Paralysis: Difference between revisions
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{{Version}} __NOTOC__ | {{Version|0.16.7.0}} __NOTOC__ | ||
= [[File:Affliction Paralysis.png|40px]] Paralysis = | = [[File:Affliction Paralysis.png|40px]] Paralysis = | ||
Caused by being injected with [[Paralyzant|Paralyzant]] or by being attacked by a [[Leucocyte]]. | Caused by being injected with [[Paralyzant|Paralyzant]] or by being attacked by a [[Leucocyte]].<br> | ||
Can be indirectly treated with [[Anaparalyzant]]. | |||
''The patient has trouble moving.'' | ''The patient has trouble moving.'' | ||
{{Affliction table | {{Affliction table | ||
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| scaled = '''No''' | | scaled = '''No''' | ||
| evolution = '''+1/s''' | | evolution = '''+1/s''' | ||
| treatments = {{str|Hallucinogenic Bufotoxin|-20|||- | | treatments = {{str|Hallucinogenic Bufotoxin|-20|||-}} | ||
| causes = {{str|Paralyzant|+1|||-}} | | causes = {{str|Paralyzant|+1|||-}} | ||
| range1 = 0 - 20 | | range1 = 0 - 20 | ||
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| effect5 = '''-90%''' Movement Speed | | effect5 = '''-90%''' Movement Speed | ||
| range6 = 99 - 100 | | range6 = 99 - 100 | ||
| effect6 = '''-100%''' Movement Speed<br> | | effect6 = '''-100%''' Movement Speed<br>Character unconcious | ||
}} | }} | ||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 04:25, 26 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.0.20.1 The current game version is 1.4.6.0 |
Paralysis
Caused by being injected with Paralyzant or by being attacked by a Leucocyte.
Can be indirectly treated with Anaparalyzant.
The patient has trouble moving.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Paralysis ID: paralysis Type: paralysis
|
No (Shown on Torso) |
No | +1/s | 0 - 20 | -50% Movement Speed | Hallucinogenic Bufotoxin (-20)* - | Paralyzant (+1)* - |
20 - 40 | -60% Movement Speed | ||||||
40 - 60 | -70% Movement Speed | ||||||
60 - 80 | -80% Movement Speed | ||||||
80 - 99 | -90% Movement Speed | ||||||
99 - 100 | -100% Movement Speed Character unconcious |