Sufforin Poisoning: Difference between revisions
From Official Barotrauma Wiki
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{{Version|1. | {{Version|1.4.5.0}} __NOTOC__ | ||
= [[File:Affliction Sufforin Poisoning.png|40px]] Sufforin Poisoning = | = [[File:Affliction Sufforin Poisoning.png|40px]] Sufforin Poisoning = | ||
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| range2 = 10 - 50 | | range2 = 10 - 50 | ||
| effect2 = Visual Effects | | effect2 = '''-0.5''' {{hl|Husk Infection|20px}} per second<br>Visual Effects | ||
| range3 = 50 - 75 | | range3 = 50 - 75 | ||
| effect3 = '''-0% → -20%''' Movement Speed<br>Visual Effects | | effect3 = '''-0% → -20%''' Movement Speed<br>'''-2''' {{hl|Husk Infection|20px}} per second<br>Visual Effects | ||
| range4 = 75 - 99 | | range4 = 75 - 99 | ||
| effect4 = '''+5''' {{hl|Organ Damage|20px}} per second<br>'''- | | effect4 = '''-20%''' Movement Speed<br>'''+5''' {{hl|Organ Damage|20px}} per second<br>'''-5''' {{hl|Husk Infection|20px}} per second<br>If below 90% [[Health]]: {{hl|Stun|20px}}<br>Visual Effects | ||
| range5 = 99 - 100 | | range5 = 99 - 100 | ||
| effect5 = '''-20%''' Movement Speed | | effect5 = '''-20%''' Movement Speed<br>'''+10''' {{hl|Organ Damage|20px}} per second<br>'''-100''' {{hl|Husk Infection|20px}} per second<br>'''+50''' {{hl|Nausea|20px}} every 1-3 seconds<br>If below 90% [[Health]]: {{hl|Stun|20px}}<br>Visual Effects<br><br>For non-human characters, if above 50% [[Health]]:'''10%''' chance per second: '''-9999''' {{hl|Sufforin Poisoning|20px}} | ||
}} | }} | ||
*Note that on success, Sufforin inflicts 20 affliction strength on non-human targets, instead of the 11 on humans. | *Note that on success, Sufforin inflicts 20 affliction strength on non-human targets, instead of the 11 on humans. |
Revision as of 02:47, 27 April 2024
Data is up-to-date | |
Last updated for version 1.4.5.0 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 |
Sufforin Poisoning
Caused by being injected with Sufforin.
0-25 (Others): "The patient’s symptoms are barely detectable, but may indicate poisoning." 25-50 (Others): "The patient is seemingly sick, and without a prompt treatment they will only get worse." 50-100 (Others): "The patient has been poisoned and is unable to move. Unless an antidote is found, the patient will eventually die in agony." 0-100 (Self): "Your vision seems to be getting blurry and you feel the urgent need to regurgitate." Cause of Death: "Died of sufforin poisoning." Cause of Death (Self): "You have died of sufforin poisoning."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Sufforin Poisoning ID: sufforinpoisoning Type: poison
|
No (Shown on Torso) |
No | 0 - 10: -0.25/s 10 - 50: 0.5/s 50 - 100: 1/s |
0 - 10 | Visual Effects | Sufforin Antidote (-100 | -50)* 40 Stabilozine (-30 | -15)* 25 |
Sufforin (+11 | +10)* 60 |
10 - 50 | -0.5 Husk Infection per second Visual Effects | ||||||
50 - 75 | -0% → -20% Movement Speed -2 Husk Infection per second Visual Effects | ||||||
75 - 99 | -20% Movement Speed +5 Organ Damage per second -5 Husk Infection per second If below 90% Health: Stun Visual Effects | ||||||
99 - 100 | -20% Movement Speed +10 Organ Damage per second -100 Husk Infection per second +50 Nausea every 1-3 seconds If below 90% Health: Stun Visual Effects For non-human characters, if above 50% Health:10% chance per second: -9999 Sufforin Poisoning |
- Note that on success, Sufforin inflicts 20 affliction strength on non-human targets, instead of the 11 on humans.