Spineling Genes: Difference between revisions
From Official Barotrauma Wiki
Jade Harley (talk | contribs) mNo edit summary |
Jade Harley (talk | contribs) mNo edit summary |
||
Line 11: | Line 11: | ||
| limb = '''No'''<br>(Shown on Torso) | | limb = '''No'''<br>(Shown on Torso) | ||
| scaled = '''No''' | | scaled = '''No''' | ||
| causes = {{str|Genetic Material (Spineling)| | | causes = {{str|Genetic Material (Spineling)||||-}} | ||
| range1 = 0 - 100 | | range1 = 0 - 100 | ||
| effect1 = Spineling-like protrusions growing out of the back.<br>Can be shot out by pressing the [Creature Attack] key (Default: {{key|f}}). | | effect1 = Spineling-like protrusions growing out of the back.<br>Can be shot out by pressing the [Creature Attack] key (Default: {{key|f}}). |
Revision as of 11:04, 28 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 0.19.7.0 The current game version is 1.4.6.0 |
Spineling Genes
Caused by using Genetic Material (Spineling) in either a Gene Splicer or Advanced Gene Splicer.
Sharp spikes are growing from the subject's back.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Spineling Genes ID: naturalrangedweapon Type: geneticmaterialbuff
|
No (Shown on Torso) |
No | None | 0 - 100 | Spineling-like protrusions growing out of the back. Can be shot out by pressing the [Creature Attack] key (Default: ). |
N/A | Genetic Material (Spineling) - |