Paralysis: Difference between revisions
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{{ | {{Version|0.16.7.0}} | ||
{{See also|Afflictions}} | {{See also|Afflictions}} | ||
[[File:Affliction Paralysis.png|alt=|left|60x60px]] | [[File:Affliction Paralysis.png|alt=|left|60x60px]] | ||
''The patient has trouble moving.'' | ''The patient has trouble moving.'' | ||
'''Paralysis''' can be afflicted by being injected with [[Paralyzant|Paralyzant]] or by being attacked by a [[Leucocyte]]. | |||
It causes screen distortion, gradually slows movement down to almost a halt, and when the effect reaches 100%, the character becomes permanently stunned (paralyzed) until treated by either [[Anaparalyzant]] or [[Hallucinogenic Bufotoxin]]. | |||
Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted character to still be alive, but paralyzed, for an infinite amount of time (if not cured).<br> | |||
Paralysis is non-lethal on its own, although the full effect puts the player on a constant critical like state; preventing them from speaking or moving, and allowing them to give in. | |||
Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted to still be alive | |||
{{Affliction table | |||
| name = Paralysis | |||
| type = | |||
| identifier = paralysis | |||
| limb = No<br>(Indicated on Torso) | |||
| scaled = No | |||
| evolution = Grows (+1/s) | |||
| treatments = {{str|Hallucinogenic Bufotoxin|-20|||-}}<br>{{hl|Paralysis Resistance|20|Affliction Paralysis Resistance}} | |||
| causes = {{str|Paralyzant|+1|||-}} | |||
| range1 = 0 - 20 | |||
| effect1 = '''-50%''' Walking Speed | |||
| range2 = 20 - 40 | |||
| effect2 = '''-60%''' Walking Speed | |||
| range3 = 40 - 60 | |||
| effect3 = '''-70%''' Walking Speed | |||
| range4 = 60 - 80 | |||
| effect4 = '''-80%''' Walking Speed | |||
| range5 = 80 - 99 | |||
| effect5 = '''-90%''' Walking Speed | |||
| range6 = 99 - 100 | |||
| effect6 = '''-100%''' Walking Speed<br>Unable to talk and use items | |||
}} | |||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 21:02, 17 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.0.20.1 The current game version is 1.4.6.0 |
- See also: Afflictions
The patient has trouble moving.
Paralysis can be afflicted by being injected with Paralyzant or by being attacked by a Leucocyte.
It causes screen distortion, gradually slows movement down to almost a halt, and when the effect reaches 100%, the character becomes permanently stunned (paralyzed) until treated by either Anaparalyzant or Hallucinogenic Bufotoxin.
Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted character to still be alive, but paralyzed, for an infinite amount of time (if not cured).
Paralysis is non-lethal on its own, although the full effect puts the player on a constant critical like state; preventing them from speaking or moving, and allowing them to give in.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Paralysis ID: paralysis
|
No (Indicated on Torso) |
No | Grows (+1/s) | 0 - 20 | -50% Walking Speed | Hallucinogenic Bufotoxin (-20)* - Paralysis Resistance |
Paralyzant (+1)* - |
20 - 40 | -60% Walking Speed | ||||||
40 - 60 | -70% Walking Speed | ||||||
60 - 80 | -80% Walking Speed | ||||||
80 - 99 | -90% Walking Speed | ||||||
99 - 100 | -100% Walking Speed Unable to talk and use items |