Drunk: Difference between revisions
From Official Barotrauma Wiki
m (strength change between 0-20) |
m (combined 0-20 & 20-40 strength change since they're both -0.1/s) |
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Line 10: | Line 10: | ||
| limb = '''No'''<br>(Shown on Head) | | limb = '''No'''<br>(Shown on Head) | ||
| scaled = '''No''' | | scaled = '''No''' | ||
| evolution = 0 | | evolution = 0 - 40:<br>'''-0.1/s'''<br><br>40 - 100:<br>'''-0.2/s''' | ||
| treatments = {{str|Stabilozine|-30|-15||30}} | | treatments = {{str|Stabilozine|-30|-15||30}} | ||
| causes = {{str|Ethanol|+20|||-}} | | causes = {{str|Ethanol|+20|||-}} |
Revision as of 02:51, 22 October 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.2.7.0 The current game version is 1.4.5.0 |
Drunk
Inflicted by Ethanol.
The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Drunk ID: drunk Type: poison
|
No (Shown on Head) |
No | 0 - 40: -0.1/s 40 - 100: -0.2/s |
0 - 20 | None | Stabilozine (-30 | -15)* 30 | Ethanol (+20)* - |
20 - 40 | -20% Movement Speed -0 → -10 Vitality Visual Effects | ||||||
40 - 80 | -30% Movement Speed -10 → -30 Vitality 2% chance every second for+10 Nausea Visual Effects | ||||||
80 - 100 | -50% Movement Speed -30 → -100 Vitality 7.5% chance every second for+20 Nausea Visual Effects |