Sufforin Poisoning: Difference between revisions
From Official Barotrauma Wiki
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m (medical items) |
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| scaled = '''No''' | | scaled = '''No''' | ||
| evolution = 0 - 10:<br>'''-0.25/s'''<br><br>10 - 50:<br>'''0.5/s'''<br><br>50 - 100:<br>'''1/s''' | | evolution = 0 - 10:<br>'''-0.25/s'''<br><br>10 - 50:<br>'''0.5/s'''<br><br>50 - 100:<br>'''1/s''' | ||
| treatments = {{str|Sufforin Antidote|-100|-50||40}}<br>{{str|Stabilozine|-30|-15|| | | treatments = {{str|Sufforin Antidote|-100|-50||40}}<br>{{str|Stabilozine|-30|-15||25}} | ||
| causes = {{str|Sufforin|+11|+10|| | | causes = {{str|Sufforin|+11|+10||60}} | ||
| range1 = 0 - 10 | | range1 = 0 - 10 | ||
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| effect5 = '''-20%''' Movement Speed<br>If below 90% [[Health]]: {{hl|Stun|20px}}<br>'''+10''' {{hl|Organ Damage|20px}} per second<br>{{hl|Stun|20px}}<br>'''+50''' {{hl|Nausea|20px}} every 1-3 seconds<br>Visual Effects<br><br>For non-human characters, if above 50% [[Health]]:'''10%''' chance per second: '''-9999''' {{hl|Sufforin Poisoning|20px}} | | effect5 = '''-20%''' Movement Speed<br>If below 90% [[Health]]: {{hl|Stun|20px}}<br>'''+10''' {{hl|Organ Damage|20px}} per second<br>{{hl|Stun|20px}}<br>'''+50''' {{hl|Nausea|20px}} every 1-3 seconds<br>Visual Effects<br><br>For non-human characters, if above 50% [[Health]]:'''10%''' chance per second: '''-9999''' {{hl|Sufforin Poisoning|20px}} | ||
}} | }} | ||
*Note that on success, Sufforin inflicts 20 affliction strength on non-human targets, instead of the 11 on humans. | |||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 21:17, 13 March 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 |
Sufforin Poisoning
Caused by being injected with Sufforin.
0-25 (Others): "The patient’s symptoms are barely detectable, but may indicate poisoning." 25-50 (Others): "The patient is seemingly sick, and without a prompt treatment they will only get worse." 50-100 (Others): "The patient has been poisoned and is unable to move. Unless an antidote is found, the patient will eventually die in agony." 0-100 (Self): "Your vision seems to be getting blurry and you feel the urgent need to regurgitate." Cause of Death: "Died of sufforin poisoning." Cause of Death (Self): "You have died of sufforin poisoning."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Sufforin Poisoning ID: sufforinpoisoning Type: poison
|
No (Shown on Torso) |
No | 0 - 10: -0.25/s 10 - 50: 0.5/s 50 - 100: 1/s |
0 - 10 | Visual Effects | Sufforin Antidote (-100 | -50)* 40 Stabilozine (-30 | -15)* 25 |
Sufforin (+11 | +10)* 60 |
10 - 50 | Visual Effects | ||||||
50 - 75 | -0% → -20% Movement Speed Visual Effects | ||||||
75 - 99 | +5 Organ Damage per second -20% Movement Speed If below 90% Health: Stun Visual Effects | ||||||
99 - 100 | -20% Movement Speed If below 90% Health: Stun +10 Organ Damage per second Stun +50 Nausea every 1-3 seconds Visual Effects For non-human characters, if above 50% Health:10% chance per second: -9999 Sufforin Poisoning |
- Note that on success, Sufforin inflicts 20 affliction strength on non-human targets, instead of the 11 on humans.