Xenobiology: Difference between revisions

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{{Version|0.16.7.0}} __NOTOC__
{{Version|1.0.7.0}} __NOTOC__


= [[File:Genetic Affliction Xenobiology.png|40px]] Xenobiology =
= [[File:Genetic Affliction Xenobiology.png|40px]] Xenobiology =
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| effect1 = '''-25% → -66%''' affliction strength change from [[Medical Items]]
| effect1 = '''-25% → -66%''' affliction strength change from [[Medical Items]]
}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 23:19, 13 March 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0

Xenobiology

Caused by using Tainted Genetic Materials in either a Gene Splicer or Advanced Gene Splicer.

Subject's organs are resistant to traditional medicine.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Xenobiology
ID: xenobiology
Type: geneticmaterialdebuff
No
(Shown on Torso)
No None 0 - 100 -25% → -66% affliction strength change from Medical Items N/A Tainted Genetic Materials


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