Paralyzant: Difference between revisions

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| fabricator = no
| fabricator = no


| medicalfabricator = yes
| medicalfabricator   = yes
| fabricatortime = 90
| fabricatortime       = 90
 
| fabricatorskilllevel = 40
| fabricatorskilllevel = 40
| fabricatormaterials = {{hl|Chloral Hydrate}}<br>{{hl|Paralyxis}}
| fabricatormaterials = {{hl|Chloral Hydrate}}<br>{{hl|Paralyxis}}


| deconstructor = yes
| deconstructor         = yes
| deconstructortime = 20
| deconstructortime     = 20
| deconstructormaterials = {{hl|Chlorine}}<br>{{hl|Paralyxis}}
| deconstructormaterials = {{hl|Chlorine}}<br>{{hl|Paralyxis}}


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'''{{PAGENAME}}''' is a non-lethal [[Medical Items#Toxins|toxin]].
'''{{PAGENAME}}''' is a non-lethal [[Medical Items#Toxins|toxin]].


=Description=
=Function=
{{PAGENAME}} inflicts the victim with {{hl|Paralysis}}, gradually slowing their Movement Speed to 10%. When it reaches 100 strength, the victim will be unconcscious.
{{PAGENAME}} inflicts the victim with {{hl|Paralysis}}, gradually slowing their Movement Speed to 10%. When it reaches 100 strength, the victim will be unconscious.


It is cured with the {{hl|Anaparalyzant}}.
It is cured with the {{hl|Anaparalyzant}}.
Line 43: Line 42:
Does not affect creatures with greater than 100 mass.  
Does not affect creatures with greater than 100 mass.  


Also used to craft {{hl|Anaparalyzant}}.


=Function=
=Usage=
Like many [[Medical Items]], {{PAGENAME}} can be applied using the Health GUI (Default Key:{{Key|H}}). See [[Medical Items#Usage|this page]] for more information on usage.
Like many [[Medical Items]], {{PAGENAME}} can be applied using the Health GUI (Default Key:{{Key|H}}). See [[Medical Items#Usage|this page]] for more information on usage.


{{PAGENAME}} can be loaded into a {{hl|Syringe Gun}} and can be swung by the hand to apply its effects on whatever it hits
{{PAGENAME}} can be loaded into a {{hl|Syringe Gun}} and can be swung by the hand to apply its effects on whatever it hits
Also used to craft {{hl|Anaparalyzant}}.


=Fabrication & Deconstruction=
=Fabrication & Deconstruction=
{{Recipes|medicalfabricator}}
{{Recipes|medicalfabricator}}


{{Medical nav}}
{{Medical nav}}

Revision as of 16:26, 16 January 2023

Data is potentially outdated
Last updated for version 0.20.16.1
Last mentioned in changelog 1.0.20.1
The current game version is 1.4.6.0

Main article: Medical Items


Paralyzant
Causes paralysis.
Medical Usage
Desirable Medical Skill None
Success
Paralysis (1)*
Duration of the effects 1 second


Crafting
Fabricator Skill Medical 40
Medical Fabricator
Requirements
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 105 mk
ColonyColony 315 mk 94 mk
Research OutpostResearch 315 mk 94 mk
Military OutpostMilitary 385 mk 115 mk
Mining OutpostMining N/A 115 mk
Medical MerchantMedical Merchant N/A 105 mk
Engineer MerchantEngineer Merchant N/A 105 mk
Armory MerchantArmory Merchant N/A 105 mk
Children of The HonkmotherClown Merchant N/A 105 mk
The Church of HuskHusk Merchant N/A 105 mk
Technical
Identifier paralyzant
Categories
Tags smallitem, chem, medical, syringe

Paralyzant is a non-lethal toxin.

Function

Paralyzant inflicts the victim with Paralysis, gradually slowing their Movement Speed to 10%. When it reaches 100 strength, the victim will be unconscious.

It is cured with the Anaparalyzant.

Does not affect creatures with greater than 100 mass.


Usage

Like many Medical Items, Paralyzant can be applied using the Health GUI (Default Key:H). See this page for more information on usage.

Paralyzant can be loaded into a Syringe Gun and can be swung by the hand to apply its effects on whatever it hits

Also used to craft Anaparalyzant.

Fabrication & Deconstruction

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Paralyzant
Stabilozine
  30
Anaparalyzant
20 Stabilozine
v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes