Navigation Terminal: Difference between revisions

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(Updated infobox)
(Passive sonar explained a bit more)
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While '''active''' the submarine will send a sonar ping in a 360 degree arch, anything it bounces off will be displayed on the GUI.
While '''active''' the submarine will send a sonar ping in a 360 degree arch, anything it bounces off will be displayed on the GUI.


While '''passive''' the Navigation Terminal will only display nearby structures and anything that produces sound (navigation terminal, reactor, creatures).
While '''passive''' instead of sending out sonar pings, the Navigation Terminal will scan for sound signatures, they can be generated by the submarine itself (nuclear reactor, engines) or underwater [[:Category:Creatures|Creatures]]. Similarly to active sonar, these sound signatures will bounce off of their surroundings and are displayed on the GUI, note that the range of passive sonar is dependent on how loud the submarine is.


==I/O Interface==
==I/O Interface==

Revision as of 12:16, 9 December 2018

Navigation Terminal
Statistics*
Power Consumption 100 kW
Technical
Identifier {{{identifier}}}
Categories Machine

The Navigation Terminal is an installation in Barotrauma. It is a essential installation in any submarine, as it allows the player to steer the submarine.

Usage

Using the Navigation Terminal will show it's GUI, it displays an outline of the submarine and a reticle to steer the submarine.

The sonar can either be passive or active:

While active the submarine will send a sonar ping in a 360 degree arch, anything it bounces off will be displayed on the GUI.

While passive instead of sending out sonar pings, the Navigation Terminal will scan for sound signatures, they can be generated by the submarine itself (nuclear reactor, engines) or underwater Creatures. Similarly to active sonar, these sound signatures will bounce off of their surroundings and are displayed on the GUI, note that the range of passive sonar is dependent on how loud the submarine is.

I/O Interface

Connection Panel for Navigation Terminal
Hover over pins to see their descriptions.
power_in
velocity_x_out
velocity_y_out
velocity_in
Connecting a power source to this input will supply the Navigation Terminal with power.
Connecting the engines to this output will allow the Navigation Terminal to control the engines thrust, allowing the submarine to move horizontally.
Connecting the ballast pumps to this output will allow the Navigation Terminal to control the how much the ballast is filled, allowing the submarine to move vertically.
Requires: Screwdriver
v·d·e·h
Installations
Submarine Weapons
Small Turrets
Large Turrets
Loaders
Other
Navigation
Machines
Electrical
Structure
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Alien