Paralysis: Difference between revisions

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{{version}}
{{Version|0.16.7.0}}
{{See also|Afflictions}}
{{See also|Afflictions}}
[[File:Affliction Paralysis.png|alt=|left|60x60px]]
[[File:Affliction Paralysis.png|alt=|left|60x60px]]
  ''The patient has trouble moving.''
  ''The patient has trouble moving.''
'''Paralysis''' can be afflicted by being injected with [[Paralyzant|Paralyzant]] or by being attacked by a [[Leucocyte]].


It causes screen distortion, gradually slows movement down to almost a halt, and when the effect reaches 100%, the character becomes permanently stunned (paralyzed) until treated by either [[Anaparalyzant]] or [[Hallucinogenic Bufotoxin]].


'''Paralysis''' can be applied by being injected with [[Paralyzant|Paralyzant]] or being attacked by the [[Leucocyte]].
Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted character to still be alive, but paralyzed, for an infinite amount of time (if not cured).<br>
 
Paralysis is non-lethal on its own, although the full effect puts the player on a constant critical like state; preventing them from speaking or moving, and allowing them to give in.
It causes screen distortion, gradually slows movement down to almost a halt, and when the effect reaches 100%, the character becomes permanently stunned (paralyzed) until treated by either [[Anaparalyzant]] or [[Hallucinogenic Bufotoxin]] (which cure and reduce the affliction level respectively).
 
Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted to still be alive while paralyzed for the remainder of the round if not treated or already suffering from other lethal afflictions. On its own, Paralysis is non-lethal, although the full effect puts the player on a constant critical like state, such as being able to Give In, unable to communicate, etc.
{| class="wikitable" style="text-align:center; width: 100%;"
|-
! style="width: 13%" | Affliction
! style="width: 5%" | <span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
! style="width: 5%" | <span class="explain" title="Will the max strength be aligned to the max vitality of the victim?">Scaled to Vitality?</span>
! style="width: 10%" | If left alone
! style="width: 9%" | Strength Range
! style="width: 30%" | <span class="explain" title="What happens in that strength range?">Effects</span>
! style="width: 16%" |<span class="explain" title="Total affliction strength reduction, Skilled | Unskilled">Treatments</span><span style="float:right">Skill</span>
|-
| rowspan="6" | [[File:Affliction Paralysis.png|50px]]<br>'''Paralysis'''
| rowspan="6" | NO
| rowspan="6" | NO
| rowspan="6" style="text-align:left;" | Grows (+1/s)
| 0 - 20
| -50% speed
| rowspan="6" style="text-align:left;" | {{str|Anaparalyzant|Cured|||20}}<br>{{str|Hallucinogenic Bufotoxin|-20||| - }}
|-
| 20 - 40
| -60% speed
|-
| 40 - 60
| -70% speed
|-
| 60 - 80
| -80% speed
|-
| 80 - 99
| -90% speed
|-
| 99 - 100
| Prevents movement or actions of any kind
|-
|}


{{Affliction table
| name = Paralysis
| type =
| identifier = paralysis
| limb = No<br>(Indicated on Torso)
| scaled = No
| evolution = Grows (+1/s)
| treatments = {{str|Hallucinogenic Bufotoxin|-20|||-}}<br>{{hl|Paralysis Resistance|20|Affliction Paralysis Resistance}}
| causes = {{str|Paralyzant|+1|||-}}
| range1 = 0 - 20
| effect1 = '''-50%''' Walking Speed
| range2 = 20 - 40
| effect2 = '''-60%''' Walking Speed
| range3 = 40 - 60
| effect3 = '''-70%''' Walking Speed
| range4 = 60 - 80
| effect4 = '''-80%''' Walking Speed
| range5 = 80 - 99
| effect5 = '''-90%''' Walking Speed
| range6 = 99 - 100
| effect6 = '''-100%''' Walking Speed<br>Unable to talk and use items
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 21:02, 17 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
Last mentioned in changelog 1.0.20.1
The current game version is 1.4.6.0
See also: Afflictions
The patient has trouble moving.

Paralysis can be afflicted by being injected with Paralyzant or by being attacked by a Leucocyte.

It causes screen distortion, gradually slows movement down to almost a halt, and when the effect reaches 100%, the character becomes permanently stunned (paralyzed) until treated by either Anaparalyzant or Hallucinogenic Bufotoxin.

Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted character to still be alive, but paralyzed, for an infinite amount of time (if not cured).
Paralysis is non-lethal on its own, although the full effect puts the player on a constant critical like state; preventing them from speaking or moving, and allowing them to give in.


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Paralysis
ID: paralysis
No
(Indicated on Torso)
No Grows (+1/s) 0 - 20 -50% Walking Speed Hallucinogenic Bufotoxin (-20)* Desirable Medical Skill-
Paralysis Resistance
Paralyzant (+1)* Desirable Medical Skill-
20 - 40 -60% Walking Speed
40 - 60 -70% Walking Speed
60 - 80 -80% Walking Speed
80 - 99 -90% Walking Speed
99 - 100 -100% Walking Speed
Unable to talk and use items
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