Deliriumine Poisoning: Difference between revisions
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{{ | {{Version|1.2.6.0}} __NOTOC__ | ||
= [[File:Affliction Deliriumine Poisoning.png|40px]] Deliriumine Poisoning = | |||
Caused by being injected with [[Deliriumine]]. | |||
0-50 (other): ''"The patient seems agitated, with small but noticeable nervous twitches in their face and hands."'' | |||
50-100 (other): ''"The patient is manic, their eyes darting around wildly. They're wondering how you can be so calm, when everything around you is on fire…"'' | |||
0-100 (self): ''"You see and hear things that aren't there. They're the effects of Deliriumine poisoning."'' | |||
{{Affliction table | |||
| name = Deliriumine Poisoning | |||
| identifier = deliriuminepoisoning | |||
| type = poison | |||
| limb = '''No'''<br>(Shown on Torso) | |||
| scaled = '''No''' | |||
| evolution = 0 - 10:<br>'''-0.25/s'''<br><br>10 - 100:<br>'''1/s''' | |||
| treatments = {{str|Deliriumine Antidote|-200|-100||40}}<br>{{str|Stabilozine|-30|-15||25}}<br>{{str|Europabrew|-30|||-|25}} | |||
| causes = {{str|Deliriumine|+20|10||35}} | |||
| range1 = 0 - 100 | |||
| effect1 = [[File:Affliction Psychosis.png|20px]]'''+1''' [[Psychosis]] per Second | |||
}} | |||
*Since Deliriumine Poisoning does not go away without treatment, it can be an effective way to permanently be under the effects of Psychosis, which can be beneficial to assistants with the [[Psycho Clown]] Talent. | |||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Latest revision as of 13:39, 29 April 2024
Data is up-to-date | |
Last updated for version 1.2.6.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Deliriumine Poisoning
Caused by being injected with Deliriumine.
0-50 (other): "The patient seems agitated, with small but noticeable nervous twitches in their face and hands." 50-100 (other): "The patient is manic, their eyes darting around wildly. They're wondering how you can be so calm, when everything around you is on fire…" 0-100 (self): "You see and hear things that aren't there. They're the effects of Deliriumine poisoning."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Deliriumine Poisoning ID: deliriuminepoisoning Type: poison
|
No (Shown on Torso) |
No | 0 - 10: -0.25/s 10 - 100: 1/s |
0 - 100 | +1 Psychosis per Second | Deliriumine Antidote (-200 | -100)* 40 Stabilozine (-30 | -15)* 25 Europabrew (-30)* - |
Deliriumine (+20 | 10)* 35 |
- Since Deliriumine Poisoning does not go away without treatment, it can be an effective way to permanently be under the effects of Psychosis, which can be beneficial to assistants with the Psycho Clown Talent.