Incremental Stun: Difference between revisions
From Official Barotrauma Wiki
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| rowspan="5" style="text-align:left;" |Decays (-5/s) | | rowspan="5" style="text-align:left;" |Decays (-5/s) | ||
| 0 - 20 | | 0 - 20 | ||
| 0.0 → 0.2 screen blur < | | 0.0 → 0.2 screen blur <br> -20% speed | ||
| rowspan="6" style="text-align:left;" | | | rowspan="6" style="text-align:left;" | | ||
| rowspan="6" style="text-align:left;border-left:1px solid #767D71;" | {{str|Chloral Hydrate|+125||| - }}<span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(+120)*'''</span></span> < | | rowspan="6" style="text-align:left;border-left:1px solid #767D71;" | {{str|Chloral Hydrate|+125||| - }}<span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(+120)*'''</span></span> <br> {{hyperlink|Stun Baton}} <span style="cursor:help;" title="With a battery cell">(+40)</span> <span style="cursor:help;" title="With a fulgurium battery cell">(+55)</span> <br> {{Hyperlink|Progressive Stun}} <span style="cursor:help;" title="Strength gained instantly">(+100)</span> | ||
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| 20 - 40 | | 20 - 40 | ||
| 0.2 → 0.4 screen blur < | | 0.2 → 0.4 screen blur <br> -40% speed | ||
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| 40 - 60 | | 40 - 60 | ||
| 0.0 → 0.2 screen distort < | | 0.0 → 0.2 screen distort <br> 0.4 → 0.6 screen blur <br> -50% speed | ||
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| 60 - 80 | | 60 - 80 | ||
| 0.2 → 0.4 screen distort < | | 0.2 → 0.4 screen distort <br> 0.6 → 0.8 screen blur <br> -60% speed | ||
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| 80 - 90 | | 80 - 90 | ||
| 0.4 → 0.6 screen distort < | | 0.4 → 0.6 screen distort <br> 0.8 → 1.0 screen blur <br> 0.0 → 0.2 radial distort <br> -70% speed | ||
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| style="text-align:left;" |Decays (-1/s) | | style="text-align:left;" |Decays (-1/s) | ||
| 90 - 100 | | 90 - 100 | ||
| 0.6 → 1 screen distort < | | 0.6 → 1 screen distort <br> 1.0 screen blur <br> 0.2 → 1 radial distort <br> {{Hyperlink|Stunned||Stun|Stun}} | ||
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Revision as of 17:09, 5 December 2021
Data is up-to-date | |
Last updated for version 0.15.13.0 Last mentioned in changelog 0.13.0.11 The current game version is 1.4.6.0 |
Main article: Stun
Incremental Stun is a hidden affliction that slows and stuns.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
Incremental Stun |
Decays (-5/s) | 0 - 20 | 0.0 → 0.2 screen blur -20% speed |
Chloral Hydrate (+125)* -(+120)* Stun Baton (+40) (+55) Progressive Stun (+100) | |||
20 - 40 | 0.2 → 0.4 screen blur -40% speed | ||||||
40 - 60 | 0.0 → 0.2 screen distort 0.4 → 0.6 screen blur -50% speed | ||||||
60 - 80 | 0.2 → 0.4 screen distort 0.6 → 0.8 screen blur -60% speed | ||||||
80 - 90 | 0.4 → 0.6 screen distort 0.8 → 1.0 screen blur 0.0 → 0.2 radial distort -70% speed | ||||||
Decays (-1/s) | 90 - 100 | 0.6 → 1 screen distort 1.0 screen blur 0.2 → 1 radial distort Stunned |
Related Talents
Talent | Tier | Description |
---|---|---|
Beat Cop |
Security Officer Warden Tier 2 |
You can tackle other characters by ragdolling into them at high speeds. Inflict 25% more Stun. Gain an additional 25% Repair Speed. |