EMP (Affliction): Difference between revisions

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{{Version|0.20.16.1}} __NOTOC__
{{Version|1.0.7.0}} __NOTOC__


= [[File:Affliction EMP.png|40px]] EMP =
= [[File:Affliction EMP.png|40px]] EMP =
Caused by {{hl|EMP Grenade|s=s}}, explosions caused by nuclear weapons and {{hl|Nuclear Reactor}} meltdowns. Only affects creatures vulnerable to EMP.<br>Affected creatures will emit visual effects such as sparks, smoke and electricity. The intensity of the effects increases with strength.
Caused by {{hl|EMP Grenade|s=s|20px}} and nuclear explosions such as those from {{hl|Nuclear Shell|s=s}} and {{hl|Nuclear Reactor}} meltdowns.
{{Affliction table
{{Affliction table
| name = EMP
| name = EMP
Line 8: Line 8:
| type = emp
| type = emp
| limb = '''No'''<br>(Never Shown)
| limb = '''No'''<br>(Never Shown)
| scaled = '''No'''
| scaled = '''Yes'''
| evolution = 0 - 25:<br>'''-1/s'''<br><br>25 - 50:<br>'''-1.5/s'''<br><br>50 - 75:<br>'''2/s'''<br><br>75 - 100:<br>'''-3/s'''
| evolution = 0 - 25:<br>'''-1/s'''<br><br>25 - 50:<br>'''-1.5/s'''<br><br>50 - 75:<br>'''2/s'''<br><br>75 - 100:<br>'''-3/s'''
| causes = {{str|EMP Grenade|100|||-}}<br>{{str|Nuclear Depth Charge|50|||-}}<br>{{str|Nuclear Depth Decoy|50|||-}}<br>{{str|Nuclear Shell|50|||-}}<br>{{str|Dirty Bomb|25|||-}}
| range1 = 0 - 25
| range1 = 0 - 25
| effect1 = '''1''' {{hl|Stun|20px}} <span class="explain" title="Constant value in range">(note)</span>
| effect1 = {{hl|Stun|20px}}
| range2 = 25 - 50
| range2 = 25 - 50
| effect2 = '''1''' {{hl|Stun|20px}} <span class="explain" title="Constant value in range">(note)</span><br>'''+0.1'''{{hl|Internal Damage|20px}} <span class="explain" title="Multiplied by max vitality">(note)</span>
| effect2 = {{hl|Stun|20px}}<br>'''+0.1'''{{hl|Internal Damage|20px}} per second <span class="explain" title="Multiplied by max vitality">(note)</span>
| range3 = 50 - 75
| range3 = 50 - 75
| effect3 = '''1''' {{hl|Stun|20px}} <span class="explain" title="Constant value in range">(note)</span><br>'''+0.25'''{{hl|Internal Damage|20px}} <span class="explain" title="Multiplied by max vitality">(note)</span>
| effect3 = {{hl|Stun|20px}}<br>'''+0.25'''{{hl|Internal Damage|20px}} per second <span class="explain" title="Multiplied by max vitality">(note)</span>
| range4 = 75 - 100
| range4 = 75 - 100
| effect4 = '''1''' {{hl|Stun|20px}} <span class="explain" title="Constant value in range">(note)</span><br>'''+0.5'''{{hl|Internal Damage|20px}} <span class="explain" title="Multiplied by max vitality">(note)</span>
| effect4 = {{hl|Stun|20px}}<br>'''+0.5'''{{hl|Internal Damage|20px}} per second <span class="explain" title="Multiplied by max vitality">(note)</span>
}}
}}
*Affected creatures will emit visual effects such as sparks, smoke and electricity. The intensity of these effects increases with strength.
*Only affects machine-type creatures. This includes {{hl|Fractal Guardian|s=s}} and {{hl|Defense Bot|s=s}}.




{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 23:04, 13 March 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0

EMP

Caused by EMP Grenades and nuclear explosions such as those from Nuclear Shells and Nuclear Reactor meltdowns.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

EMP
ID: emp
Type: emp
No
(Never Shown)
Yes 0 - 25:
-1/s

25 - 50:
-1.5/s

50 - 75:
2/s

75 - 100:
-3/s
0 - 25 Stun N/A N/A
25 - 50 Stun
+0.1 Internal Damage per second (note)
50 - 75 Stun
+0.25 Internal Damage per second (note)
75 - 100 Stun
+0.5 Internal Damage per second (note)
  • Affected creatures will emit visual effects such as sparks, smoke and electricity. The intensity of these effects increases with strength.
  • Only affects machine-type creatures. This includes Fractal Guardians and Defense Bots.


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