Xenobiology: Difference between revisions

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{{version|0.16.7.0}}
{{Version|1.0.7.0}} __NOTOC__
{{See also|Afflictions}}
 
[[File:Genetic Affliction.png|60x60px|left]]
= [[File:Genetic Affliction Xenobiology.png|40px]] Xenobiology =
Caused by using [[Genetic Material#Tainted Genes|Tainted Genetic Materials]] in either a [[File:Gene Splicer.png|20px]] [[Gene Splicer]] or [[File:Advanced Gene Splicer.png|20px]] [[Advanced Gene Splicer]].
  ''Subject's organs are resistant to traditional medicine.''
  ''Subject's organs are resistant to traditional medicine.''
{{Affliction table
{{Affliction table
| icon = Genetic Affliction Xenobiology
| name = Xenobiology
| name = Xenobiology
| identifier = xenobiology
| identifier = xenobiology
| limb = No
| type = geneticmaterialdebuff
| scaled = No
| limb = '''No'''<br>(Shown on Torso)
| evolution = Stays
| scaled = '''No'''
| treatments =
| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]]
| causes = [[Genetic Material#Tainted Genes|Tainted Genetic Materials]]
| range1 = 0 - 100
| range1 = 0 - 100
| effect1 = '''-25% → -66%''' [[Medical Items|Medical Item]] effectiveness <span class="explain" title="Proportional to strength">'''&#124;?&#124;'''</span>
| effect1 = '''-25% → -66%''' affliction strength change from [[Medical Items]]
}}
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 23:19, 13 March 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0

Xenobiology

Caused by using Tainted Genetic Materials in either a Gene Splicer or Advanced Gene Splicer.

Subject's organs are resistant to traditional medicine.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Xenobiology
ID: xenobiology
Type: geneticmaterialdebuff
No
(Shown on Torso)
No None 0 - 100 -25% → -66% affliction strength change from Medical Items N/A Tainted Genetic Materials


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