Stun: Difference between revisions

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{{version}}
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{{See also|Afflictions}}
{{See also|Afflictions}}
[[File:Affliction Stun.png|60x60px|left]]
__NOTOC__
 
= Stun =
'''Stun''' is an affliction that temporarily downs characters.<br>
Inflicted by many [[Weapons]]. Unconscious characters have 5 Stun until they recover.
  ''The patient is dazed and unresponsive.''
  ''The patient is dazed and unresponsive.''
{{Affliction table
| name = Stun
| type =
| identifier = stun
| limb = No
| scaled = No
| evolution = Decays (-1/s)
| treatments = {{str|Methamphetamine|0.75|||-}}<br>{{str|Hyperzine|0.9|0.25||50}}
| causes =
| range1 = 0 - 30
| effect1 = Character ragdolled and unable to move, talk and equip or use items.
}}


= Progressive Stun =
'''Progressive Stun''' is an affliction that slows characters and applies '''Incremental Stun'''.<br>
It is afflicted by {{hyperlink|Stun Gun Dart|s=s}}.
{{Affliction table
| name = Progressive Stun
| type =
| identifier = progressivestun
| limb = No
| scaled = No
| evolution = Grows (+10/s)
| treatments =
| causes =
| range1 = 0 - 20
| effect1 = '''-20%''' Walking Speed
| range2 = 20 - 40
| effect2 = '''-40%''' Walking Speed
| range3 = 40 - 60
| effect3 = '''-50%''' Walking Speed
| range4 = 60 - 80
| effect4 = '''-60%''' Walking Speed
| range5 = 80 - 99
| effect5 = '''-70%''' Walking Speed
| range6 = 99 - 100
| effect6 = [[File:Affliction Stun.png|20px]]'''100''' '''Incremental Stun'''
}}


'''Stun''' is a non-lethal [[affliction]] that renders the victim motionless while in effect. It forces the afflicted character into ragdoll mode, hides the inventory, and prevents communication. Stunned characters can be [G]rabbed by other players, and their inventory freely accessed.
= Incremental Stun =
 
'''Incremental Stun''' is an affliction that slows characters and applies '''Stun'''.<br>
Most commonly caused by a [[Stun Baton]]s and [[Stun Gun]]s, most attacks deal a <abbr title="0.2 Seconds">momentary</abbr> stun on impact.
Afflicted by the {{hl|Stun Baton}}.
 
{{Affliction table
Characters recover from stuns at a rate of 1% per second. [[Methamphetamine]] and [[Hyperzine]] increase recovery rate from stuns.
| name = Incremental Stun
 
| type =  
Larger creatures are more resistant to stuns.
| identifier = incrementalstun
 
| limb = No
Downed characters have 5% stun until they are recovered.
| scaled = No
 
| evolution = 0 - 90:<br>Decays(-5/s)<br><br>90 - 100:<br>Decays (-1/s)
==Stun Weapons==
| treatments =
The following weapons have high stun effect.
| causes = {{str|Chloral Hydrate|25|||-}} <span style="cursor:help; color:#a23dd1;" title="Total affliction strength change when shot from a Syringe Gun">'''(+24)*'''</span>
{|class="wikitable sortable"
| range1 = 0 - 20
! Weapon
| effect1 = '''-20%''' Walking Speed
! Base Stun <abbr title="Seconds">Duration</abbr>
| range2 = 20 - 40
|-
| effect2 = '''-40%''' Walking Speed
|{{Hyperlink|Stun Grenade}}
| range3 = 40 - 60
|25
| effect3 = '''-50%''' Walking Speed
|-
| range4 = 60 - 80
|{{hl|Incendium Grenade}}
| effect4 = '''-60%''' Walking Speed
|25
| range5 = 80 - 99
|-
| effect5 = '''-70%''' Walking Speed
|{{Hyperlink|Grenade Launcher}} ({{Hyperlink|40mm Stun Grenade}})
| range6 = 99 - 100
|15
| effect6 = [[File:Affliction Stun.png|20px]]'''1''' '''Stun'''<br>[[File:Affliction Nausea.png|20px]]'''3''' [[Nausea]]
|}
}}
 
== Progressive Stun ==
{{:Progressive Stun}}
 
== Incremental Stun ==
{{:Incremental Stun}}
 
 
==Stun Table==
This table lists the duration of stuns on different creatures
 
{|class="wikitable sortable"| Stun effects
!rowspan = 2 |NPC
! colspan = 2 |Stun Duration (Seconds)
|-
!{{Hyperlink|Stun Grenade}}
!{{Hyperlink|Grenade Launcher}} ( [[File:40mm Stun Grenade.png|24x24px|40mm Stun Grenade]])
|-
|{{Hyperlink|Human|s=oids}}
|25
|15
|-
|{{Hyperlink|Crawler|s=s}}
|22
|22
|-
|{{Hyperlink|Mudraptor|s=s}}
|25
|26
|-
|{{Hyperlink|Tiger Thresher|s=s}}
|25
|10
|-
|{{Hyperlink|Bone Thresher|s=s}}
|22
|5
|-
|{{Hyperlink|Hammerhead|s=s}}
|25
|5
|-
|{{Hyperlink|Moloch|s=s}}
|25
|0
|}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 20:08, 13 March 2022

Data is potentially outdated
Last updated for an unknown version
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
See also: Afflictions


Stun

Stun is an affliction that temporarily downs characters.
Inflicted by many Weapons. Unconscious characters have 5 Stun until they recover.

The patient is dazed and unresponsive.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Stun
ID: stun
No No Decays (-1/s) 0 - 30 Character ragdolled and unable to move, talk and equip or use items. Methamphetamine (0.75)* Desirable Medical Skill-
Hyperzine (0.9 | 0.25)* Desirable Medical Skill50

Progressive Stun

Progressive Stun is an affliction that slows characters and applies Incremental Stun.
It is afflicted by Stun Gun Darts.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Progressive Stun
ID: progressivestun
No No Grows (+10/s) 0 - 20 -20% Walking Speed
20 - 40 -40% Walking Speed
40 - 60 -50% Walking Speed
60 - 80 -60% Walking Speed
80 - 99 -70% Walking Speed
99 - 100 100 Incremental Stun

Incremental Stun

Incremental Stun is an affliction that slows characters and applies Stun.
Afflicted by the Stun Baton.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Incremental Stun
ID: incrementalstun
No No 0 - 90:
Decays(-5/s)

90 - 100:
Decays (-1/s)
0 - 20 -20% Walking Speed Chloral Hydrate (25)* Desirable Medical Skill- (+24)*
20 - 40 -40% Walking Speed
40 - 60 -50% Walking Speed
60 - 80 -60% Walking Speed
80 - 99 -70% Walking Speed
99 - 100 1 Stun
3 Nausea
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