Morbusine Poisoning: Difference between revisions

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(same treatment at all levels)
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{{version}}
{{Version|1.2.6.0}} __NOTOC__
{{See also|Afflictions}}
[[File:Affliction Morbusine Poisoning.png|60x60px|left]]
''The patient can't breathe at all, and their heartrate is slowing rapidly.''


= [[File:Affliction Morbusine Poisoning.png|40px]] Morbusine Poisoning =
Caused by being injected with [[Morbusine]] or being struck by the [[Europan Handshake]].


'''Morbusine Poisoning''' is caused by being injected with [[Morbusine]].
  0-50 (other): ''"The patient’s breathing seems irregular."''
50-100 (other): ''"The patient can't breathe at all, and their heart rate is slowing rapidly."''
  0-50 (self): ''"You have some trouble breathing."''
50-100 (self): ''"You’re gasping for air, but to no avail."''
        Cause of Death: ''"Died of morbusine poisoning."''
Cause of Death (self): ''"You have died of morbusine poisoning."''


Morbusine causes screen distortion, slowed movement, and quickly drains oxygen from the victim.
{{Affliction table
| name = Morbusine Poisoning
| identifier = morbusinepoisoning
| type = poison
| limb = '''No'''<br>(Shown on Torso)
| scaled = '''Yes'''
| evolution = 0 - 10:<br>'''-0.25/s'''<br><br>10 - 100:<br>'''1/s'''
| treatments = {{str|Morbusine Antidote|-100|-30||5}}<br>{{str|Stabilozine|-30|-15||25}}
| causes = {{str|Morbusine|+11|+10||50}}
| range1 = 0 - 10
| effect1 = '''-0% → -10%''' Movement Speed<br>'''+12''' {{hl|Oxygen Low|20px}} per second<br>Visual Effects


Oxygen loss from the poison will render a character unconscious within approximately 30-45 seconds, killing them via further asphyxiation shortly after.
| range2 = 10 - 20
| effect2 = '''-10%''' Movement Speed<br>'''+11''' {{hl|Oxygen Low|20px}} per second<br>Visual Effects


The Oxygen loss can be counteracted with {{Hyperlink|Liquid Oxygenite}} and {{Hyperlink|Deusizine}}. This does not cure the ongoing poison.
| range3 = 20 - 75
| effect3 = '''-10% → -50%''' Movement Speed<br>'''+11''' {{hl|Oxygen Low|20px}} per second<br>For Characters that do not need oxygen: '''+4''' {{hl|Organ Damage|20px}} per second<br>Visual Effects


{| class="wikitable" style="text-align:center; width: 100%;"
| range4 = 75 - 99
|-
| effect4 = '''-50% → -80%''' Movement Speed<br>'''+12''' {{hl|Oxygen Low|20px}} per second<br>For Characters that do not need oxygen: '''+10''' {{hl|Organ Damage|20px}} per second<br>If below 75% [[Health]]: {{hl|Stun|20px}}<br>Visual Effects
! style="width: 13%" | Affliction
! style="width: 5%" | <span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
! style="width: 5%" | <span class="explain" title="Will the max strength be aligned to the max vitality of the victim?">Scaled to Vitality?</span>
! style="width: 10%" | If left alone
! style="width: 9%" | Strength Range
! style="width: 30%" | <span class="explain" title="What happens in that strength range?">Effects</span>
! style="width: 16%" | <span class="explain" title="Total affliction strength reduction, Skilled | Unskilled">Treatments</span>
! style="width: 7%" | Skill
|-
| rowspan="3" | [[File:Affliction Morbusine Poisoning.png|50px]]<br>'''Morbusine Poisoning'''
| rowspan="3" | NO
| rowspan="3" | NO
| style="text-align:left;" | Grows (+2/s)
| 0 - 20
| Screen distortion<br />-50% speed
| rowspan="3" style="text-align:left;" | {{Hyperlink|Morbusine Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>


{{Hyperlink|Stabilozine|20}} 30 | <span style="color:#c90c0c;">15</span>
| range5 = 99 - 100
| rowspan="2" | 44
| effect5 = '''-50% → -80%''' Movement Speed<br>'''+12''' {{hl|Oxygen Low|20px}} per second<br>For Characters that do not need oxygen: '''+45''' {{hl|Organ Damage|20px}} per second<br>For non-human characters, if above 50% [[Health]]:'''10%''' chance per second: '''-9999''' {{hl|Morbusine Poisoning}}<br>If below 90% [[Health]]: {{hl|Stun|20px}}<br>'''+5''' {{hl|Stun|20px}} every 30-60 seconds<br>Visual Effects
|-
 
| style="text-align:left;" | Grows (+1/s)
}}
| 20 - 80
*Note that on success, [[Morbusine]] inflicts 20 affliction strength on non-human targets, instead of the 11 on humans.
| [[File:Affliction Oxygen Low.png|16px]] +7 → +12 Oxygen Low per second<br />-50% speed
|-
| style="text-align:left;" | Grows (+1/s)
| 80 - 100
| [[File:Affliction Oxygen Low.png|16px]] +12 → +15 Oxygen Low per second<br />-50% speed
| 20
|-
|}




{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 22:25, 14 December 2023

Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.0.20.1
The current game version is 1.4.5.0

Morbusine Poisoning

Caused by being injected with Morbusine or being struck by the Europan Handshake.

  0-50 (other): "The patient’s breathing seems irregular."
50-100 (other): "The patient can't breathe at all, and their heart rate is slowing rapidly."

  0-50 (self): "You have some trouble breathing."
50-100 (self): "You’re gasping for air, but to no avail."

       Cause of Death: "Died of morbusine poisoning."
Cause of Death (self): "You have died of morbusine poisoning."


Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Morbusine Poisoning
ID: morbusinepoisoning
Type: poison
No
(Shown on Torso)
Yes 0 - 10:
-0.25/s

10 - 100:
1/s
0 - 10 -0% → -10% Movement Speed
+12 Oxygen Low per second
Visual Effects
Morbusine Antidote (-100 | -30)* Desirable Medical Skill5
Stabilozine (-30 | -15)* Desirable Medical Skill25
Morbusine (+11 | +10)* Desirable Medical Skill50
10 - 20 -10% Movement Speed
+11 Oxygen Low per second
Visual Effects
20 - 75 -10% → -50% Movement Speed
+11 Oxygen Low per second
For Characters that do not need oxygen: +4 Organ Damage per second
Visual Effects
75 - 99 -50% → -80% Movement Speed
+12 Oxygen Low per second
For Characters that do not need oxygen: +10 Organ Damage per second
If below 75% Health: Stun
Visual Effects
99 - 100 -50% → -80% Movement Speed
+12 Oxygen Low per second
For Characters that do not need oxygen: +45 Organ Damage per second
For non-human characters, if above 50% Health:10% chance per second: -9999 Morbusine Poisoning
If below 90% Health: Stun
+5 Stun every 30-60 seconds
Visual Effects
  • Note that on success, Morbusine inflicts 20 affliction strength on non-human targets, instead of the 11 on humans.


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