Spineling Genes: Difference between revisions

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| limb = '''No'''<br>(Shown on Torso)
| limb = '''No'''<br>(Shown on Torso)
| scaled = '''No'''
| scaled = '''No'''
| causes = {{str|Genetic Material (Spineling)|+100|||-}}
| causes = {{str|Genetic Material (Spineling)||||-}}
| range1 = 0 - 100
| range1 = 0 - 100
| effect1 = Spineling-like protrusions growing out of the back.<br>Can be shot out by pressing the [Creature Attack] key (Default: {{key|f}}).
| effect1 = Spineling-like protrusions growing out of the back.<br>Can be shot out by pressing the [Creature Attack] key (Default: {{key|f}}).

Revision as of 11:04, 28 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
Last mentioned in changelog 0.19.7.0
The current game version is 1.4.6.0

Spineling Genes

Caused by using Genetic Material (Spineling) in either a Gene Splicer or Advanced Gene Splicer.

Sharp spikes are growing from the subject's back.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Spineling Genes
ID: naturalrangedweapon
Type: geneticmaterialbuff
No
(Shown on Torso)
No None 0 - 100 Spineling-like protrusions growing out of the back.
Can be shot out by pressing the [Creature Attack] key (Default: F).
N/A Genetic Material (Spineling) Desirable Medical Skill-
v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)