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Deusizine: Difference between revisions

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m (updated for Rising Tide)
m (decon values)
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{{version|0.16.6.1|stub=yes}}<!--
{{version|0.18.12.0|stub=yes}}<!--
-->{{Main|Medical Items}}<!--
-->{{Main|Medical Items}}<!--
-->{{Medical infobox
-->{{Medical infobox
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| skill = 72
| skill = 72
| duration = 20
| duration = 20
| burn = 0.2
| burnfail = 0.6
| damage = -3
| damage = -3
| damagefail = -2
| damagefail = -2
| burn = 0.2
| burnfail = 0.6
| oxygenlow = -3
| oxygenlow = -3
| oxygenlowfail = -1.5
| oxygenlowfail = -1.5
| bloodloss = -2
| bloodloss = -2
| bloodlossfail = -1
| bloodlossfail = -1


| fabricator = no
| fabricator = no
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| fabricatortime = 60
| fabricatortime = 60
| fabricatorskilllevel = 70
| fabricatorskilllevel = 70
| deconstructormaterials = {{hl|Antibiotic Glue}}<br>{{hl|Fentanyl}}<br>{{hl|Liquid Oxygenite}}
| deconstructormaterials = {{hl|Antibiotic Glue}}<br>{{hl|Opium}}<br>{{hl|Liquid Oxygenite}}
| deconstructortime = 20
| deconstructortime = 20


| baseprice = 250
| baseprice = 500
| outpostmultiplier = 1
| outpostmultiplier = 1
| citymultiplier = 0.9
| citymultiplier = 1
| researchmultiplier = 0.9
| researchmultiplier = 1
| militarymultiplier = 1
| militarymultiplier = 1
| minemultiplier = 0.75
| minemultiplier = 1
| medicalmultiplier = 0.9
 
| outpostunbuyable = true
| outpostunbuyable = true
| cityminavailable = 4
| cityunbuyable = true
| researchminavailable = 4
| researchunbuyable = true
| militaryminavailable = 2
| militaryunbuyable = true
| mineunbuyable = true
| mineunbuyable = true
}}
}}

Revision as of 18:23, 17 June 2022

Data is potentially outdated
Last updated for version 0.18.12.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.6.0

Main article: Medical Items


Deusizine
A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect.
Medical Usage
Desirable Medical Skill 72
Success
Damage (Affliction Type) (-60)*
Bloodloss (-40)*
Burn (4)*
Oxygen Low (-60)*
Duration of the effects 20 seconds
Failure
Damage (Affliction Type) (-40)*
Bloodloss (-20)*
Burn (12)*
Oxygen Low (-30)*
Duration of the effects in case of failure 20 seconds
Crafting
Fabricator Skill Medical 70
Medical Fabricator
Requirements
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 150 mk
ColonyColony N/A 150 mk
Research OutpostResearch N/A 150 mk
Military OutpostMilitary N/A 150 mk
Mining OutpostMining N/A 150 mk
Medical MerchantMedical Merchant 450 mk 135 mk
Engineer MerchantEngineer Merchant N/A 150 mk
Armory MerchantArmory Merchant N/A 150 mk
Children of The HonkmotherClown Merchant N/A 150 mk
The Church of HuskHusk Merchant N/A 150 mk
Technical
Identifier deusizine
Categories

Deusizine is an advanced Medicine in Barotrauma.



Function

A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect.

Also used for crafting Morbusine.

Fabrication & Deconstruction

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Sulphurite Shard x2
Paralyxis x2
Deusizine
(produces 1 items)
Talent: Macrodosing
50

Endocrine Booster
25 Sulphuric Acid x2
Paralyxis
Deusizine
(for 1 deconstructed item)
v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes