This article is a stub.

Oxygen: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (→‎Environmental: fire scales, what a surprise)
No edit summary
 
(11 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{stub}}{{DisambigMsg|the Game Mechanic|the Affliction|Oxygen Low}}
{{Version|stub=yes}}
{{DisambigMsg|the Game Mechanic|the Affliction|Oxygen Low}}
'''Oxygen''' is a mechanic. A few Creatures, like [[Human]]s, require Oxygen to breathe. Oxygen breathers that do not get enough Oxygen will suffocate and experience {{Affliction|Oxygen Low}}, leading to unconsciousness and eventually death.
'''Oxygen''' is a mechanic. A few Creatures, like [[Human]]s, require Oxygen to breathe. Oxygen breathers that do not get enough Oxygen will suffocate and experience {{Affliction|Oxygen Low}}, leading to unconsciousness and eventually death.


Line 8: Line 9:


==Sources of Oxygen==
==Sources of Oxygen==
Hulls in submarines and other structures contain Oxygen. They hold as much Oxygen as they have volume. Oxygen can flow from room to room via Gaps: Doors, Hatches, Ducts, and damaged walls.
=== Installations ===
Oxygen Generators provide 100x their generated oxygen every second, split between all of their linked Vents, proportionate to the room sizes.
For example, the Dugong's Oxygen Generator has 400 Oxygen Generation and 9 Vents. This means the average vent in the Dugong gives 100 * 400 / 9 = 4444 Oxygen/second. Which is enough to sustain 4444/700 = 6.3 people per room.
Oxygen generators produce less oxygen based on its condition, exponentially (condition squared)
* 100% condition = 100% oxygen
* 50% condition = (.5 * .5) = 25% oxygen
* 20% condition = (.2 * .2) = 4% oxygen
Oxygen generators also produce an amount based on the voltage
* minVoltage% at its minVoltage
* to 200% at (x2) Overvoltage
{|
! Machine
! Effects
|-
|{{hl|Oxygen Generator}}
| Generates and distributes Oxygen to [[Vents]], refills Oxygen Tanks
|-
| {{hl|Vent}}
| Outputs Oxygen from generators, doesn't work when submerged
|}
=== Items ===
=== Items ===
Some items can provide Oxygen when an [[Oxygen Tank]] or other oxygen source attached.
Some items can provide Oxygen when an [[Oxygen Tank]] or other oxygen source attached.
Line 22: Line 50:
|-
|-
| {{hl|Abyss Diving Suit}} || Wearer exclusively breathes from Suit.
| {{hl|Abyss Diving Suit}} || Wearer exclusively breathes from Suit.
|-
| {{hl|PUCS}} || Wearer breathes from Suit if necessary.
|}
|}


=== Environmental ===
=== Other ===
Hulls in submarines and other structures can contain Oxygen. They can hold as much Oxygen as they have volume.
The Tiger Thresher [[Genes|Genetic Mutation]] can reduce or completely eliminate oxygen consumption for the mutant.


Characters will breathe oxygen from the environment as long as they're not wearing a Diving Suit. Characters require the room to have at least 65% of its maximum Oxygen to breathe normally.
{{hl|Oxygenite Shard|20|s=s}} generates 5000 Oxygen when exposed to the air. However, they also explode violently on impacts, and thus are not safe sources of long term Oxygen.
 
Oxygen in a room is replenished by [[Oxygen Generator]]s via [[Vent]]s. Oxygen Generators provide 100x their generated oxygen every second, split between all of their linked Vents.
 
{{hl|Oxygenite Shard|20|s=s}} also generate Oxygen when exposed to the air. However, they also explode violently on impacts, and thus are not safe sources of long term Oxygen.


{{hl|Sky Alien Artifact|20}} sucks Oxygen out of the room it's in at a rate of 50 000 per second.
{{hl|Sky Alien Artifact|20}} sucks Oxygen out of the room it's in at a rate of 50 000 per second.


{{hl|Fire|||Maintenance#Fire}} consumes Oxygen in a room, scaling with the size of the fire.
[[Maintenance#Fire|Fire]] rapidly consumes Oxygen in a room, scaling with the size of the fire.


=== CPR ===
=== CPR ===
{{main|CPR}}
{{main|CPR}}
In an emergency, CPR may be performed on a downed character to slow down or reduce their Oxygen Low affliction, if the subject has access to oxygen.
In an emergency, CPR may be performed on a downed character to reduce their Oxygen Low affliction. It does not give the recipient oxygen, so they will still need an external source of oxygen.
 


{{Universal nav
{{Game Mechanics nav}}
|show-Misc=yes
}}
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Latest revision as of 11:42, 30 December 2023

Data is potentially outdated
Last updated for an unknown version
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.5.0
This article is about the Game Mechanic. For the Affliction, see Oxygen Low.

Oxygen is a mechanic. A few Creatures, like Humans, require Oxygen to breathe. Oxygen breathers that do not get enough Oxygen will suffocate and experience Oxygen Low , leading to unconsciousness and eventually death.

Mechanics

Oxygen breathers require 700 Oxygen every second, or they will start suffocating.

There are two sources of Oxygen: the Oxygen Generator (which can be used to fill up Oxygen Tanks, or rooms via Vents), and Oxygenite Shards.

Sources of Oxygen

Hulls in submarines and other structures contain Oxygen. They hold as much Oxygen as they have volume. Oxygen can flow from room to room via Gaps: Doors, Hatches, Ducts, and damaged walls.

Installations

Oxygen Generators provide 100x their generated oxygen every second, split between all of their linked Vents, proportionate to the room sizes.

For example, the Dugong's Oxygen Generator has 400 Oxygen Generation and 9 Vents. This means the average vent in the Dugong gives 100 * 400 / 9 = 4444 Oxygen/second. Which is enough to sustain 4444/700 = 6.3 people per room.

Oxygen generators produce less oxygen based on its condition, exponentially (condition squared)

  • 100% condition = 100% oxygen
  • 50% condition = (.5 * .5) = 25% oxygen
  • 20% condition = (.2 * .2) = 4% oxygen

Oxygen generators also produce an amount based on the voltage

  • minVoltage% at its minVoltage
  • to 200% at (x2) Overvoltage
Machine Effects
Oxygen Generator Generates and distributes Oxygen to Vents, refills Oxygen Tanks
Vent Outputs Oxygen from generators, doesn't work when submerged

Items

Some items can provide Oxygen when an Oxygen Tank or other oxygen source attached.

Item Oxygen Supply Effect
Diving Mask Supplemental Oxygen to the wearer
Diving Suit Wearer exclusively breathes from Suit.
Combat Diving Suit Wearer exclusively breathes from Suit.
Abyss Diving Suit Wearer exclusively breathes from Suit.
PUCS Wearer breathes from Suit if necessary.

Other

The Tiger Thresher Genetic Mutation can reduce or completely eliminate oxygen consumption for the mutant.

Oxygenite Shards generates 5000 Oxygen when exposed to the air. However, they also explode violently on impacts, and thus are not safe sources of long term Oxygen.

Sky Alien Artifact sucks Oxygen out of the room it's in at a rate of 50 000 per second.

Fire rapidly consumes Oxygen in a room, scaling with the size of the fire.

CPR

Main article: CPR


In an emergency, CPR may be performed on a downed character to reduce their Oxygen Low affliction. It does not give the recipient oxygen, so they will still need an external source of oxygen.

v·d·e·h
Game Mechanics
Game Modes
Survival
Installations
Other