:Affliction Nausea.png|16px]] <abbr title="nausea decreases by 1 per second, so effectively this increases it by 0.6/s">+1.6 Nausea per second</abbr>
|-
| 175 - 200
| [[File:Affliction Burn.png|16px]] +0.80 Burn per second
[[File:Affliction Nausea.png|16px]] <abbr title="nausea decreases by 1 per second, so effectively this increases it by 0.8/s">+1.8 Nausea per second</abbr>
|}
|}



Revision as of 11:44, 3 November 2021

Data is potentially outdated
Last updated for version 0.15.13.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.6.0
See also: Afflictions
Burns and sores can be seen on patient's skin. They seem to be spreading.


Radiation Sickness is a rare but very dangerous affliction that can be inflicted by being too close to a nuclear explosion (such as from nuclear shells, or nuclear septh charges), being inside the lasting area of effect of a Dirty Bomb, being poisoned by Radiotoxin, or being in Jovian Radiation in the Campaign.

Radiation Sickness will cause progressively worse Burn damage on all limbs, leading to quickly accumulating damage.

Radiation Sickness does not decay overtime.


Affliction Limb Specific? Scaled to Vitality? If left alone Strength Range Effects TreatmentsSkill CausesSkill

Radiation Sickness
Yes Stays 25 - 50 +0.01 Burn per second Antirad (-100 | -25)* Desirable Medical Skill5
Stabilozine (-30 | -15)* Desirable Medical Skill20
Radiotoxin (+40)* Desirable Medical Skill - (+20)*
50 - 75 +0.04 Burn per second

+1.05 Nausea per second

75 - 100 +0.16 Burn per second

+1.1 Nausea per second

100 - 125 +0.32 Burn per second

+1.2 Nausea per second

125 - 150 +0.48 Burn per second

+1.4 Nausea per second

150 - 175 +0.64 Burn per second

+1.6 Nausea per second

175 - 200 +0.80 Burn per second

+1.8 Nausea per second


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