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{{version|0.15.13.0|stub=yes}}{{Main|Medical Items}}{{Medical infobox
{{version|1.1.19.3|stub=true}}{{Main|Medical Items}}
| identifier = Chloral Hydrate
{{Items infobox
| type = poison
| description = A sedative that can be used to knock someone out for a short period of time.


| duration = 5
<!-- Afflictions -->
| organdamage = 0.5
| medical = 30
| organdamagesyringe = 0.25
| incrementalstun = 25
| incrementalstunsyringe = 24


| medicalafflictions = duration = 5, durationfail = 2.5;
organdamage = 0.5, fail = 0.5;
incrementalstun = 25, fail = 25;
<!-- Store Info -->
| fabricator = no
| fabricator = no
| medicalfabricator = yes
 
| deconstructor = yes
| medicalfabricator   = yes
| fabricatormaterials = {{hl|Chlorine}}<br>{{hl|Ethanol}}
| fabricatortime       = 60
| fabricatortime = 90
| fabricatorskilllevel = 50
| fabricatorskilllevel = 50
| fabricatormaterials  = {{hl|Chlorine}} (x2)<br>{{hl|Ethanol}}
| deconstructor          = yes
| deconstructortime      = 20
| deconstructormaterials = {{hl|Chlorine}}<br>{{hl|Ethanol}}
| deconstructormaterials = {{hl|Chlorine}}<br>{{hl|Ethanol}}
| deconstructortime = 20


<!-- Store Info -->
| baseprice = 100
| baseprice = 100
| outpostmultiplier = 1
 
| citymultiplier = 0.9
| outpostmultiplier = 1   | outpostunbuyable    = true
| researchmultiplier = 0.9
| citymultiplier     = 0.9 | cityminavailable    = 1
| militarymultiplier = 1.1
| researchmultiplier = 0.9 | researchminavailable = 2
| minemultiplier = 1.1
| militarymultiplier = 1.1 | militaryminavailable = 1
| outpostunbuyable = true
| minemultiplier     = 1.1 | mineunbuyable        = true
| cityminavailable = 1
 
| researchminavailable = 2
<!-- Technical -->
| militaryminavailable = 1
| identifier = chloralhydrate
| mineunbuyable = true
| category = Medical
| tags = smallitem, chem, poison, syringe
| medicaltype = poison
}}
}}
'''{{PAGENAME}}''' is a [[:Category:Poisons|Poison]] in ''Barotrauma''.
'''{{PAGENAME}}''' is a non-lethal [[Medical Items#Toxins|toxin]].


==Function==
=Function=
Inflicts the victim with {{hl|Incremental Stun}} over 5 seconds, greatly slowing and eventually stunning it. Unlike {{hl|Stun Gun Dart|s=s}}, which deal {{hl|Progressive Stun}}, several doses of chloral hydrate stack, stunning the victim sooner.


Inflicts the victim with {{hl|Incremental Stun}} over 5 seconds, greatly slowing and potentially stunning them.
Also used to craft {{hl|Paralyzant}} and {{hl|Cyanide}}.


Also used to craft {{hl|Paralyzant}} and {{hl|Cyanide}}.
=Usage=
Like many [[Medical Items]], {{PAGENAME}} can be applied using the Health GUI (Default Key:{{Key|H}}). See [[Medical Items#Usage|this page]] for more information on usage.


==Fabrication & Deconstruction==
{{PAGENAME}} can be loaded into a {{hl|Syringe Gun}} and can be swung by the hand to apply its effects on whatever it hits


=Fabrication & Deconstruction=
{{Recipes|medicalfabricator}}
{{Recipes|medicalfabricator}}
{{Recipes|deconstructor}}
 


{{Medical nav}}
{{Medical nav}}

Latest revision as of 18:05, 14 December 2023

Data is up-to-date
Last updated for version 1.1.19.3
The current game version is 1.4.6.0

Main article: Medical Items


Chloral Hydrate

Inventory icon


Sprite
A sedative that can be used to knock someone out for a short period of time.
Statistics 
Medical Usage
Success:
 Organ Damage (2.5)*
 Incremental Stun (125)*
Duration 5s
Failure:
 Organ Damage (1.25)*
 Incremental Stun (62.5)*
Duration 2.5s
Skill Requirements
Skill Requirements
Medical: 30
Crafting
Medical Fabricator
Requirements
Chlorine (x2)
Ethanol
Fabrication time 60s
Deconstructor Yield
Store
Base Price 100 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 30 mk
ColonyColony 90 mk 27 mk
Research OutpostResearch 90 mk 27 mk
Military OutpostMilitary 110 mk 33 mk
Mining OutpostMining N/A 33 mk
Medical MerchantMedical Merchant N/A 30 mk
Engineer MerchantEngineer Merchant N/A 30 mk
Armory MerchantArmory Merchant N/A 30 mk
Children of The HonkmotherClown Merchant N/A 30 mk
The Church of HuskHusk Merchant N/A 30 mk
Technical
Identifier chloralhydrate
Categories Medical
Tags smallitem, chem, poison, syringe

Chloral Hydrate is a non-lethal toxin.

Function

Inflicts the victim with Incremental Stun over 5 seconds, greatly slowing and eventually stunning it. Unlike Stun Gun Darts, which deal Progressive Stun, several doses of chloral hydrate stack, stunning the victim sooner.

Also used to craft Paralyzant and Cyanide.

Usage

Like many Medical Items, Chloral Hydrate can be applied using the Health GUI (Default Key:H). See this page for more information on usage.

Chloral Hydrate can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits

Fabrication & Deconstruction

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Chloral Hydrate
Sodium (x3)
  60
Cyanide
20 Chloral Hydrate
Sodium (x2)
Chloral Hydrate
Paralyxis
  60
Paralyzant
20 Chlorine
Paralyxis
v·d·e·h
Medical Items
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Medicine
Stimulants
Poisons
Antidotes